1. aalib
    1. Requirements
    2. Exported bindings
    3. Example
  2. Author
  3. License
  4. Version History

aalib

Straightforward bindings to the aalib ASCII rendering library.

Requirements

easyffi

Exported bindings

 aa:ALL -> INT
 aa:BACKSPACE -> INT
 aa:BOLD -> INT
 aa:BOLD-MASK -> INT
 aa:BOLDFONT -> INT
 aa:BOLDFONT-MASK -> INT
 aa:BUTTON1 -> INT
 aa:BUTTON2 -> INT
 aa:BUTTON3 -> INT
 aa:DIM -> INT
 aa:DIM-MASK -> INT
 aa:DITHERTYPES -> INT
 aa:DOWN -> INT
 aa:EIGHT -> INT
 aa:ERRORDISTRIB -> INT
 aa:ESC -> INT
 aa:EXTENDED -> INT
 aa:FLOYD-S -> INT
 aa:HIDECURSOR -> INT
 aa:KBDALLMASK -> INT
 aa:LEFT -> INT
 aa:LIB-MINNOR -> INT
 aa:LIB-VERSION -> INT
 aa:LIB-VERSIONCODE -> INT
 aa:MOUSE -> INT
 aa:MOUSEALLMASK -> INT
 aa:MOUSEMOVEMASK -> INT
 aa:MOUSEPRESSMASK -> INT
 aa:NATTRS -> INT
 aa:NONE -> INT
 aa:NORMAL -> INT
 aa:NORMAL-MASK -> INT
 aa:NORMAL-SPACES -> INT
 aa:NPARAMS -> INT
 aa:PRESSEDMOVEMASK -> INT
 aa:RELEASE -> INT
 aa:RESIZE -> INT
 aa:REVERSE -> INT
 aa:REVERSE-MASK -> INT
 aa:RIGHT -> INT
 aa:SENDRELEASE -> INT
 aa:SPECIAL -> INT
 aa:UNKNOWN -> INT
 aa:UP -> INT
 aa:USE-PAGES -> INT
 
 aa:ansi-format -> FORMAT
 aa:hp-format -> FORMAT
 aa:hp2-format -> FORMAT
 aa:html-alt-format -> FORMAT
 aa:html-format -> FORMAT
 aa:irc-format -> FORMAT
 aa:more-format -> FORMAT
 aa:nhtml-format -> FORMAT
 aa:text-format -> FORMAT
 aa:zephyr-format -> FORMAT
 aa:defparams -> PARAMS
 aa:defrenderparams -> RENDERPARAMS
 aa:mem-d -> DRIVER
 aa:save-d -> DRIVER
 aa:linux-d -> DRIVER                ; only on Linux
 aa:stdout-d -> DRIVER
 aa:stderr-d -> DRIVER
 aa:X11-d -> DRIVER
 aa:kbd-curses-d -> KBDRIVER
 aa:kbd-stdin-d -> KBDRIVER
 aa:kbd-X11-d -> KBDRIVER
 aa:mouse-curses-d -> MOUSEDRIVER
 aa:mouse-X11-d -> MOUSEDRIVER
 aa:font8 -> FONT
 aa:font14 -> FONT
 aa:font16 -> FONT
 aa:font9 -> FONT
 aa:fontline -> FONT
 aa:fontgl -> FONT
 aa:fontX13 -> FONT
 aa:fontX16 -> FONT
 aa:fontX13B -> FONT
 aa:fontcourier -> FONT
 (aa:autoinit PARAMS) -> CONTEXT
 (aa:autoinitkbd CONTEXT MODE) -> INT
 (aa:autoinitmouse CONTEXT MODE) -> INT
 (aa:close CONTEXT)
 (aa:createedit CONTEXT X Y SIZE STRING MAXSIZE) -> EDIT
 (aa:edit CONTEXT X Y SIZE STRING MAXSIZE)
 (aa:editkey EDIT INT)
 (aa:fastrender CONTEXT X1 Y1 X2 Y2)
 (aa:flush CONTEXT)
 (aa:getevent CONTEXT WAIT?) -> INT
 (aa:getkey CONTEXT WAIT?) -> INT
 (aa:getmouse CONTEXT) -> X Y BUTTONS
 (aa:getpixel CONTEXT X Y) -> INT
 (aa:getpixel* CONTEXT POS) -> INT    ; POS = index in row-major order
 (aa:getrenderparams) -> PARAMS
 (aa:gotoxy CONTEXT X Y)
 (aa:hidecursor CONTEXT)
 (aa:hidemouse CONTEXT)
 (aa:image CONTEXT) -> POINTER
 (aa:imgheight CONTEXT) -> INT
 (aa:imgwidth CONTEXT) -> INT
 (aa:init DRIVER PARAMS DATA) -> CONTEXT
 (aa:initkbd CONTEXT KBDRIVER MODE) -> INT
 (aa:initmouse CONTEXT MOUSEDRIVER MODE) -> INT
 (aa:mmheight CONTEXT) -> INT
 (aa:mmwidth CONTEXT) -> INT
 (aa:printf CONTEXT X Y ATTR FSTRING X ...) -> INT
 (aa:putpixel CONTEXT X Y COLOR)
 (aa:putpixel* CONTEXT POS COLOR)     ; POS = index in row-major order
 (aa:puts CONTEXT X Y ATTR STRING)
 (aa:registerfont FONT) -> INT
 (aa:render CONTEXT RENDERPARAMS X1 Y1 X2 Y2)
 (aa:renderpalette CONTEXT S32VECTOR RENDERPARAMS X1 Y1 X2 Y2)
 (aa:resize CONTEXT) -> INT
 (aa:resizehandler CONTEXT FUNCTIONPTR)  ; FUNCTIONPTR = callback accepting CONTEXT
 (aa:scrheight CONTEXT) -> INT
 (aa:scrwidth CONTEXT) -> INT
 (aa:setfont CONTEXT FONT)
 (aa:setpalette S32VECTOR INDEX R G B)
 (aa:setsupported CONTEXT SUPPORTED)
 (aa:showcursor CONTEXT)
 (aa:showmouse CONTEXT)
 (aa:uninitkbd CONTEXT)
 (aa:uninitmouse CONTEXT)

For more information see, the aalib documentation.

Example

;;;; fire.scm - The popular "fire" demo
;
; For maximum performance compile like this:
;
;   csc -O3 -d0 fire.scm

(declare 
  (fixnum)
  (block)
  (disable-interrupts))

(use aalib srfi-4)

(define-constant +maxtable+ (* 256 5))
(define-constant +ma+ 5)

(define *context* (aa:autoinit aa:defparams))

(assert *context* "Failed to initialize aalib")

(aa:autoinitkbd *context* 0)

(define *params* (aa:getrenderparams))
(define *palette* (make-s32vector 256))

(define *pal*
  '#(0 0 0 0 0 6 0 0 6 0 0 7 0 0 8 0 0 8 0 0 9 0 0 10
	2 0 10 4 0 9 6 0 9 8 0 8 10 0 7 12 0 7 14 0 6 16 0 5
	18 0 5 20 0 4 22 0 4 24 0 3 26 0 2 28 0 2 30 0 1 32 0 0
	32 0 0 33 0 0 34 0 0 35 0 0 36 0 0 36 0 0 37 0 0 38 0 0
	39 0 0 40 0 0 40 0 0 41 0 0 42 0 0 43 0 0 44 0 0 45 0 0
	46 1 0 47 1 0 48 2 0 49 2 0 50 3 0 51 3 0 52 4 0 53 4 0
	54 5 0 55 5 0 56 6 0 57 6 0 58 7 0 59 7 0 60 8 0 61 8 0
	63 9 0 63 9 0 63 10 0 63 10 0 63 11 0 63 11 0 63 12 0 63 12 0
	63 13 0 63 13 0 63 14 0 63 14 0 63 15 0 63 15 0 63 16 0 63 16 0
	63 17 0 63 17 0 63 18 0 63 18 0 63 19 0 63 19 0 63 20 0 63 20 0
	63 21 0 63 21 0 63 22 0 63 22 0 63 23 0 63 24 0 63 24 0 63 25 0
	63 25 0 63 26 0 63 26 0 63 27 0 63 27 0 63 28 0 63 28 0 63 29 0
	63 29 0 63 30 0 63 30 0 63 31 0 63 31 0 63 32 0 63 32 0 63 33 0
	63 33 0 63 34 0 63 34 0 63 35 0 63 35 0 63 36 0 63 36 0 63 37 0
	63 38 0 63 38 0 63 39 0 63 39 0 63 40 0 63 40 0 63 41 0 63 41 0
	63 42 0 63 42 0 63 43 0 63 43 0 63 44 0 63 44 0 63 45 0 63 45 0
	63 46 0 63 46 0 63 47 0 63 47 0 63 48 0 63 48 0 63 49 0 63 49 0
	63 50 0 63 50 0 63 51 0 63 52 0 63 52 0 63 52 0 63 52 0 63 52 0
	63 53 0 63 53 0 63 53 0 63 53 0 63 54 0 63 54 0 63 54 0 63 54 0
	63 54 0 63 55 0 63 55 0 63 55 0 63 55 0 63 56 0 63 56 0 63 56 0
	63 56 0 63 57 0 63 57 0 63 57 0 63 57 0 63 57 0 63 58 0 63 58 0
	63 58 0 63 58 0 63 59 0 63 59 0 63 59 0 63 59 0 63 60 0 63 60 0
	63 60 0 63 60 0 63 60 0 63 61 0 63 61 0 63 61 0 63 61 0 63 62 0
	63 62 0 63 62 0 63 62 0 63 63 0 63 63 1 63 63 2 63 63 3 63 63 4
	63 63 5 63 63 6 63 63 7 63 63 8 63 63 9 63 63 10 63 63 10 63 63 11
	63 63 12 63 63 13 63 63 14 63 63 15 63 63 16 63 63 17 63 63 18 63 63 19
	63 63 20 63 63 21 63 63 21 63 63 22 63 63 23 63 63 24 63 63 25 63 63 26
	63 63 27 63 63 28 63 63 29 63 63 30 63 63 31 63 63 31 63 63 32 63 63 33
	63 63 34 63 63 35 63 63 36 63 63 37 63 63 38 63 63 39 63 63 40 63 63 41
	63 63 42 63 63 42 63 63 43 63 63 44 63 63 45 63 63 46 63 63 47 63 63 48
	63 63 49 63 63 50 63 63 51 63 63 52 63 63 52 63 63 53 63 63 54 63 63 55
	63 63 56 63 63 57 63 63 58 63 63 59 63 63 60 63 63 61 63 63 62 63 63 63) )

(do ((i 0 (add1 i)))
    ((>= i 256))
  (aa:setpalette
   *palette* i
   (* 4 (vector-ref *pal* (* i 3)))
   (* 4 (vector-ref *pal* (+ 1 (* i 3))))
   (* 4 (vector-ref *pal* (+ 2 (* i 3)))) ) )

(aa:hidecursor *context*)

(define *xsize* (aa:imgwidth *context*))
(define *ysize* (- (aa:imgheight *context*) 4))
(define *table* (make-u32vector +maxtable+))

(define (gentable)
  (let ((minus (fx/ 800 *ysize*)))
    (when (zero? minus) (set! minus 1))
    (do ((i 0 (add1 i)))
	((>= i +maxtable+))
      (u32vector-set! 
       *table* i
       (if (> i minus)
	   (fx/ (fx- i minus) 5)
	   0) ) ) ) )

(define (firemain)
  (let ((pixels (fx* *xsize* *ysize*)))
    (do ((p 0 (add1 p)))
	((>= p pixels))
      (aa:putpixel* 
       *context* 
       p
       (u32vector-ref 
	*table*
	(+ (aa:getpixel* *context* (+ p *xsize* -1))
	   (aa:getpixel* *context* (+ p *xsize* 1))
	   (aa:getpixel* *context* (+ p *xsize*))
	   (aa:getpixel* *context* (+ p (* 2 *xsize*) -1))
	   (aa:getpixel* *context* (+ p (* 2 *xsize*) 1)) ) ) ) ) ) )

(define drawfire
  (let ((height 0)
	(sloop 0)
	(iloop 0) )
    (lambda ()
      (let ((n (* *xsize* (add1 *ysize*))))
	(set! height (add1 height))
	(set! iloop (sub1 iloop))
	(when (negative? iloop)
	  (set! iloop (random 3))
	  (set! sloop (add1 sloop)) )
	(do ((i1 1 (+ i1 4))
	     (i2 (add1 (* 4 *xsize*)) (- i2 4))
	     (p (* *xsize* *ysize*) (add1 p)) )
	    ((>= p n))
	  (let ((last1 (random (min i1 i2 height))))
	    (do ((i (random 6) (sub1 i)))
		((or (>= p n) (zero? i)))
	      (aa:putpixel* *context* p last1)
	      (set! last1 (+ last1 (random 6) -2))
	      (aa:putpixel* *context* (+ p *xsize*) last1)
	      (set! last1 (+ last1 (random 6) -2))
	      (set! p (add1 p))
	      (set! i1 (+ i1 4))
	      (set! i2 (- i2 4)) ) ) )
	(firemain)
	(aa:renderpalette 
	 *context* *palette* *params* 0 0 
	 (aa:scrwidth *context*) (aa:scrheight *context*))
	(aa:flush *context*) ) ) ) )

(define (game)
  (gentable)
  (do () ((not (eq? (aa:getevent *context* #f) aa:NONE)))
    (drawfire) ) )

(game)
(aa:close *context*)

>

Author

felix winkelmann

License

Copyright (c) 2007, Felix L. Winkelmann
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following
conditions are met:
  Redistributions of source code must retain the above copyright notice, this list of conditions and the following
    disclaimer. 
  Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following
    disclaimer in the documentation and/or other materials provided with the distribution. 
  Neither the name of the author nor the names of its contributors may be used to endorse or promote
    products derived from this software without specific prior written permission. 
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.

Version History

0.1
Initial version