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== Outdated egg! This is an egg for CHICKEN 4, the unsupported old release. You're almost certainly looking for [[/eggref/5/allegro|the CHICKEN 5 version of this egg]], if it exists. If it does not exist, there may be equivalent functionality provided by another egg; have a look at the [[https://wiki.call-cc.org/chicken-projects/egg-index-5.html|egg index]]. Otherwise, please consider porting this egg to the current version of CHICKEN. [[tags: allegro game]] == allegro This document pertains to GL extensions found in the Allegro egg. Please see the main [allegro] wiki page for more information. [[toc:]] == GL Extensions The GL Extensions for OpenGL 3/4 support in Allegro have been mapped with bind, and thus aren't particularly 'schemey'. However, as they're intended primarily for advanced users it should be preferable in order to search for familiar functionalities. Because the Egg is so large it needed to be separated, as such the extensions can be found in the allegro-glext module. === GL Constants * gl:1PASS_EXT * gl:1PASS_SGIS * gl:2PASS_0_EXT * gl:2PASS_0_SGIS * gl:2PASS_1_EXT * gl:2PASS_1_SGIS * gl:2X_BIT_ATI * gl:422_AVERAGE_EXT * gl:422_EXT * gl:422_REV_AVERAGE_EXT * gl:422_REV_EXT * gl:4PASS_0_EXT * gl:4PASS_0_SGIS * gl:4PASS_1_EXT * gl:4PASS_1_SGIS * gl:4PASS_2_EXT * gl:4PASS_2_SGIS * gl:4PASS_3_EXT * gl:4PASS_3_SGIS * gl:4X_BIT_ATI * gl:8X_BIT_ATI * gl:ABGR_EXT * gl:ACTIVE_ATTRIBUTE_MAX_LENGTH * gl:ACTIVE_ATTRIBUTES * gl:ACTIVE_PROGRAM_EXT * gl:ACTIVE_STENCIL_FACE_EXT * gl:ACTIVE_SUBROUTINE_MAX_LENGTH * gl:ACTIVE_SUBROUTINES * gl:ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS * gl:ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH * gl:ACTIVE_SUBROUTINE_UNIFORMS * gl:ACTIVE_TEXTURE * gl:ACTIVE_TEXTURE_ARB * gl:ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH * gl:ACTIVE_UNIFORM_BLOCKS * gl:ACTIVE_UNIFORM_MAX_LENGTH * gl:ACTIVE_UNIFORMS * gl:ACTIVE_VARYING_MAX_LENGTH_NV * gl:ACTIVE_VARYINGS_NV * gl:ACTIVE_VERTEX_UNITS_ARB * gl:ADD_ATI * gl:ADD_SIGNED * gl:ADD_SIGNED_ARB * gl:ADD_SIGNED_EXT * gl:ALIASED_LINE_WIDTH_RANGE * gl:ALIASED_POINT_SIZE_RANGE * gl:ALL_COMPLETED_NV * gl:ALLOW_DRAW_FRG_HINT_PGI * gl:ALLOW_DRAW_MEM_HINT_PGI * gl:ALLOW_DRAW_OBJ_HINT_PGI * gl:ALLOW_DRAW_WIN_HINT_PGI * gl:ALPHA12_EXT * gl:ALPHA16_EXT * gl:ALPHA16F_ARB * gl:ALPHA16I_EXT * gl:ALPHA16_SNORM * gl:ALPHA16UI_EXT * gl:ALPHA32F_ARB * gl:ALPHA32I_EXT * gl:ALPHA32UI_EXT * gl:ALPHA4_EXT * gl:ALPHA8_EXT * gl:ALPHA8I_EXT * gl:ALPHA8_SNORM * gl:ALPHA8UI_EXT * gl:ALPHA_FLOAT16_APPLE * gl:ALPHA_FLOAT16_ATI * gl:ALPHA_FLOAT32_APPLE * gl:ALPHA_FLOAT32_ATI * gl:ALPHA_INTEGER * gl:ALPHA_INTEGER_EXT * gl:ALPHA_MAX_CLAMP_INGR * gl:ALPHA_MAX_SGIX * gl:ALPHA_MIN_CLAMP_INGR * gl:ALPHA_MIN_SGIX * gl:ALPHA_SNORM * gl:ALREADY_SIGNALED * gl:ALWAYS_FAST_HINT_PGI * gl:ALWAYS_SOFT_HINT_PGI * gl:ANY_SAMPLES_PASSED * gl:ARRAY_BUFFER * gl:ARRAY_BUFFER_ARB * gl:ARRAY_BUFFER_BINDING * gl:ARRAY_BUFFER_BINDING_ARB * gl:ARRAY_ELEMENT_LOCK_COUNT_EXT * gl:ARRAY_ELEMENT_LOCK_FIRST_EXT * gl:ARRAY_OBJECT_BUFFER_ATI * gl:ARRAY_OBJECT_OFFSET_ATI * gl:ASYNC_DRAW_PIXELS_SGIX * gl:ASYNC_HISTOGRAM_SGIX * gl:ASYNC_MARKER_SGIX * gl:ASYNC_READ_PIXELS_SGIX * gl:ASYNC_TEX_IMAGE_SGIX * gl:ATTACHED_SHADERS * gl:ATTENUATION_EXT * gl:ATTRIB_ARRAY_POINTER_NV * gl:ATTRIB_ARRAY_SIZE_NV * gl:ATTRIB_ARRAY_STRIDE_NV * gl:ATTRIB_ARRAY_TYPE_NV * gl:AUX_DEPTH_STENCIL_APPLE * gl:AVERAGE_EXT * gl:AVERAGE_HP * gl:BACK_NORMALS_HINT_PGI * gl:BACK_PRIMARY_COLOR_NV * gl:BACK_SECONDARY_COLOR_NV * gl:BGR * gl:BGRA * gl:BGRA_EXT * gl:BGRA_INTEGER * gl:BGRA_INTEGER_EXT * gl:BGR_EXT * gl:BGR_INTEGER * gl:BGR_INTEGER_EXT * gl:BIAS_BIT_ATI * gl:BIAS_BY_NEGATIVE_ONE_HALF_NV * gl:BINORMAL_ARRAY_EXT * gl:BINORMAL_ARRAY_POINTER_EXT * gl:BINORMAL_ARRAY_STRIDE_EXT * gl:BINORMAL_ARRAY_TYPE_EXT * gl:BLEND_COLOR * gl:BLEND_COLOR_EXT * gl:BLEND_DST_ALPHA * gl:BLEND_DST_ALPHA_EXT * gl:BLEND_DST_RGB * gl:BLEND_DST_RGB_EXT * gl:BLEND_EQUATION * gl:BLEND_EQUATION_ALPHA * gl:BLEND_EQUATION_ALPHA_EXT * gl:BLEND_EQUATION_EXT * gl:BLEND_EQUATION_RGB_EXT * gl:BLEND_SRC_ALPHA * gl:BLEND_SRC_ALPHA_EXT * gl:BLEND_SRC_RGB * gl:BLEND_SRC_RGB_EXT * gl:BLUE_BIT_ATI * gl:BLUE_INTEGER * gl:BLUE_INTEGER_EXT * gl:BLUE_MAX_CLAMP_INGR * gl:BLUE_MIN_CLAMP_INGR * gl:BOOL * gl:BOOL_ARB * gl:BOOL_VEC2 * gl:BOOL_VEC2_ARB * gl:BOOL_VEC3 * gl:BOOL_VEC3_ARB * gl:BOOL_VEC4 * gl:BOOL_VEC4_ARB * gl:BUFFER_ACCESS * gl:BUFFER_ACCESS_ARB * gl:BUFFER_FLUSHING_UNMAP_APPLE * gl:BUFFER_GPU_ADDRESS_NV * gl:BUFFER_MAPPED * gl:BUFFER_MAPPED_ARB * gl:BUFFER_MAP_POINTER * gl:BUFFER_MAP_POINTER_ARB * gl:BUFFER_OBJECT_APPLE * gl:BUFFER_SERIALIZED_MODIFY_APPLE * gl:BUFFER_SIZE * gl:BUFFER_SIZE_ARB * gl:BUFFER_USAGE * gl:BUFFER_USAGE_ARB * gl:BUMP_ENVMAP_ATI * gl:BUMP_NUM_TEX_UNITS_ATI * gl:BUMP_ROT_MATRIX_ATI * gl:BUMP_ROT_MATRIX_SIZE_ATI * gl:BUMP_TARGET_ATI * gl:BUMP_TEX_UNITS_ATI * gl:CALLIGRAPHIC_FRAGMENT_SGIX * gl:CLAMP_FRAGMENT_COLOR * gl:CLAMP_FRAGMENT_COLOR_ARB * gl:CLAMP_READ_COLOR * gl:CLAMP_READ_COLOR_ARB * gl:CLAMP_TO_BORDER * gl:CLAMP_TO_BORDER_ARB * gl:CLAMP_TO_BORDER_SGIS * gl:CLAMP_TO_EDGE * gl:CLAMP_TO_EDGE_SGIS * gl:CLAMP_VERTEX_COLOR * gl:CLAMP_VERTEX_COLOR_ARB * gl:CLIENT_ACTIVE_TEXTURE * gl:CLIENT_ACTIVE_TEXTURE_ARB * gl:CLIP_DISTANCE_NV * gl:CLIP_FAR_HINT_PGI * gl:CLIP_NEAR_HINT_PGI * gl:CLIP_VOLUME_CLIPPING_HINT_EXT * gl:CMYKA_EXT * gl:CMYK_EXT * gl:CND0_ATI * gl:CND_ATI * gl:COLOR3_BIT_PGI * gl:COLOR4_BIT_PGI * gl:COLOR_ALPHA_PAIRING_ATI * gl:COLOR_ARRAY_ADDRESS_NV * gl:COLOR_ARRAY_BUFFER_BINDING * gl:COLOR_ARRAY_BUFFER_BINDING_ARB * gl:COLOR_ARRAY_COUNT_EXT * gl:COLOR_ARRAY_EXT * gl:COLOR_ARRAY_LENGTH_NV * gl:COLOR_ARRAY_LIST_IBM * gl:COLOR_ARRAY_LIST_STRIDE_IBM * gl:COLOR_ARRAY_PARALLEL_POINTERS_INTEL * gl:COLOR_ARRAY_POINTER_EXT * gl:COLOR_ARRAY_SIZE_EXT * gl:COLOR_ARRAY_STRIDE_EXT * gl:COLOR_ARRAY_TYPE_EXT * gl:COLOR_ATTACHMENT0 * gl:COLOR_ATTACHMENT0_EXT * gl:COLOR_ATTACHMENT1 * gl:COLOR_ATTACHMENT10 * gl:COLOR_ATTACHMENT10_EXT * gl:COLOR_ATTACHMENT11 * gl:COLOR_ATTACHMENT11_EXT * gl:COLOR_ATTACHMENT12 * gl:COLOR_ATTACHMENT12_EXT * gl:COLOR_ATTACHMENT13 * gl:COLOR_ATTACHMENT13_EXT * gl:COLOR_ATTACHMENT14 * gl:COLOR_ATTACHMENT14_EXT * gl:COLOR_ATTACHMENT15 * gl:COLOR_ATTACHMENT15_EXT * gl:COLOR_ATTACHMENT1_EXT * gl:COLOR_ATTACHMENT2 * gl:COLOR_ATTACHMENT2_EXT * gl:COLOR_ATTACHMENT3 * gl:COLOR_ATTACHMENT3_EXT * gl:COLOR_ATTACHMENT4 * gl:COLOR_ATTACHMENT4_EXT * gl:COLOR_ATTACHMENT5 * gl:COLOR_ATTACHMENT5_EXT * gl:COLOR_ATTACHMENT6 * gl:COLOR_ATTACHMENT6_EXT * gl:COLOR_ATTACHMENT7 * gl:COLOR_ATTACHMENT7_EXT * gl:COLOR_ATTACHMENT8 * gl:COLOR_ATTACHMENT8_EXT * gl:COLOR_ATTACHMENT9 * gl:COLOR_ATTACHMENT9_EXT * gl:COLOR_FLOAT_APPLE * gl:COLOR_INDEX12_EXT * gl:COLOR_INDEX16_EXT * gl:COLOR_INDEX1_EXT * gl:COLOR_INDEX2_EXT * gl:COLOR_INDEX4_EXT * gl:COLOR_INDEX8_EXT * gl:COLOR_MATRIX * gl:COLOR_MATRIX_SGI * gl:COLOR_MATRIX_STACK_DEPTH * gl:COLOR_MATRIX_STACK_DEPTH_SGI * gl:COLOR_SUM * gl:COLOR_SUM_ARB * gl:COLOR_SUM_CLAMP_NV * gl:COLOR_SUM_EXT * gl:COLOR_TABLE * gl:COLOR_TABLE_ALPHA_SIZE * gl:COLOR_TABLE_ALPHA_SIZE_SGI * gl:COLOR_TABLE_BIAS * gl:COLOR_TABLE_BIAS_SGI * gl:COLOR_TABLE_BLUE_SIZE * gl:COLOR_TABLE_BLUE_SIZE_SGI * gl:COLOR_TABLE_FORMAT * gl:COLOR_TABLE_FORMAT_SGI * gl:COLOR_TABLE_GREEN_SIZE * gl:COLOR_TABLE_GREEN_SIZE_SGI * gl:COLOR_TABLE_INTENSITY_SIZE * gl:COLOR_TABLE_INTENSITY_SIZE_SGI * gl:COLOR_TABLE_LUMINANCE_SIZE * gl:COLOR_TABLE_LUMINANCE_SIZE_SGI * gl:COLOR_TABLE_RED_SIZE * gl:COLOR_TABLE_RED_SIZE_SGI * gl:COLOR_TABLE_SCALE * gl:COLOR_TABLE_SCALE_SGI * gl:COLOR_TABLE_SGI * gl:COLOR_TABLE_WIDTH * gl:COLOR_TABLE_WIDTH_SGI * gl:COMBINE * gl:COMBINE4_NV * gl:COMBINE_ALPHA * gl:COMBINE_ALPHA_ARB * gl:COMBINE_ALPHA_EXT * gl:COMBINE_ARB * gl:COMBINE_EXT * gl:COMBINER0_NV * gl:COMBINER1_NV * gl:COMBINER2_NV * gl:COMBINER3_NV * gl:COMBINER4_NV * gl:COMBINER5_NV * gl:COMBINER6_NV * gl:COMBINER7_NV * gl:COMBINER_AB_DOT_PRODUCT_NV * gl:COMBINER_AB_OUTPUT_NV * gl:COMBINER_BIAS_NV * gl:COMBINER_CD_DOT_PRODUCT_NV * gl:COMBINER_CD_OUTPUT_NV * gl:COMBINER_COMPONENT_USAGE_NV * gl:COMBINE_RGB * gl:COMBINE_RGB_ARB * gl:COMBINE_RGB_EXT * gl:COMBINER_INPUT_NV * gl:COMBINER_MAPPING_NV * gl:COMBINER_MUX_SUM_NV * gl:COMBINER_SCALE_NV * gl:COMBINER_SUM_OUTPUT_NV * gl:COMPARE_REF_DEPTH_TO_TEXTURE_EXT * gl:COMPARE_REF_TO_TEXTURE * gl:COMPARE_R_TO_TEXTURE * gl:COMPARE_R_TO_TEXTURE_ARB * gl:COMPATIBLE_SUBROUTINES * gl:COMP_BIT_ATI * gl:COMPILE_STATUS * gl:COMPRESSED_ALPHA * gl:COMPRESSED_ALPHA_ARB * gl:COMPRESSED_INTENSITY * gl:COMPRESSED_INTENSITY_ARB * gl:COMPRESSED_LUMINANCE * gl:COMPRESSED_LUMINANCE_ALPHA * gl:COMPRESSED_LUMINANCE_ALPHA_ARB * gl:COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT * gl:COMPRESSED_LUMINANCE_ARB * gl:COMPRESSED_LUMINANCE_LATC1_EXT * gl:COMPRESSED_RED * gl:COMPRESSED_RED_GREEN_RGTC2_EXT * gl:COMPRESSED_RED_RGTC1 * gl:COMPRESSED_RED_RGTC1_EXT * gl:COMPRESSED_RG * gl:COMPRESSED_RGB * gl:COMPRESSED_RGBA * gl:COMPRESSED_RGBA_ARB * gl:COMPRESSED_RGBA_BPTC_UNORM_ARB * gl:COMPRESSED_RGBA_FXT1_3DFX * gl:COMPRESSED_RGB_ARB * gl:COMPRESSED_RGBA_S3TC_DXT1_EXT * gl:COMPRESSED_RGBA_S3TC_DXT3_EXT * gl:COMPRESSED_RGBA_S3TC_DXT5_EXT * gl:COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB * gl:COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB * gl:COMPRESSED_RGB_FXT1_3DFX * gl:COMPRESSED_RGB_S3TC_DXT1_EXT * gl:COMPRESSED_RG_RGTC2 * gl:COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT * gl:COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT * gl:COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT * gl:COMPRESSED_SIGNED_RED_RGTC1 * gl:COMPRESSED_SIGNED_RED_RGTC1_EXT * gl:COMPRESSED_SIGNED_RG_RGTC2 * gl:COMPRESSED_SLUMINANCE * gl:COMPRESSED_SLUMINANCE_ALPHA * gl:COMPRESSED_SLUMINANCE_ALPHA_EXT * gl:COMPRESSED_SLUMINANCE_EXT * gl:COMPRESSED_SRGB * gl:COMPRESSED_SRGB_ALPHA * gl:COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB * gl:COMPRESSED_SRGB_ALPHA_EXT * gl:COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT * gl:COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT * gl:COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT * gl:COMPRESSED_SRGB_EXT * gl:COMPRESSED_SRGB_S3TC_DXT1_EXT * gl:COMPRESSED_TEXTURE_FORMATS * gl:COMPRESSED_TEXTURE_FORMATS_ARB * gl:CON_0_ATI * gl:CON_10_ATI * gl:CON_11_ATI * gl:CON_12_ATI * gl:CON_13_ATI * gl:CON_14_ATI * gl:CON_15_ATI * gl:CON_16_ATI * gl:CON_17_ATI * gl:CON_18_ATI * gl:CON_19_ATI * gl:CON_1_ATI * gl:CON_20_ATI * gl:CON_21_ATI * gl:CON_22_ATI * gl:CON_23_ATI * gl:CON_24_ATI * gl:CON_25_ATI * gl:CON_26_ATI * gl:CON_27_ATI * gl:CON_28_ATI * gl:CON_29_ATI * gl:CON_2_ATI * gl:CON_30_ATI * gl:CON_31_ATI * gl:CON_3_ATI * gl:CON_4_ATI * gl:CON_5_ATI * gl:CON_6_ATI * gl:CON_7_ATI * gl:CON_8_ATI * gl:CON_9_ATI * gl:CONDITION_SATISFIED * gl:CONSERVE_MEMORY_HINT_PGI * gl:CONSTANT * gl:CONSTANT_ALPHA * gl:CONSTANT_ALPHA_EXT * gl:CONSTANT_ARB * gl:CONSTANT_BORDER * gl:CONSTANT_BORDER_HP * gl:CONSTANT_COLOR * gl:CONSTANT_COLOR0_NV * gl:CONSTANT_COLOR1_NV * gl:CONSTANT_COLOR_EXT * gl:CONSTANT_EXT * gl:CONST_EYE_NV * gl:CONTEXT_COMPATIBILITY_PROFILE_BIT * gl:CONTEXT_CORE_PROFILE_BIT * gl:CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT * gl:CONTEXT_FLAGS * gl:CONTEXT_PROFILE_MASK * gl:CONTINUOUS_AMD * gl:CONVOLUTION_1D * gl:CONVOLUTION_1D_EXT * gl:CONVOLUTION_2D * gl:CONVOLUTION_2D_EXT * gl:CONVOLUTION_BORDER_COLOR * gl:CONVOLUTION_BORDER_COLOR_HP * gl:CONVOLUTION_BORDER_MODE * gl:CONVOLUTION_BORDER_MODE_EXT * gl:CONVOLUTION_FILTER_BIAS * gl:CONVOLUTION_FILTER_BIAS_EXT * gl:CONVOLUTION_FILTER_SCALE * gl:CONVOLUTION_FILTER_SCALE_EXT * gl:CONVOLUTION_FORMAT * gl:CONVOLUTION_FORMAT_EXT * gl:CONVOLUTION_HEIGHT * gl:CONVOLUTION_HEIGHT_EXT * gl:CONVOLUTION_HINT_SGIX * gl:CONVOLUTION_WIDTH * gl:CONVOLUTION_WIDTH_EXT * gl:COORD_REPLACE * gl:COORD_REPLACE_ARB * gl:COORD_REPLACE_NV * gl:COPY_READ_BUFFER * gl:COPY_WRITE_BUFFER * gl:COUNTER_RANGE_AMD * gl:COUNTER_TYPE_AMD * gl:CUBIC_EXT * gl:CUBIC_HP * gl:CULL_FRAGMENT_NV * gl:CULL_MODES_NV * gl:CULL_VERTEX_EXT * gl:CULL_VERTEX_EYE_POSITION_EXT * gl:CULL_VERTEX_IBM * gl:CULL_VERTEX_OBJECT_POSITION_EXT * gl:CURRENT_ATTRIB_NV * gl:CURRENT_BINORMAL_EXT * gl:CURRENT_FOG_COORD * gl:CURRENT_FOG_COORDINATE * gl:CURRENT_FOG_COORDINATE_EXT * gl:CURRENT_MATRIX_ARB * gl:CURRENT_MATRIX_INDEX_ARB * gl:CURRENT_MATRIX_NV * gl:CURRENT_MATRIX_STACK_DEPTH_ARB * gl:CURRENT_MATRIX_STACK_DEPTH_NV * gl:CURRENT_OCCLUSION_QUERY_ID_NV * gl:CURRENT_PALETTE_MATRIX_ARB * gl:CURRENT_PROGRAM * gl:CURRENT_QUERY * gl:CURRENT_QUERY_ARB * gl:CURRENT_RASTER_NORMAL_SGIX * gl:CURRENT_RASTER_SECONDARY_COLOR * gl:CURRENT_SECONDARY_COLOR * gl:CURRENT_SECONDARY_COLOR_EXT * gl:CURRENT_TANGENT_EXT * gl:CURRENT_TIME_NV * gl:CURRENT_VERTEX_ATTRIB * gl:CURRENT_VERTEX_ATTRIB_ARB * gl:CURRENT_VERTEX_EXT * gl:CURRENT_VERTEX_WEIGHT_EXT * gl:CURRENT_WEIGHT_ARB * gl:DECR_WRAP * gl:DECR_WRAP_EXT * gl:DEFORMATIONS_MASK_SGIX * gl:DELETE_STATUS * gl:DEPENDENT_AR_TEXTURE_2D_NV * gl:DEPENDENT_GB_TEXTURE_2D_NV * gl:DEPENDENT_HILO_TEXTURE_2D_NV * gl:DEPENDENT_RGB_TEXTURE_3D_NV * gl:DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV * gl:DEPTH24_STENCIL8 * gl:DEPTH24_STENCIL8_EXT * gl:DEPTH32F_STENCIL8 * gl:DEPTH32F_STENCIL8_NV * gl:DEPTH_ATTACHMENT * gl:DEPTH_ATTACHMENT_EXT * gl:DEPTH_BOUNDS_EXT * gl:DEPTH_BOUNDS_TEST_EXT * gl:DEPTH_BUFFER * gl:DEPTH_BUFFER_FLOAT_MODE_NV * gl:DEPTH_CLAMP * gl:DEPTH_CLAMP_NV * gl:DEPTH_COMPONENT16 * gl:DEPTH_COMPONENT16_ARB * gl:DEPTH_COMPONENT16_SGIX * gl:DEPTH_COMPONENT24 * gl:DEPTH_COMPONENT24_ARB * gl:DEPTH_COMPONENT24_SGIX * gl:DEPTH_COMPONENT32 * gl:DEPTH_COMPONENT32_ARB * gl:DEPTH_COMPONENT32F * gl:DEPTH_COMPONENT32F_NV * gl:DEPTH_COMPONENT32_SGIX * gl:DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX * gl:DEPTH_PASS_INSTRUMENT_MAX_SGIX * gl:DEPTH_PASS_INSTRUMENT_SGIX * gl:DEPTH_STENCIL * gl:DEPTH_STENCIL_ATTACHMENT * gl:DEPTH_STENCIL_EXT * gl:DEPTH_STENCIL_NV * gl:DEPTH_STENCIL_TO_BGRA_NV * gl:DEPTH_STENCIL_TO_RGBA_NV * gl:DEPTH_TEXTURE_MODE * gl:DEPTH_TEXTURE_MODE_ARB * gl:DETAIL_TEXTURE_2D_BINDING_SGIS * gl:DETAIL_TEXTURE_2D_SGIS * gl:DETAIL_TEXTURE_FUNC_POINTS_SGIS * gl:DETAIL_TEXTURE_LEVEL_SGIS * gl:DETAIL_TEXTURE_MODE_SGIS * gl:DISCARD_ATI * gl:DISCARD_NV * gl:DISCRETE_AMD * gl:DISTANCE_ATTENUATION_EXT * gl:DISTANCE_ATTENUATION_SGIS * gl:DOT2_ADD_ATI * gl:DOT3_ATI * gl:DOT3_RGB * gl:DOT3_RGBA * gl:DOT3_RGBA_ARB * gl:DOT3_RGB_ARB * gl:DOT4_ATI * gl:DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV * gl:DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV * gl:DOT_PRODUCT_DEPTH_REPLACE_NV * gl:DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV * gl:DOT_PRODUCT_NV * gl:DOT_PRODUCT_PASS_THROUGH_NV * gl:DOT_PRODUCT_REFLECT_CUBE_MAP_NV * gl:DOT_PRODUCT_TEXTURE_1D_NV * gl:DOT_PRODUCT_TEXTURE_2D_NV * gl:DOT_PRODUCT_TEXTURE_3D_NV * gl:DOT_PRODUCT_TEXTURE_CUBE_MAP_NV * gl:DOT_PRODUCT_TEXTURE_RECTANglE_NV * gl:DOUBLE_MAT2 * gl:DOUBLE_MAT2x3 * gl:DOUBLE_MAT2x4 * gl:DOUBLE_MAT3 * gl:DOUBLE_MAT3x2 * gl:DOUBLE_MAT3x4 * gl:DOUBLE_MAT4 * gl:DOUBLE_MAT4x2 * gl:DOUBLE_MAT4x3 * gl:DOUBLE_VEC2 * gl:DOUBLE_VEC3 * gl:DOUBLE_VEC4 * gl:DRAW_BUFFER0 * gl:DRAW_BUFFER0_ARB * gl:DRAW_BUFFER0_ATI * gl:DRAW_BUFFER1 * gl:DRAW_BUFFER10 * gl:DRAW_BUFFER10_ARB * gl:DRAW_BUFFER10_ATI * gl:DRAW_BUFFER11 * gl:DRAW_BUFFER11_ARB * gl:DRAW_BUFFER11_ATI * gl:DRAW_BUFFER12 * gl:DRAW_BUFFER12_ARB * gl:DRAW_BUFFER12_ATI * gl:DRAW_BUFFER13 * gl:DRAW_BUFFER13_ARB * gl:DRAW_BUFFER13_ATI * gl:DRAW_BUFFER14 * gl:DRAW_BUFFER14_ARB * gl:DRAW_BUFFER14_ATI * gl:DRAW_BUFFER15 * gl:DRAW_BUFFER15_ARB * gl:DRAW_BUFFER15_ATI * gl:DRAW_BUFFER1_ARB * gl:DRAW_BUFFER1_ATI * gl:DRAW_BUFFER2 * gl:DRAW_BUFFER2_ARB * gl:DRAW_BUFFER2_ATI * gl:DRAW_BUFFER3 * gl:DRAW_BUFFER3_ARB * gl:DRAW_BUFFER3_ATI * gl:DRAW_BUFFER4 * gl:DRAW_BUFFER4_ARB * gl:DRAW_BUFFER4_ATI * gl:DRAW_BUFFER5 * gl:DRAW_BUFFER5_ARB * gl:DRAW_BUFFER5_ATI * gl:DRAW_BUFFER6 * gl:DRAW_BUFFER6_ARB * gl:DRAW_BUFFER6_ATI * gl:DRAW_BUFFER7 * gl:DRAW_BUFFER7_ARB * gl:DRAW_BUFFER7_ATI * gl:DRAW_BUFFER8 * gl:DRAW_BUFFER8_ARB * gl:DRAW_BUFFER8_ATI * gl:DRAW_BUFFER9 * gl:DRAW_BUFFER9_ARB * gl:DRAW_BUFFER9_ATI * gl:DRAW_FRAMEBUFFER * gl:DRAW_FRAMEBUFFER_BINDING_EXT * gl:DRAW_FRAMEBUFFER_EXT * gl:DRAW_INDIRECT_BUFFER * gl:DRAW_INDIRECT_BUFFER_BINDING * gl:DRAW_PIXELS_APPLE * gl:DS_BIAS_NV * gl:DSDT8_MAG8_INTENSITY8_NV * gl:DSDT8_MAG8_NV * gl:DSDT8_NV * gl:DSDT_MAG_INTENSITY_NV * gl:DSDT_MAG_NV * gl:DSDT_MAG_VIB_NV * gl:DSDT_NV * gl:DS_SCALE_NV * gl:DT_BIAS_NV * gl:DT_SCALE_NV * gl:DU8DV8_ATI * gl:DUAL_ALPHA12_SGIS * gl:DUAL_ALPHA16_SGIS * gl:DUAL_ALPHA4_SGIS * gl:DUAL_ALPHA8_SGIS * gl:DUAL_INTENSITY12_SGIS * gl:DUAL_INTENSITY16_SGIS * gl:DUAL_INTENSITY4_SGIS * gl:DUAL_INTENSITY8_SGIS * gl:DUAL_LUMINANCE12_SGIS * gl:DUAL_LUMINANCE16_SGIS * gl:DUAL_LUMINANCE4_SGIS * gl:DUAL_LUMINANCE8_SGIS * gl:DUAL_LUMINANCE_ALPHA4_SGIS * gl:DUAL_LUMINANCE_ALPHA8_SGIS * gl:DUAL_TEXTURE_SELECT_SGIS * gl:DUDV_ATI * gl:DYNAMIC_ATI * gl:DYNAMIC_COPY * gl:DYNAMIC_COPY_ARB * gl:DYNAMIC_DRAW * gl:DYNAMIC_DRAW_ARB * gl:DYNAMIC_READ * gl:DYNAMIC_READ_ARB * gl:EDGE_FLAG_ARRAY_ADDRESS_NV * gl:EDGE_FLAG_ARRAY_BUFFER_BINDING * gl:EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB * gl:EDGE_FLAG_ARRAY_COUNT_EXT * gl:EDGE_FLAG_ARRAY_EXT * gl:EDGE_FLAG_ARRAY_LENGTH_NV * gl:EDGE_FLAG_ARRAY_LIST_IBM * gl:EDGE_FLAG_ARRAY_LIST_STRIDE_IBM * gl:EDGE_FLAG_ARRAY_POINTER_EXT * gl:EDGE_FLAG_ARRAY_STRIDE_EXT * gl:EDGEFLAG_BIT_PGI * gl:EIGHTH_BIT_ATI * gl:ELEMENT_ARRAY_ADDRESS_NV * gl:ELEMENT_ARRAY_APPLE * gl:ELEMENT_ARRAY_ATI * gl:ELEMENT_ARRAY_BUFFER * gl:ELEMENT_ARRAY_BUFFER_ARB * gl:ELEMENT_ARRAY_BUFFER_BINDING * gl:ELEMENT_ARRAY_BUFFER_BINDING_ARB * gl:ELEMENT_ARRAY_LENGTH_NV * gl:ELEMENT_ARRAY_POINTER_APPLE * gl:ELEMENT_ARRAY_POINTER_ATI * gl:ELEMENT_ARRAY_TYPE_APPLE * gl:ELEMENT_ARRAY_TYPE_ATI * gl:ELEMENT_ARRAY_UNIFIED_NV * gl:EMBOSS_CONSTANT_NV * gl:EMBOSS_LIGHT_NV * gl:EMBOSS_MAP_NV * gl:E_TIMES_F_NV * gl:EVAL_2D_NV * gl:EVAL_FRACTIONAL_TESSELLATION_NV * gl:EVAL_TRIANGULAR_2D_NV * gl:EVAL_VERTEX_ATTRIB0_NV * gl:EVAL_VERTEX_ATTRIB10_NV * gl:EVAL_VERTEX_ATTRIB11_NV * gl:EVAL_VERTEX_ATTRIB12_NV * gl:EVAL_VERTEX_ATTRIB13_NV * gl:EVAL_VERTEX_ATTRIB14_NV * gl:EVAL_VERTEX_ATTRIB15_NV * gl:EVAL_VERTEX_ATTRIB1_NV * gl:EVAL_VERTEX_ATTRIB2_NV * gl:EVAL_VERTEX_ATTRIB3_NV * gl:EVAL_VERTEX_ATTRIB4_NV * gl:EVAL_VERTEX_ATTRIB5_NV * gl:EVAL_VERTEX_ATTRIB6_NV * gl:EVAL_VERTEX_ATTRIB7_NV * gl:EVAL_VERTEX_ATTRIB8_NV * gl:EVAL_VERTEX_ATTRIB9_NV * gl:EXPAND_NEGATE_NV * gl:EXPAND_NORMAL_NV * gl:EYE_DISTANCE_TO_LINE_SGIS * gl:EYE_DISTANCE_TO_POINT_SGIS * gl:EYE_LINE_SGIS * gl:EYE_PLANE_ABSOLUTE_NV * gl:EYE_POINT_SGIS * gl:EYE_RADIAL_NV * gl:FAILURE_NV * gl:FENCE_APPLE * gl:FENCE_CONDITION_NV * gl:FENCE_STATUS_NV * gl:FIELD_LOWER_NV * gl:FIELDS_NV * gl:FIELD_UPPER_NV * gl:FILTER4_SGIS * gl:FIRST_VERTEX_CONVENTION * gl:FIRST_VERTEX_CONVENTION_EXT * gl:FIXED_OES * gl:FIXED_ONLY * gl:FIXED_ONLY_ARB * gl:FLOAT_32_UNSIGNED_INT_24_8_REV * gl:FLOAT_32_UNSIGNED_INT_24_8_REV_NV * gl:FLOAT_CLEAR_COLOR_VALUE_NV * gl:FLOAT_MAT2 * gl:FLOAT_MAT2_ARB * gl:FLOAT_MAT2x3 * gl:FLOAT_MAT2x4 * gl:FLOAT_MAT3 * gl:FLOAT_MAT3_ARB * gl:FLOAT_MAT3x2 * gl:FLOAT_MAT3x4 * gl:FLOAT_MAT4 * gl:FLOAT_MAT4_ARB * gl:FLOAT_MAT4x2 * gl:FLOAT_MAT4x3 * gl:FLOAT_R16_NV * gl:FLOAT_R32_NV * gl:FLOAT_RG16_NV * gl:FLOAT_RG32_NV * gl:FLOAT_RGB16_NV * gl:FLOAT_RGB32_NV * gl:FLOAT_RGBA16_NV * gl:FLOAT_RGBA32_NV * gl:FLOAT_RGBA_MODE_NV * gl:FLOAT_RGBA_NV * gl:FLOAT_RGB_NV * gl:FLOAT_RG_NV * gl:FLOAT_R_NV * gl:FLOAT_VEC2 * gl:FLOAT_VEC2_ARB * gl:FLOAT_VEC3 * gl:FLOAT_VEC3_ARB * gl:FLOAT_VEC4 * gl:FLOAT_VEC4_ARB * gl:FOG_COORD * gl:FOG_COORD_ARRAY * gl:FOG_COORD_ARRAY_ADDRESS_NV * gl:FOG_COORD_ARRAY_LENGTH_NV * gl:FOG_COORDINATE * gl:FOG_COORDINATE_ARRAY * gl:FOG_COORDINATE_ARRAY_BUFFER_BINDING * gl:FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB * gl:FOG_COORDINATE_ARRAY_EXT * gl:FOG_COORDINATE_ARRAY_LIST_IBM * gl:FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM * gl:FOG_COORDINATE_ARRAY_POINTER * gl:FOG_COORDINATE_ARRAY_POINTER_EXT * gl:FOG_COORDINATE_ARRAY_STRIDE * gl:FOG_COORDINATE_ARRAY_STRIDE_EXT * gl:FOG_COORDINATE_ARRAY_TYPE * gl:FOG_COORDINATE_ARRAY_TYPE_EXT * gl:FOG_COORDINATE_EXT * gl:FOG_COORDINATE_SOURCE * gl:FOG_COORDINATE_SOURCE_EXT * gl:FOG_COORD_SRC * gl:FOG_DISTANCE_MODE_NV * gl:FOG_FUNC_POINTS_SGIS * gl:FOG_FUNC_SGIS * gl:FOG_OFFSET_SGIX * gl:FOG_OFFSET_VALUE_SGIX * gl:FOG_SCALE_SGIX * gl:FOG_SCALE_VALUE_SGIX * gl:FOG_SPECULAR_TEXTURE_WIN * gl:FORCE_BLUE_TO_ONE_NV * gl:FORMAT_SUBSAMPLE_24_24_OML * gl:FORMAT_SUBSAMPLE_244_244_OML * gl:FRACTIONAL_EVEN * gl:FRACTIONAL_ODD * gl:FRAGMENT_COLOR_EXT * gl:FRAGMENT_COLOR_MATERIAL_FACE_SGIX * gl:FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX * gl:FRAGMENT_COLOR_MATERIAL_SGIX * gl:FRAGMENT_DEPTH * gl:FRAGMENT_DEPTH_EXT * gl:FRAGMENT_INTERPOLATION_OFFSET_BITS * gl:FRAGMENT_LIGHT0_SGIX * gl:FRAGMENT_LIGHT1_SGIX * gl:FRAGMENT_LIGHT2_SGIX * gl:FRAGMENT_LIGHT3_SGIX * gl:FRAGMENT_LIGHT4_SGIX * gl:FRAGMENT_LIGHT5_SGIX * gl:FRAGMENT_LIGHT6_SGIX * gl:FRAGMENT_LIGHT7_SGIX * gl:FRAGMENT_LIGHTING_SGIX * gl:FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX * gl:FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX * gl:FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX * gl:FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX * gl:FRAGMENT_MATERIAL_EXT * gl:FRAGMENT_NORMAL_EXT * gl:FRAGMENT_PROGRAM_ARB * gl:FRAGMENT_PROGRAM_BINDING_NV * gl:FRAGMENT_PROGRAM_NV * gl:FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV * gl:FRAGMENT_SHADER * gl:FRAGMENT_SHADER_ARB * gl:FRAGMENT_SHADER_ATI * gl:FRAGMENT_SHADER_DERIVATIVE_HINT * gl:FRAMEBUFFER * gl:FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE * gl:FRAMEBUFFER_ATTACHMENT_BLUE_SIZE * gl:FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING * gl:FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE * gl:FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE * gl:FRAMEBUFFER_ATTACHMENT_GREEN_SIZE * gl:FRAMEBUFFER_ATTACHMENT_LAYERED * gl:FRAMEBUFFER_ATTACHMENT_LAYERED_ARB * gl:FRAMEBUFFER_ATTACHMENT_LAYERED_EXT * gl:FRAMEBUFFER_ATTACHMENT_OBJECT_NAME * gl:FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT * gl:FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE * gl:FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT * gl:FRAMEBUFFER_ATTACHMENT_RED_SIZE * gl:FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE * gl:FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT * gl:FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE * gl:FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT * gl:FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER * gl:FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT * gl:FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL * gl:FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT * gl:FRAMEBUFFER_BINDING * gl:FRAMEBUFFER_BINDING_EXT * gl:FRAMEBUFFER_COMPLETE * gl:FRAMEBUFFER_COMPLETE_EXT * gl:FRAMEBUFFER_DEFAULT * gl:FRAMEBUFFER_EXT * gl:FRAMEBUFFER_INCOMPLETE_ATTACHMENT * gl:FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT * gl:FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT * gl:FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER * gl:FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT * gl:FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT * gl:FRAMEBUFFER_INCOMPLETE_FORMATS_EXT * gl:FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB * gl:FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT * gl:FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS * gl:FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB * gl:FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT * gl:FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT * gl:FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT * gl:FRAMEBUFFER_INCOMPLETE_MULTISAMPLE * gl:FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT * gl:FRAMEBUFFER_INCOMPLETE_READ_BUFFER * gl:FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT * gl:FRAMEBUFFER_SRGB * gl:FRAMEBUFFER_SRGB_CAPABLE_EXT * gl:FRAMEBUFFER_SRGB_EXT * gl:FRAMEBUFFER_STATUS_ERROR_EXT * gl:FRAMEBUFFER_UNDEFINED * gl:FRAMEBUFFER_UNSUPPORTED * gl:FRAMEBUFFER_UNSUPPORTED_EXT * gl:FRAME_NV * gl:FRAMEZOOM_FACTOR_SGIX * gl:FRAMEZOOM_SGIX * gl:FULL_RANGE_EXT * gl:FULL_STIPPLE_HINT_PGI * gl:FUNC_ADD * gl:FUNC_ADD_EXT * gl:FUNC_REVERSE_SUBTRACT * gl:FUNC_REVERSE_SUBTRACT_EXT * gl:FUNC_SUBTRACT * gl:FUNC_SUBTRACT_EXT * gl:GENERATE_MIPMAP * gl:GENERATE_MIPMAP_HINT * gl:GENERATE_MIPMAP_HINT_SGIS * gl:GENERATE_MIPMAP_SGIS * gl:GENERIC_ATTRIB_NV * gl:GEOMETRY_DEFORMATION_BIT_SGIX * gl:GEOMETRY_DEFORMATION_SGIX * gl:GEOMETRY_INPUT_TYPE * gl:GEOMETRY_INPUT_TYPE_ARB * gl:GEOMETRY_INPUT_TYPE_EXT * gl:GEOMETRY_OUTPUT_TYPE * gl:GEOMETRY_OUTPUT_TYPE_ARB * gl:GEOMETRY_OUTPUT_TYPE_EXT * gl:GEOMETRY_PROGRAM_NV * gl:GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV * gl:GEOMETRY_SHADER * gl:GEOMETRY_SHADER_ARB * gl:GEOMETRY_SHADER_EXT * gl:GEOMETRY_SHADER_INVOCATIONS * gl:GEOMETRY_VERTICES_OUT * gl:GEOMETRY_VERTICES_OUT_ARB * gl:GEOMETRY_VERTICES_OUT_EXT * gl:GLOBAL_ALPHA_FACTOR_SUN * gl:GLOBAL_ALPHA_SUN * gl:GPU_ADDRESS_NV * gl:GREEN_BIT_ATI * gl:GREEN_INTEGER * gl:GREEN_INTEGER_EXT * gl:GREEN_MAX_CLAMP_INGR * gl:GREEN_MIN_CLAMP_INGR * gl:HALF_APPLE * gl:HALF_BIAS_NEGATE_NV * gl:HALF_BIAS_NORMAL_NV * gl:HALF_BIT_ATI * gl:HALF_FLOAT * gl:HALF_FLOAT_ARB * gl:HALF_FLOAT_NV * gl:HI_BIAS_NV * gl:HILO16_NV * gl:HILO8_NV * gl:HILO_NV * gl:HI_SCALE_NV * gl:HISTOGRAM * gl:HISTOGRAM_ALPHA_SIZE * gl:HISTOGRAM_ALPHA_SIZE_EXT * gl:HISTOGRAM_BLUE_SIZE * gl:HISTOGRAM_BLUE_SIZE_EXT * gl:HISTOGRAM_EXT * gl:HISTOGRAM_FORMAT * gl:HISTOGRAM_FORMAT_EXT * gl:HISTOGRAM_GREEN_SIZE * gl:HISTOGRAM_GREEN_SIZE_EXT * gl:HISTOGRAM_LUMINANCE_SIZE * gl:HISTOGRAM_LUMINANCE_SIZE_EXT * gl:HISTOGRAM_RED_SIZE * gl:HISTOGRAM_RED_SIZE_EXT * gl:HISTOGRAM_SINK * gl:HISTOGRAM_SINK_EXT * gl:HISTOGRAM_WIDTH * gl:HISTOGRAM_WIDTH_EXT * gl:IDENTITY_NV * gl:IGNORE_BORDER_HP * gl:IMAGE_CUBIC_WEIGHT_HP * gl:IMAGE_MAG_FILTER_HP * gl:IMAGE_MIN_FILTER_HP * gl:IMAGE_ROTATE_ANGLE_HP * gl:IMAGE_ROTATE_ORIGIN_X_HP * gl:IMAGE_ROTATE_ORIGIN_Y_HP * gl:IMAGE_SCALE_X_HP * gl:IMAGE_SCALE_Y_HP * gl:IMAGE_TRANSFORM_2D_HP * gl:IMAGE_TRANSLATE_X_HP * gl:IMAGE_TRANSLATE_Y_HP * gl:IMPLEMENTATION_COLOR_READ_FORMAT_OES * gl:IMPLEMENTATION_COLOR_READ_TYPE_OES * gl:INCR_WRAP * gl:INCR_WRAP_EXT * gl:INDEX * gl:INDEX_ARRAY_ADDRESS_NV * gl:INDEX_ARRAY_BUFFER_BINDING * gl:INDEX_ARRAY_BUFFER_BINDING_ARB * gl:INDEX_ARRAY_COUNT_EXT * gl:INDEX_ARRAY_EXT * gl:INDEX_ARRAY_LENGTH_NV * gl:INDEX_ARRAY_LIST_IBM * gl:INDEX_ARRAY_LIST_STRIDE_IBM * gl:INDEX_ARRAY_POINTER_EXT * gl:INDEX_ARRAY_STRIDE_EXT * gl:INDEX_ARRAY_TYPE_EXT * gl:INDEX_BIT_PGI * gl:INDEX_MATERIAL_EXT * gl:INDEX_MATERIAL_FACE_EXT * gl:INDEX_MATERIAL_PARAMETER_EXT * gl:INDEX_TEST_EXT * gl:INDEX_TEST_FUNC_EXT * gl:INDEX_TEST_REF_EXT * gl:INFO_LOG_LENGTH * gl:INSTRUMENT_BUFFER_POINTER_SGIX * gl:INSTRUMENT_MEASUREMENTS_SGIX * gl:INT_2_10_10_10_REV * gl:INTENSITY12_EXT * gl:INTENSITY16_EXT * gl:INTENSITY16F_ARB * gl:INTENSITY16I_EXT * gl:INTENSITY16_SNORM * gl:INTENSITY16UI_EXT * gl:INTENSITY32F_ARB * gl:INTENSITY32I_EXT * gl:INTENSITY32UI_EXT * gl:INTENSITY4_EXT * gl:INTENSITY8_EXT * gl:INTENSITY8I_EXT * gl:INTENSITY8_SNORM * gl:INTENSITY8UI_EXT * gl:INTENSITY_EXT * gl:INTENSITY_FLOAT16_APPLE * gl:INTENSITY_FLOAT16_ATI * gl:INTENSITY_FLOAT32_APPLE * gl:INTENSITY_FLOAT32_ATI * gl:INTENSITY_SNORM * gl:INTERLACE_OML * gl:INTERLACE_READ_INGR * gl:INTERLACE_READ_OML * gl:INTERLACE_SGIX * gl:INTERLEAVED_ATTRIBS * gl:INTERLEAVED_ATTRIBS_EXT * gl:INTERLEAVED_ATTRIBS_NV * gl:INTERPOLATE * gl:INTERPOLATE_ARB * gl:INTERPOLATE_EXT * gl:INT_SAMPLER_1D * gl:INT_SAMPLER_1D_ARRAY * gl:INT_SAMPLER_1D_ARRAY_EXT * gl:INT_SAMPLER_1D_EXT * gl:INT_SAMPLER_2D * gl:INT_SAMPLER_2D_ARRAY * gl:INT_SAMPLER_2D_ARRAY_EXT * gl:INT_SAMPLER_2D_EXT * gl:INT_SAMPLER_2D_MULTISAMPLE * gl:INT_SAMPLER_2D_MULTISAMPLE_ARRAY * gl:INT_SAMPLER_2D_RECT * gl:INT_SAMPLER_2D_RECT_EXT * gl:INT_SAMPLER_3D * gl:INT_SAMPLER_3D_EXT * gl:INT_SAMPLER_BUFFER * gl:INT_SAMPLER_BUFFER_AMD * gl:INT_SAMPLER_BUFFER_EXT * gl:INT_SAMPLER_CUBE * gl:INT_SAMPLER_CUBE_EXT * gl:INT_SAMPLER_CUBE_MAP_ARRAY * gl:INT_SAMPLER_RENDERBUFFER_NV * gl:INT_VEC2 * gl:INT_VEC2_ARB * gl:INT_VEC3 * gl:INT_VEC3_ARB * gl:INT_VEC4 * gl:INT_VEC4_ARB * gl:INVALID_FRAMEBUFFER_OPERATION * gl:INVALID_FRAMEBUFFER_OPERATION_EXT * gl:INVARIANT_DATATYPE_EXT * gl:INVARIANT_EXT * gl:INVARIANT_VALUE_EXT * gl:INVERSE_NV * gl:INVERSE_TRANSPOSE_NV * gl:INVERTED_SCREEN_W_REND * gl:IR_INSTRUMENT1_SGIX * gl:ISOLINES * gl:IUI_N3F_V2F_EXT * gl:IUI_N3F_V3F_EXT * gl:IUI_V2F_EXT * gl:IUI_V3F_EXT * gl:LAST_VERTEX_CONVENTION * gl:LAST_VERTEX_CONVENTION_EXT * gl:LAST_VIDEO_CAPTURE_STATUS_NV * gl:LERP_ATI * gl:LIGHT_ENV_MODE_SGIX * gl:LIGHT_MODEL_COLOR_CONTROL * gl:LIGHT_MODEL_COLOR_CONTROL_EXT * gl:LIGHT_MODEL_SPECULAR_VECTOR_APPLE * gl:LINEAR_CLIPMAP_LINEAR_SGIX * gl:LINEAR_CLIPMAP_NEAREST_SGIX * gl:LINEAR_DETAIL_ALPHA_SGIS * gl:LINEAR_DETAIL_COLOR_SGIS * gl:LINEAR_DETAIL_SGIS * gl:LINEAR_SHARPEN_ALPHA_SGIS * gl:LINEAR_SHARPEN_COLOR_SGIS * gl:LINEAR_SHARPEN_SGIS * gl:LINES_ADJACENCY * gl:LINES_ADJACENCY_ARB * gl:LINES_ADJACENCY_EXT * gl:LINE_STRIP_ADJACENCY * gl:LINE_STRIP_ADJACENCY_ARB * gl:LINE_STRIP_ADJACENCY_EXT * gl:LINK_STATUS * gl:LIST_PRIORITY_SGIX * gl:LO_BIAS_NV * gl:LOCAL_CONSTANT_DATATYPE_EXT * gl:LOCAL_CONSTANT_EXT * gl:LOCAL_CONSTANT_VALUE_EXT * gl:LOCAL_EXT * gl:LO_SCALE_NV * gl:LOWER_LEFT * gl:LUMINANCE12_ALPHA12_EXT * gl:LUMINANCE12_ALPHA4_EXT * gl:LUMINANCE12_EXT * gl:LUMINANCE16_ALPHA16_EXT * gl:LUMINANCE16_ALPHA16_SNORM * gl:LUMINANCE16_EXT * gl:LUMINANCE16F_ARB * gl:LUMINANCE16I_EXT * gl:LUMINANCE16_SNORM * gl:LUMINANCE16UI_EXT * gl:LUMINANCE32F_ARB * gl:LUMINANCE32I_EXT * gl:LUMINANCE32UI_EXT * gl:LUMINANCE4_ALPHA4_EXT * gl:LUMINANCE4_EXT * gl:LUMINANCE6_ALPHA2_EXT * gl:LUMINANCE8_ALPHA8_EXT * gl:LUMINANCE8_ALPHA8_SNORM * gl:LUMINANCE8_EXT * gl:LUMINANCE8I_EXT * gl:LUMINANCE8_SNORM * gl:LUMINANCE8UI_EXT * gl:LUMINANCE_ALPHA16F_ARB * gl:LUMINANCE_ALPHA16I_EXT * gl:LUMINANCE_ALPHA16UI_EXT * gl:LUMINANCE_ALPHA32F_ARB * gl:LUMINANCE_ALPHA32I_EXT * gl:LUMINANCE_ALPHA32UI_EXT * gl:LUMINANCE_ALPHA8I_EXT * gl:LUMINANCE_ALPHA8UI_EXT * gl:LUMINANCE_ALPHA_FLOAT16_APPLE * gl:LUMINANCE_ALPHA_FLOAT16_ATI * gl:LUMINANCE_ALPHA_FLOAT32_APPLE * gl:LUMINANCE_ALPHA_FLOAT32_ATI * gl:LUMINANCE_ALPHA_INTEGER_EXT * gl:LUMINANCE_ALPHA_SNORM * gl:LUMINANCE_FLOAT16_APPLE * gl:LUMINANCE_FLOAT16_ATI * gl:LUMINANCE_FLOAT32_APPLE * gl:LUMINANCE_FLOAT32_ATI * gl:LUMINANCE_INTEGER_EXT * gl:LUMINANCE_SNORM * gl:MAD_ATI * gl:MAGNITUDE_BIAS_NV * gl:MAGNITUDE_SCALE_NV * gl:MAJOR_VERSION * gl:MAP1_BINORMAL_EXT * gl:MAP1_TANGENT_EXT * gl:MAP1_VERTEX_ATTRIB0_4_NV * gl:MAP1_VERTEX_ATTRIB10_4_NV * gl:MAP1_VERTEX_ATTRIB11_4_NV * gl:MAP1_VERTEX_ATTRIB12_4_NV * gl:MAP1_VERTEX_ATTRIB13_4_NV * gl:MAP1_VERTEX_ATTRIB14_4_NV * gl:MAP1_VERTEX_ATTRIB1_4_NV * gl:MAP1_VERTEX_ATTRIB15_4_NV * gl:MAP1_VERTEX_ATTRIB2_4_NV * gl:MAP1_VERTEX_ATTRIB3_4_NV * gl:MAP1_VERTEX_ATTRIB4_4_NV * gl:MAP1_VERTEX_ATTRIB5_4_NV * gl:MAP1_VERTEX_ATTRIB6_4_NV * gl:MAP1_VERTEX_ATTRIB7_4_NV * gl:MAP1_VERTEX_ATTRIB8_4_NV * gl:MAP1_VERTEX_ATTRIB9_4_NV * gl:MAP2_BINORMAL_EXT * gl:MAP2_TANGENT_EXT * gl:MAP2_VERTEX_ATTRIB0_4_NV * gl:MAP2_VERTEX_ATTRIB10_4_NV * gl:MAP2_VERTEX_ATTRIB11_4_NV * gl:MAP2_VERTEX_ATTRIB12_4_NV * gl:MAP2_VERTEX_ATTRIB13_4_NV * gl:MAP2_VERTEX_ATTRIB14_4_NV * gl:MAP2_VERTEX_ATTRIB1_4_NV * gl:MAP2_VERTEX_ATTRIB15_4_NV * gl:MAP2_VERTEX_ATTRIB2_4_NV * gl:MAP2_VERTEX_ATTRIB3_4_NV * gl:MAP2_VERTEX_ATTRIB4_4_NV * gl:MAP2_VERTEX_ATTRIB5_4_NV * gl:MAP2_VERTEX_ATTRIB6_4_NV * gl:MAP2_VERTEX_ATTRIB7_4_NV * gl:MAP2_VERTEX_ATTRIB8_4_NV * gl:MAP2_VERTEX_ATTRIB9_4_NV * gl:MAP_ATTRIB_U_ORDER_NV * gl:MAP_ATTRIB_V_ORDER_NV * gl:MAP_FLUSH_EXPLICIT_BIT * gl:MAP_INVALIDATE_BUFFER_BIT * gl:MAP_INVALIDATE_RANGE_BIT * gl:MAP_READ_BIT * gl:MAP_TESSELLATION_NV * gl:MAP_UNSYNCHRONIZED_BIT * gl:MAP_WRITE_BIT * gl:MAT_AMBIENT_AND_DIFFUSE_BIT_PGI * gl:MAT_AMBIENT_BIT_PGI * gl:MAT_COLOR_INDEXES_BIT_PGI * gl:MAT_DIFFUSE_BIT_PGI * gl:MAT_EMISSION_BIT_PGI * gl:MATERIAL_SIDE_HINT_PGI * gl:MATRIX0_ARB * gl:MATRIX0_NV * gl:MATRIX10_ARB * gl:MATRIX11_ARB * gl:MATRIX12_ARB * gl:MATRIX13_ARB * gl:MATRIX14_ARB * gl:MATRIX15_ARB * gl:MATRIX16_ARB * gl:MATRIX17_ARB * gl:MATRIX18_ARB * gl:MATRIX19_ARB * gl:MATRIX1_ARB * gl:MATRIX1_NV * gl:MATRIX20_ARB * gl:MATRIX21_ARB * gl:MATRIX22_ARB * gl:MATRIX23_ARB * gl:MATRIX24_ARB * gl:MATRIX25_ARB * gl:MATRIX26_ARB * gl:MATRIX27_ARB * gl:MATRIX28_ARB * gl:MATRIX29_ARB * gl:MATRIX2_ARB * gl:MATRIX2_NV * gl:MATRIX30_ARB * gl:MATRIX31_ARB * gl:MATRIX3_ARB * gl:MATRIX3_NV * gl:MATRIX4_ARB * gl:MATRIX4_NV * gl:MATRIX5_ARB * gl:MATRIX5_NV * gl:MATRIX6_ARB * gl:MATRIX6_NV * gl:MATRIX7_ARB * gl:MATRIX7_NV * gl:MATRIX8_ARB * gl:MATRIX9_ARB * gl:MATRIX_EXT * gl:MATRIX_INDEX_ARRAY_ARB * gl:MATRIX_INDEX_ARRAY_POINTER_ARB * gl:MATRIX_INDEX_ARRAY_SIZE_ARB * gl:MATRIX_INDEX_ARRAY_STRIDE_ARB * gl:MATRIX_INDEX_ARRAY_TYPE_ARB * gl:MATRIX_PALETTE_ARB * gl:MAT_SHININESS_BIT_PGI * gl:MAT_SPECULAR_BIT_PGI * gl:MAX * gl:MAX_3D_TEXTURE_SIZE * gl:MAX_3D_TEXTURE_SIZE_EXT * gl:MAX_4D_TEXTURE_SIZE_SGIS * gl:MAX_ACTIVE_LIGHTS_SGIX * gl:MAX_ARRAY_TEXTURE_LAYERS * gl:MAX_ARRAY_TEXTURE_LAYERS_EXT * gl:MAX_ASYNC_DRAW_PIXELS_SGIX * gl:MAX_ASYNC_HISTOGRAM_SGIX * gl:MAX_ASYNC_READ_PIXELS_SGIX * gl:MAX_ASYNC_TEX_IMAGE_SGIX * gl:MAX_BINDABLE_UNIFORM_SIZE_EXT * gl:MAX_CLIPMAP_DEPTH_SGIX * gl:MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX * gl:MAX_COLOR_ATTACHMENTS * gl:MAX_COLOR_ATTACHMENTS_EXT * gl:MAX_COLOR_MATRIX_STACK_DEPTH * gl:MAX_COLOR_MATRIX_STACK_DEPTH_SGI * gl:MAX_COLOR_TEXTURE_SAMPLES * gl:MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS * gl:MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS * gl:MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS * gl:MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS * gl:MAX_COMBINED_TEXTURE_IMAGE_UNITS * gl:MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB * gl:MAX_COMBINED_UNIFORM_BLOCKS * gl:MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS * gl:MAX_CONVOLUTION_HEIGHT * gl:MAX_CONVOLUTION_HEIGHT_EXT * gl:MAX_CONVOLUTION_WIDTH * gl:MAX_CONVOLUTION_WIDTH_EXT * gl:MAX_CUBE_MAP_TEXTURE_SIZE * gl:MAX_CUBE_MAP_TEXTURE_SIZE_ARB * gl:MAX_CUBE_MAP_TEXTURE_SIZE_EXT * gl:MAX_DEFORMATION_ORDER_SGIX * gl:MAX_DEPTH_TEXTURE_SAMPLES * gl:MAX_DRAW_BUFFERS * gl:MAX_DRAW_BUFFERS_ARB * gl:MAX_DRAW_BUFFERS_ATI * gl:MAX_DUAL_SOURCE_DRAW_BUFFERS * gl:MAX_ELEMENTS_INDICES * gl:MAX_ELEMENTS_INDICES_EXT * gl:MAX_ELEMENTS_VERTICES * gl:MAX_ELEMENTS_VERTICES_EXT * gl:MAX_EXT * gl:MAX_FOG_FUNC_POINTS_SGIS * gl:MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT * gl:MAX_FRAGMENT_INPUT_COMPONENTS * gl:MAX_FRAGMENT_INTERPOLATION_OFFSET * gl:MAX_FRAGMENT_LIGHTS_SGIX * gl:MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV * gl:MAX_FRAGMENT_UNIFORM_BLOCKS * gl:MAX_FRAGMENT_UNIFORM_COMPONENTS * gl:MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB * gl:MAX_FRAMEZOOM_FACTOR_SGIX * gl:MAX_GENERAL_COMBINERS_NV * gl:MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT * gl:MAX_GEOMETRY_INPUT_COMPONENTS * gl:MAX_GEOMETRY_OUTPUT_COMPONENTS * gl:MAX_GEOMETRY_OUTPUT_VERTICES * gl:MAX_GEOMETRY_OUTPUT_VERTICES_ARB * gl:MAX_GEOMETRY_OUTPUT_VERTICES_EXT * gl:MAX_GEOMETRY_SHADER_INVOCATIONS * gl:MAX_GEOMETRY_TEXTURE_IMAGE_UNITS * gl:MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB * gl:MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT * gl:MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS * gl:MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB * gl:MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT * gl:MAX_GEOMETRY_UNIFORM_BLOCKS * gl:MAX_GEOMETRY_UNIFORM_COMPONENTS * gl:MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB * gl:MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT * gl:MAX_GEOMETRY_VARYING_COMPONENTS_ARB * gl:MAX_GEOMETRY_VARYING_COMPONENTS_EXT * gl:MAX_INTEGER_SAMPLES * gl:MAX_MAP_TESSELLATION_NV * gl:MAX_MATRIX_PALETTE_STACK_DEPTH_ARB * gl:MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT * gl:MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT * gl:MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT * gl:MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT * gl:MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT * gl:MAX_PALETTE_MATRICES_ARB * gl:MAX_PATCH_VERTICES * gl:MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT * gl:MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI * gl:MAX_PROGRAM_ADDRESS_REGISTERS_ARB * gl:MAX_PROGRAM_ALU_INSTRUCTIONS_ARB * gl:MAX_PROGRAM_ATTRIB_COMPONENTS_NV * gl:MAX_PROGRAM_ATTRIBS_ARB * gl:MAX_PROGRAM_CALL_DEPTH_NV * gl:MAX_PROGRAM_ENV_PARAMETERS_ARB * gl:MAX_PROGRAM_EXEC_INSTRUCTIONS_NV * gl:MAX_PROGRAM_GENERIC_ATTRIBS_NV * gl:MAX_PROGRAM_GENERIC_RESULTS_NV * gl:MAX_PROGRAM_IF_DEPTH_NV * gl:MAX_PROGRAM_INSTRUCTIONS_ARB * gl:MAX_PROGRAM_LOCAL_PARAMETERS_ARB * gl:MAX_PROGRAM_LOOP_COUNT_NV * gl:MAX_PROGRAM_LOOP_DEPTH_NV * gl:MAX_PROGRAM_MATRICES_ARB * gl:MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB * gl:MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB * gl:MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB * gl:MAX_PROGRAM_NATIVE_ATTRIBS_ARB * gl:MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB * gl:MAX_PROGRAM_NATIVE_PARAMETERS_ARB * gl:MAX_PROGRAM_NATIVE_TEMPORARIES_ARB * gl:MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB * gl:MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB * gl:MAX_PROGRAM_OUTPUT_VERTICES_NV * gl:MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV * gl:MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV * gl:MAX_PROGRAM_PARAMETERS_ARB * gl:MAX_PROGRAM_RESULT_COMPONENTS_NV * gl:MAX_PROGRAM_TEMPORARIES_ARB * gl:MAX_PROGRAM_TEXEL_OFFSET * gl:MAX_PROGRAM_TEXEL_OFFSET_EXT * gl:MAX_PROGRAM_TEX_INDIRECTIONS_ARB * gl:MAX_PROGRAM_TEX_INSTRUCTIONS_ARB * gl:MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB * gl:MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV * gl:MAX_RATIONAL_EVAL_ORDER_NV * gl:MAX_RECTANGLE_TEXTURE_SIZE * gl:MAX_RECTANGLE_TEXTURE_SIZE_ARB * gl:MAX_RECTANGLE_TEXTURE_SIZE_EXT * gl:MAX_RECTANGLE_TEXTURE_SIZE_NV * gl:MAX_RENDERBUFFER_SIZE * gl:MAX_RENDERBUFFER_SIZE_EXT * gl:MAX_SAMPLE_MASK_WORDS * gl:MAX_SAMPLE_MASK_WORDS_NV * gl:MAX_SAMPLES * gl:MAX_SAMPLES_EXT * gl:MAX_SERVER_WAIT_TIMEOUT * gl:MAX_SHADER_BUFFER_ADDRESS_NV * gl:MAX_SHININESS_NV * gl:MAX_SPOT_EXPONENT_NV * gl:MAX_SUBROUTINES * gl:MAX_SUBROUTINE_UNIFORM_LOCATIONS * gl:MAX_TESS_CONTROL_INPUT_COMPONENTS * gl:MAX_TESS_CONTROL_OUTPUT_COMPONENTS * gl:MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS * gl:MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS * gl:MAX_TESS_CONTROL_UNIFORM_BLOCKS * gl:MAX_TESS_CONTROL_UNIFORM_COMPONENTS * gl:MAX_TESS_EVALUATION_INPUT_COMPONENTS * gl:MAX_TESS_EVALUATION_OUTPUT_COMPONENTS * gl:MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS * gl:MAX_TESS_EVALUATION_UNIFORM_BLOCKS * gl:MAX_TESS_EVALUATION_UNIFORM_COMPONENTS * gl:MAX_TESS_GEN_LEVEL * gl:MAX_TESS_PATCH_COMPONENTS * gl:MAX_TEXTURE_BUFFER_SIZE * gl:MAX_TEXTURE_BUFFER_SIZE_ARB * gl:MAX_TEXTURE_BUFFER_SIZE_EXT * gl:MAX_TEXTURE_COORDS * gl:MAX_TEXTURE_COORDS_ARB * gl:MAX_TEXTURE_COORDS_NV * gl:MAX_TEXTURE_IMAGE_UNITS * gl:MAX_TEXTURE_IMAGE_UNITS_ARB * gl:MAX_TEXTURE_IMAGE_UNITS_NV * gl:MAX_TEXTURE_LOD_BIAS * gl:MAX_TEXTURE_LOD_BIAS_EXT * gl:MAX_TEXTURE_MAX_ANISOTROPY_EXT * gl:MAX_TEXTURE_UNITS * gl:MAX_TEXTURE_UNITS_ARB * gl:MAX_TRACK_MATRICES_NV * gl:MAX_TRACK_MATRIX_STACK_DEPTH_NV * gl:MAX_TRANSFORM_FEEDBACK_BUFFERS * gl:MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS * gl:MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT * gl:MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV * gl:MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS * gl:MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT * gl:MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV * gl:MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS * gl:MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT * gl:MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV * gl:MAX_UNIFORM_BLOCK_SIZE * gl:MAX_UNIFORM_BUFFER_BINDINGS * gl:MAX_VARYING_COMPONENTS_EXT * gl:MAX_VARYING_FLOATS * gl:MAX_VARYING_FLOATS_ARB * gl:MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV * gl:MAX_VERTEX_ATTRIBS * gl:MAX_VERTEX_ATTRIBS_ARB * gl:MAX_VERTEX_BINDABLE_UNIFORMS_EXT * gl:MAX_VERTEX_HINT_PGI * gl:MAX_VERTEX_OUTPUT_COMPONENTS * gl:MAX_VERTEX_SHADER_INSTRUCTIONS_EXT * gl:MAX_VERTEX_SHADER_INVARIANTS_EXT * gl:MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT * gl:MAX_VERTEX_SHADER_LOCALS_EXT * gl:MAX_VERTEX_SHADER_VARIANTS_EXT * gl:MAX_VERTEX_STREAMS * gl:MAX_VERTEX_STREAMS_ATI * gl:MAX_VERTEX_TEXTURE_IMAGE_UNITS * gl:MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB * gl:MAX_VERTEX_UNIFORM_BLOCKS * gl:MAX_VERTEX_UNIFORM_COMPONENTS * gl:MAX_VERTEX_UNIFORM_COMPONENTS_ARB * gl:MAX_VERTEX_UNITS_ARB * gl:MAX_VERTEX_VARYING_COMPONENTS_ARB * gl:MAX_VERTEX_VARYING_COMPONENTS_EXT * gl:MIN * gl:MIN_EXT * gl:MIN_FRAGMENT_INTERPOLATION_OFFSET * gl:MINMAX * gl:MINMAX_EXT * gl:MINMAX_FORMAT * gl:MINMAX_FORMAT_EXT * gl:MINMAX_SINK * gl:MINMAX_SINK_EXT * gl:MINOR_VERSION * gl:MIN_PROGRAM_TEXEL_OFFSET * gl:MIN_PROGRAM_TEXEL_OFFSET_EXT * gl:MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB * gl:MIN_SAMPLE_SHADING_VALUE * gl:MIRROR_CLAMP_ATI * gl:MIRROR_CLAMP_EXT * gl:MIRROR_CLAMP_TO_BORDER_EXT * gl:MIRROR_CLAMP_TO_EDGE_ATI * gl:MIRROR_CLAMP_TO_EDGE_EXT * gl:MIRRORED_REPEAT * gl:MIRRORED_REPEAT_ARB * gl:MIRRORED_REPEAT_IBM * gl:MODELVIEW0_ARB * gl:MODELVIEW10_ARB * gl:MODELVIEW11_ARB * gl:MODELVIEW12_ARB * gl:MODELVIEW13_ARB * gl:MODELVIEW14_ARB * gl:MODELVIEW15_ARB * gl:MODELVIEW16_ARB * gl:MODELVIEW17_ARB * gl:MODELVIEW18_ARB * gl:MODELVIEW19_ARB * gl:MODELVIEW1_ARB * gl:MODELVIEW1_EXT * gl:MODELVIEW1_MATRIX_EXT * gl:MODELVIEW1_STACK_DEPTH_EXT * gl:MODELVIEW20_ARB * gl:MODELVIEW21_ARB * gl:MODELVIEW22_ARB * gl:MODELVIEW23_ARB * gl:MODELVIEW24_ARB * gl:MODELVIEW25_ARB * gl:MODELVIEW26_ARB * gl:MODELVIEW27_ARB * gl:MODELVIEW28_ARB * gl:MODELVIEW29_ARB * gl:MODELVIEW2_ARB * gl:MODELVIEW30_ARB * gl:MODELVIEW31_ARB * gl:MODELVIEW3_ARB * gl:MODELVIEW4_ARB * gl:MODELVIEW5_ARB * gl:MODELVIEW6_ARB * gl:MODELVIEW7_ARB * gl:MODELVIEW8_ARB * gl:MODELVIEW9_ARB * gl:MODELVIEW_PROJECTION_NV * gl:MODULATE_ADD_ATI * gl:MODULATE_SIGNED_ADD_ATI * gl:MODULATE_SUBTRACT_ATI * gl:MOV_ATI * gl:MUL_ATI * gl:MULTISAMPLE * gl:MULTISAMPLE_3DFX * gl:MULTISAMPLE_ARB * gl:MULTISAMPLE_BIT * gl:MULTISAMPLE_BIT_3DFX * gl:MULTISAMPLE_BIT_ARB * gl:MULTISAMPLE_BIT_EXT * gl:MULTISAMPLE_EXT * gl:MULTISAMPLE_FILTER_HINT_NV * gl:MULTISAMPLE_SGIS * gl:MVP_MATRIX_EXT * gl:NAMED_STRING_LENGTH_ARB * gl:NAMED_STRING_TYPE_ARB * gl:NATIVE_GRAPHICS_BEGIN_HINT_PGI * gl:NATIVE_GRAPHICS_END_HINT_PGI * gl:NATIVE_GRAPHICS_HANDLE_PGI * gl:NEAREST_CLIPMAP_LINEAR_SGIX * gl:NEAREST_CLIPMAP_NEAREST_SGIX * gl:NEGATE_BIT_ATI * gl:NEGATIVE_ONE_EXT * gl:NEGATIVE_W_EXT * gl:NEGATIVE_X_EXT * gl:NEGATIVE_Y_EXT * gl:NEGATIVE_Z_EXT * gl:NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV * gl:NORMAL_ARRAY_ADDRESS_NV * gl:NORMAL_ARRAY_BUFFER_BINDING * gl:NORMAL_ARRAY_BUFFER_BINDING_ARB * gl:NORMAL_ARRAY_COUNT_EXT * gl:NORMAL_ARRAY_EXT * gl:NORMAL_ARRAY_LENGTH_NV * gl:NORMAL_ARRAY_LIST_IBM * gl:NORMAL_ARRAY_LIST_STRIDE_IBM * gl:NORMAL_ARRAY_PARALLEL_POINTERS_INTEL * gl:NORMAL_ARRAY_POINTER_EXT * gl:NORMAL_ARRAY_STRIDE_EXT * gl:NORMAL_ARRAY_TYPE_EXT * gl:NORMAL_BIT_PGI * gl:NORMALIZED_RANGE_EXT * gl:NORMAL_MAP * gl:NORMAL_MAP_ARB * gl:NORMAL_MAP_EXT * gl:NORMAL_MAP_NV * gl:NUM_COMPATIBLE_SUBROUTINES * gl:NUM_COMPRESSED_TEXTURE_FORMATS * gl:NUM_COMPRESSED_TEXTURE_FORMATS_ARB * gl:NUM_EXTENSIONS * gl:NUM_FILL_STREAMS_NV * gl:NUM_FRAGMENT_CONSTANTS_ATI * gl:NUM_FRAGMENT_REGISTERS_ATI * gl:NUM_GENERAL_COMBINERS_NV * gl:NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI * gl:NUM_INSTRUCTIONS_PER_PASS_ATI * gl:NUM_INSTRUCTIONS_TOTAL_ATI * gl:NUM_LOOPBACK_COMPONENTS_ATI * gl:NUM_PASSES_ATI * gl:NUM_VIDEO_CAPTURE_STREAMS_NV * gl:OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB * gl:OBJECT_ACTIVE_ATTRIBUTES_ARB * gl:OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB * gl:OBJECT_ACTIVE_UNIFORMS_ARB * gl:OBJECT_ATTACHED_OBJECTS_ARB * gl:OBJECT_BUFFER_SIZE_ATI * gl:OBJECT_BUFFER_USAGE_ATI * gl:OBJECT_COMPILE_STATUS_ARB * gl:OBJECT_DELETE_STATUS_ARB * gl:OBJECT_DISTANCE_TO_LINE_SGIS * gl:OBJECT_DISTANCE_TO_POINT_SGIS * gl:OBJECT_INFO_LOG_LENGTH_ARB * gl:OBJECT_LINE_SGIS * gl:OBJECT_LINK_STATUS_ARB * gl:OBJECT_POINT_SGIS * gl:OBJECT_SHADER_SOURCE_LENGTH_ARB * gl:OBJECT_SUBTYPE_ARB * gl:OBJECT_TYPE * gl:OBJECT_TYPE_ARB * gl:OBJECT_VALIDATE_STATUS_ARB * gl:OCCLUSION_TEST_HP * gl:OCCLUSION_TEST_RESULT_HP * gl:OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV * gl:OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV * gl:OFFSET_HILO_TEXTURE_2D_NV * gl:OFFSET_HILO_TEXTURE_RECTANGLE_NV * gl:OFFSET_PROJECTIVE_TEXTURE_2D_NV * gl:OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV * gl:OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV * gl:OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV * gl:OFFSET_TEXTURE_2D_NV * gl:OFFSET_TEXTURE_BIAS_NV * gl:OFFSET_TEXTURE_MATRIX_NV * gl:OFFSET_TEXTURE_RECTANGLE_NV * gl:OFFSET_TEXTURE_RECTANGLE_SCALE_NV * gl:OFFSET_TEXTURE_SCALE_NV * gl:ONE_EXT * gl:ONE_MINUS_CONSTANT_ALPHA * gl:ONE_MINUS_CONSTANT_ALPHA_EXT * gl:ONE_MINUS_CONSTANT_COLOR * gl:ONE_MINUS_CONSTANT_COLOR_EXT * gl:ONE_MINUS_SRC1_ALPHA * gl:ONE_MINUS_SRC1_COLOR * gl:OP_ADD_EXT * gl:OP_CLAMP_EXT * gl:OP_CROSS_PRODUCT_EXT * gl:OP_DOT3_EXT * gl:OP_DOT4_EXT * gl:OPERAND0_ALPHA * gl:OPERAND0_ALPHA_ARB * gl:OPERAND0_ALPHA_EXT * gl:OPERAND0_RGB * gl:OPERAND0_RGB_ARB * gl:OPERAND0_RGB_EXT * gl:OPERAND1_ALPHA * gl:OPERAND1_ALPHA_ARB * gl:OPERAND1_ALPHA_EXT * gl:OPERAND1_RGB * gl:OPERAND1_RGB_ARB * gl:OPERAND1_RGB_EXT * gl:OPERAND2_ALPHA * gl:OPERAND2_ALPHA_ARB * gl:OPERAND2_ALPHA_EXT * gl:OPERAND2_RGB * gl:OPERAND2_RGB_ARB * gl:OPERAND2_RGB_EXT * gl:OPERAND3_ALPHA_NV * gl:OPERAND3_RGB_NV * gl:OP_EXP_BASE_2_EXT * gl:OP_FLOOR_EXT * gl:OP_FRAC_EXT * gl:OP_INDEX_EXT * gl:OP_LOG_BASE_2_EXT * gl:OP_MADD_EXT * gl:OP_MAX_EXT * gl:OP_MIN_EXT * gl:OP_MOV_EXT * gl:OP_MUL_EXT * gl:OP_MULTIPLY_MATRIX_EXT * gl:OP_NEGATE_EXT * gl:OP_POWER_EXT * gl:OP_RECIP_EXT * gl:OP_RECIP_SQRT_EXT * gl:OP_ROUND_EXT * gl:OP_SET_GE_EXT * gl:OP_SET_LT_EXT * gl:OP_SUB_EXT * gl:OUTPUT_COLOR0_EXT * gl:OUTPUT_COLOR1_EXT * gl:OUTPUT_FOG_EXT * gl:OUTPUT_TEXTURE_COORD0_EXT * gl:OUTPUT_TEXTURE_COORD10_EXT * gl:OUTPUT_TEXTURE_COORD11_EXT * gl:OUTPUT_TEXTURE_COORD12_EXT * gl:OUTPUT_TEXTURE_COORD13_EXT * gl:OUTPUT_TEXTURE_COORD14_EXT * gl:OUTPUT_TEXTURE_COORD15_EXT * gl:OUTPUT_TEXTURE_COORD16_EXT * gl:OUTPUT_TEXTURE_COORD17_EXT * gl:OUTPUT_TEXTURE_COORD18_EXT * gl:OUTPUT_TEXTURE_COORD19_EXT * gl:OUTPUT_TEXTURE_COORD1_EXT * gl:OUTPUT_TEXTURE_COORD20_EXT * gl:OUTPUT_TEXTURE_COORD21_EXT * gl:OUTPUT_TEXTURE_COORD22_EXT * gl:OUTPUT_TEXTURE_COORD23_EXT * gl:OUTPUT_TEXTURE_COORD24_EXT * gl:OUTPUT_TEXTURE_COORD25_EXT * gl:OUTPUT_TEXTURE_COORD26_EXT * gl:OUTPUT_TEXTURE_COORD27_EXT * gl:OUTPUT_TEXTURE_COORD28_EXT * gl:OUTPUT_TEXTURE_COORD29_EXT * gl:OUTPUT_TEXTURE_COORD2_EXT * gl:OUTPUT_TEXTURE_COORD30_EXT * gl:OUTPUT_TEXTURE_COORD31_EXT * gl:OUTPUT_TEXTURE_COORD3_EXT * gl:OUTPUT_TEXTURE_COORD4_EXT * gl:OUTPUT_TEXTURE_COORD5_EXT * gl:OUTPUT_TEXTURE_COORD6_EXT * gl:OUTPUT_TEXTURE_COORD7_EXT * gl:OUTPUT_TEXTURE_COORD8_EXT * gl:OUTPUT_TEXTURE_COORD9_EXT * gl:OUTPUT_VERTEX_EXT * gl:PACK_CMYK_HINT_EXT * gl:PACK_IMAGE_DEPTH_SGIS * gl:PACK_IMAGE_HEIGHT * gl:PACK_IMAGE_HEIGHT_EXT * gl:PACK_INVERT_MESA * gl:PACK_RESAMPLE_OML * gl:PACK_RESAMPLE_SGIX * gl:PACK_ROW_BYTES_APPLE * gl:PACK_SKIP_IMAGES * gl:PACK_SKIP_IMAGES_EXT * gl:PACK_SKIP_VOLUMES_SGIS * gl:PACK_SUBSAMPLE_RATE_SGIX * gl:PALETTE4_R5_G6_B5_OES * gl:PALETTE4_RGB5_A1_OES * gl:PALETTE4_RGB8_OES * gl:PALETTE4_RGBA4_OES * gl:PALETTE4_RGBA8_OES * gl:PALETTE8_R5_G6_B5_OES * gl:PALETTE8_RGB5_A1_OES * gl:PALETTE8_RGB8_OES * gl:PALETTE8_RGBA4_OES * gl:PALETTE8_RGBA8_OES * gl:PARALLEL_ARRAYS_INTEL * gl:PARTIAL_SUCCESS_NV * gl:PASS_THROUGH_NV * gl:PATCH_DEFAULT_INNER_LEVEL * gl:PATCH_DEFAULT_OUTER_LEVEL * gl:PATCHES * gl:PATCH_VERTICES * gl:PERCENTAGE_AMD * gl:PERFMON_RESULT_AMD * gl:PERFMON_RESULT_AVAILABLE_AMD * gl:PERFMON_RESULT_SIZE_AMD * gl:PER_STAGE_CONSTANTS_NV * gl:PERTURB_EXT * gl:PHONG_HINT_WIN * gl:PHONG_WIN * gl:PIXEL_COUNT_AVAILABLE_NV * gl:PIXEL_COUNTER_BITS_NV * gl:PIXEL_COUNT_NV * gl:PIXEL_CUBIC_WEIGHT_EXT * gl:PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS * gl:PIXEL_FRAGMENT_RGB_SOURCE_SGIS * gl:PIXEL_GROUP_COLOR_SGIS * gl:PIXEL_MAG_FILTER_EXT * gl:PIXEL_MIN_FILTER_EXT * gl:PIXEL_PACK_BUFFER * gl:PIXEL_PACK_BUFFER_ARB * gl:PIXEL_PACK_BUFFER_BINDING * gl:PIXEL_PACK_BUFFER_BINDING_ARB * gl:PIXEL_PACK_BUFFER_BINDING_EXT * gl:PIXEL_PACK_BUFFER_EXT * gl:PIXEL_SUBSAMPLE_2424_SGIX * gl:PIXEL_SUBSAMPLE_4242_SGIX * gl:PIXEL_SUBSAMPLE_4444_SGIX * gl:PIXEL_TEX_GEN_ALPHA_LS_SGIX * gl:PIXEL_TEX_GEN_ALPHA_MS_SGIX * gl:PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX * gl:PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX * gl:PIXEL_TEX_GEN_MODE_SGIX * gl:PIXEL_TEX_GEN_Q_CEILING_SGIX * gl:PIXEL_TEX_GEN_Q_FLOOR_SGIX * gl:PIXEL_TEX_GEN_Q_ROUND_SGIX * gl:PIXEL_TEX_GEN_SGIX * gl:PIXEL_TEXTURE_SGIS * gl:PIXEL_TILE_BEST_ALIGNMENT_SGIX * gl:PIXEL_TILE_CACHE_INCREMENT_SGIX * gl:PIXEL_TILE_CACHE_SIZE_SGIX * gl:PIXEL_TILE_GRID_DEPTH_SGIX * gl:PIXEL_TILE_GRID_HEIGHT_SGIX * gl:PIXEL_TILE_GRID_WIDTH_SGIX * gl:PIXEL_TILE_HEIGHT_SGIX * gl:PIXEL_TILE_WIDTH_SGIX * gl:PIXEL_TRANSFORM_2D_EXT * gl:PIXEL_TRANSFORM_2D_MATRIX_EXT * gl:PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT * gl:PIXEL_UNPACK_BUFFER * gl:PIXEL_UNPACK_BUFFER_ARB * gl:PIXEL_UNPACK_BUFFER_BINDING * gl:PIXEL_UNPACK_BUFFER_BINDING_ARB * gl:PIXEL_UNPACK_BUFFER_BINDING_EXT * gl:PIXEL_UNPACK_BUFFER_EXT * gl:PN_TRIANGLES_ATI * gl:PN_TRIANGLES_NORMAL_MODE_ATI * gl:PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI * gl:PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI * gl:PN_TRIANGLES_POINT_MODE_ATI * gl:PN_TRIANGLES_POINT_MODE_CUBIC_ATI * gl:PN_TRIANGLES_POINT_MODE_LINEAR_ATI * gl:PN_TRIANGLES_TESSELATION_LEVEL_ATI * gl:POINT_DISTANCE_ATTENUATION * gl:POINT_DISTANCE_ATTENUATION_ARB * gl:POINT_FADE_THRESHOLD_SIZE * gl:POINT_FADE_THRESHOLD_SIZE_ARB * gl:POINT_FADE_THRESHOLD_SIZE_EXT * gl:POINT_FADE_THRESHOLD_SIZE_SGIS * gl:POINT_SIZE_MAX * gl:POINT_SIZE_MAX_ARB * gl:POINT_SIZE_MAX_EXT * gl:POINT_SIZE_MAX_SGIS * gl:POINT_SIZE_MIN * gl:POINT_SIZE_MIN_ARB * gl:POINT_SIZE_MIN_EXT * gl:POINT_SIZE_MIN_SGIS * gl:POINT_SPRITE * gl:POINT_SPRITE_ARB * gl:POINT_SPRITE_COORD_ORIGIN * gl:POINT_SPRITE_NV * gl:POINT_SPRITE_R_MODE_NV * gl:POLYGON_OFFSET_BIAS_EXT * gl:POLYGON_OFFSET_EXT * gl:POLYGON_OFFSET_FACTOR_EXT * gl:POST_COLOR_MATRIX_ALPHA_BIAS * gl:POST_COLOR_MATRIX_ALPHA_BIAS_SGI * gl:POST_COLOR_MATRIX_ALPHA_SCALE * gl:POST_COLOR_MATRIX_ALPHA_SCALE_SGI * gl:POST_COLOR_MATRIX_BLUE_BIAS * gl:POST_COLOR_MATRIX_BLUE_BIAS_SGI * gl:POST_COLOR_MATRIX_BLUE_SCALE * gl:POST_COLOR_MATRIX_BLUE_SCALE_SGI * gl:POST_COLOR_MATRIX_COLOR_TABLE * gl:POST_COLOR_MATRIX_COLOR_TABLE_SGI * gl:POST_COLOR_MATRIX_GREEN_BIAS * gl:POST_COLOR_MATRIX_GREEN_BIAS_SGI * gl:POST_COLOR_MATRIX_GREEN_SCALE * gl:POST_COLOR_MATRIX_GREEN_SCALE_SGI * gl:POST_COLOR_MATRIX_RED_BIAS * gl:POST_COLOR_MATRIX_RED_BIAS_SGI * gl:POST_COLOR_MATRIX_RED_SCALE * gl:POST_COLOR_MATRIX_RED_SCALE_SGI * gl:POST_CONVOLUTION_ALPHA_BIAS * gl:POST_CONVOLUTION_ALPHA_BIAS_EXT * gl:POST_CONVOLUTION_ALPHA_SCALE * gl:POST_CONVOLUTION_ALPHA_SCALE_EXT * gl:POST_CONVOLUTION_BLUE_BIAS * gl:POST_CONVOLUTION_BLUE_BIAS_EXT * gl:POST_CONVOLUTION_BLUE_SCALE * gl:POST_CONVOLUTION_BLUE_SCALE_EXT * gl:POST_CONVOLUTION_COLOR_TABLE * gl:POST_CONVOLUTION_COLOR_TABLE_SGI * gl:POST_CONVOLUTION_GREEN_BIAS * gl:POST_CONVOLUTION_GREEN_BIAS_EXT * gl:POST_CONVOLUTION_GREEN_SCALE * gl:POST_CONVOLUTION_GREEN_SCALE_EXT * gl:POST_CONVOLUTION_RED_BIAS * gl:POST_CONVOLUTION_RED_BIAS_EXT * gl:POST_CONVOLUTION_RED_SCALE * gl:POST_CONVOLUTION_RED_SCALE_EXT * gl:POST_IMAGE_TRANSFORM_COLOR_TABLE_HP * gl:POST_TEXTURE_FILTER_BIAS_RANGE_SGIX * gl:POST_TEXTURE_FILTER_BIAS_SGIX * gl:POST_TEXTURE_FILTER_SCALE_RANGE_SGIX * gl:POST_TEXTURE_FILTER_SCALE_SGIX * gl:PREFER_DOUBLEBUFFER_HINT_PGI * gl:PRESENT_DURATION_NV * gl:PRESENT_TIME_NV * gl:PRESERVE_ATI * gl:PREVIOUS * gl:PREVIOUS_ARB * gl:PREVIOUS_EXT * gl:PREVIOUS_TEXTURE_INPUT_NV * gl:PRIMARY_COLOR * gl:PRIMARY_COLOR_ARB * gl:PRIMARY_COLOR_EXT * gl:PRIMARY_COLOR_NV * gl:PRIMITIVE_ID_NV * gl:PRIMITIVE_RESTART * gl:PRIMITIVE_RESTART_INDEX * gl:PRIMITIVE_RESTART_INDEX_NV * gl:PRIMITIVE_RESTART_NV * gl:PRIMITIVES_GENERATED * gl:PRIMITIVES_GENERATED_EXT * gl:PRIMITIVES_GENERATED_NV * gl:PROGRAM_ADDRESS_REGISTERS_ARB * gl:PROGRAM_ALU_INSTRUCTIONS_ARB * gl:PROGRAM_ATTRIB_COMPONENTS_NV * gl:PROGRAM_ATTRIBS_ARB * gl:PROGRAM_BINDING_ARB * gl:PROGRAM_ERROR_POSITION_ARB * gl:PROGRAM_ERROR_POSITION_NV * gl:PROGRAM_ERROR_STRING_ARB * gl:PROGRAM_ERROR_STRING_NV * gl:PROGRAM_FORMAT_ARB * gl:PROGRAM_FORMAT_ASCII_ARB * gl:PROGRAM_INSTRUCTIONS_ARB * gl:PROGRAM_LENGTH_ARB * gl:PROGRAM_LENGTH_NV * gl:PROGRAM_MATRIX_EXT * gl:PROGRAM_MATRIX_STACK_DEPTH_EXT * gl:PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB * gl:PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB * gl:PROGRAM_NATIVE_ATTRIBS_ARB * gl:PROGRAM_NATIVE_INSTRUCTIONS_ARB * gl:PROGRAM_NATIVE_PARAMETERS_ARB * gl:PROGRAM_NATIVE_TEMPORARIES_ARB * gl:PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB * gl:PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB * gl:PROGRAM_OBJECT_ARB * gl:PROGRAM_PARAMETER_NV * gl:PROGRAM_PARAMETERS_ARB * gl:PROGRAM_POINT_SIZE * gl:PROGRAM_POINT_SIZE_ARB * gl:PROGRAM_POINT_SIZE_EXT * gl:PROGRAM_RESIDENT_NV * gl:PROGRAM_RESULT_COMPONENTS_NV * gl:PROGRAM_STRING_ARB * gl:PROGRAM_STRING_NV * gl:PROGRAM_TARGET_NV * gl:PROGRAM_TEMPORARIES_ARB * gl:PROGRAM_TEX_INDIRECTIONS_ARB * gl:PROGRAM_TEX_INSTRUCTIONS_ARB * gl:PROGRAM_UNDER_NATIVE_LIMITS_ARB * gl:PROVOKING_VERTEX * gl:PROVOKING_VERTEX_EXT * gl:PROXY_COLOR_TABLE * gl:PROXY_COLOR_TABLE_SGI * gl:PROXY_HISTOGRAM * gl:PROXY_HISTOGRAM_EXT * gl:PROXY_POST_COLOR_MATRIX_COLOR_TABLE * gl:PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI * gl:PROXY_POST_CONVOLUTION_COLOR_TABLE * gl:PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI * gl:PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP * gl:PROXY_TEXTURE_1D_ARRAY * gl:PROXY_TEXTURE_1D_ARRAY_EXT * gl:PROXY_TEXTURE_1D_EXT * gl:PROXY_TEXTURE_1D_STACK_MESAX * gl:PROXY_TEXTURE_2D_ARRAY * gl:PROXY_TEXTURE_2D_ARRAY_EXT * gl:PROXY_TEXTURE_2D_EXT * gl:PROXY_TEXTURE_2D_MULTISAMPLE * gl:PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY * gl:PROXY_TEXTURE_2D_STACK_MESAX * gl:PROXY_TEXTURE_3D * gl:PROXY_TEXTURE_3D_EXT * gl:PROXY_TEXTURE_4D_SGIS * gl:PROXY_TEXTURE_COLOR_TABLE_SGI * gl:PROXY_TEXTURE_CUBE_MAP * gl:PROXY_TEXTURE_CUBE_MAP_ARB * gl:PROXY_TEXTURE_CUBE_MAP_ARRAY * gl:PROXY_TEXTURE_CUBE_MAP_EXT * gl:PROXY_TEXTURE_RECTANGLE * gl:PROXY_TEXTURE_RECTANGLE_ARB * gl:PROXY_TEXTURE_RECTANGLE_EXT * gl:PROXY_TEXTURE_RECTANGLE_NV * gl:PURGEABLE_APPLE * gl:QUAD_ALPHA4_SGIS * gl:QUAD_ALPHA8_SGIS * gl:QUAD_INTENSITY4_SGIS * gl:QUAD_INTENSITY8_SGIS * gl:QUAD_LUMINANCE4_SGIS * gl:QUAD_LUMINANCE8_SGIS * gl:QUAD_MESH_SUN * gl:QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION * gl:QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT * gl:QUAD_TEXTURE_SELECT_SGIS * gl:QUARTER_BIT_ATI * gl:QUERY_BY_REGION_NO_WAIT * gl:QUERY_BY_REGION_NO_WAIT_NV * gl:QUERY_BY_REGION_WAIT * gl:QUERY_BY_REGION_WAIT_NV * gl:QUERY_COUNTER_BITS * gl:QUERY_COUNTER_BITS_ARB * gl:QUERY_NO_WAIT * gl:QUERY_NO_WAIT_NV * gl:QUERY_RESULT * gl:QUERY_RESULT_ARB * gl:QUERY_RESULT_AVAILABLE * gl:QUERY_RESULT_AVAILABLE_ARB * gl:QUERY_WAIT * gl:QUERY_WAIT_NV * gl:R11F_G11F_B10F * gl:R11F_G11F_B10F_EXT * gl:R16 * gl:R16F * gl:R16I * gl:R16_SNORM * gl:R16UI * gl:R1UI_C3F_V3F_SUN * gl:R1UI_C4F_N3F_V3F_SUN * gl:R1UI_C4UB_V3F_SUN * gl:R1UI_N3F_V3F_SUN * gl:R1UI_T2F_C4F_N3F_V3F_SUN * gl:R1UI_T2F_N3F_V3F_SUN * gl:R1UI_T2F_V3F_SUN * gl:R1UI_V3F_SUN * gl:R32F * gl:R32I * gl:R32UI * gl:R8 * gl:R8I * gl:R8_SNORM * gl:R8UI * gl:RASTERIZER_DISCARD * gl:RASTERIZER_DISCARD_EXT * gl:RASTERIZER_DISCARD_NV * gl:RASTER_POSITION_UNCLIPPED_IBM * gl:READ_FRAMEBUFFER * gl:READ_FRAMEBUFFER_BINDING * gl:READ_FRAMEBUFFER_EXT * gl:READ_ONLY * gl:READ_ONLY_ARB * gl:READ_PIXEL_DATA_RANGE_LENGTH_NV * gl:READ_PIXEL_DATA_RANGE_NV * gl:READ_PIXEL_DATA_RANGE_POINTER_NV * gl:READ_WRITE * gl:READ_WRITE_ARB * gl:RECLAIM_MEMORY_HINT_PGI * gl:RED_BIT_ATI * gl:RED_INTEGER * gl:RED_INTEGER_EXT * gl:RED_MAX_CLAMP_INGR * gl:RED_MIN_CLAMP_INGR * gl:RED_SNORM * gl:REDUCE * gl:REDUCE_EXT * gl:REFERENCE_PLANE_EQUATION_SGIX * gl:REFERENCE_PLANE_SGIX * gl:REFLECTION_MAP * gl:REFLECTION_MAP_ARB * gl:REFLECTION_MAP_EXT * gl:REFLECTION_MAP_NV * gl:REG_0_ATI * gl:REG_10_ATI * gl:REG_11_ATI * gl:REG_12_ATI * gl:REG_13_ATI * gl:REG_14_ATI * gl:REG_15_ATI * gl:REG_16_ATI * gl:REG_17_ATI * gl:REG_18_ATI * gl:REG_19_ATI * gl:REG_1_ATI * gl:REG_20_ATI * gl:REG_21_ATI * gl:REG_22_ATI * gl:REG_23_ATI * gl:REG_24_ATI * gl:REG_25_ATI * gl:REG_26_ATI * gl:REG_27_ATI * gl:REG_28_ATI * gl:REG_29_ATI * gl:REG_2_ATI * gl:REG_30_ATI * gl:REG_31_ATI * gl:REG_3_ATI * gl:REG_4_ATI * gl:REG_5_ATI * gl:REG_6_ATI * gl:REG_7_ATI * gl:REG_8_ATI * gl:REG_9_ATI * gl:REGISTER_COMBINERS_NV * gl:RELEASED_APPLE * gl:RENDERBUFFER * gl:RENDERBUFFER_ALPHA_SIZE * gl:RENDERBUFFER_BINDING * gl:RENDERBUFFER_BINDING_EXT * gl:RENDERBUFFER_BLUE_SIZE * gl:RENDERBUFFER_COLOR_SAMPLES_NV * gl:RENDERBUFFER_COVERAGE_SAMPLES_NV * gl:RENDERBUFFER_DEPTH_SIZE * gl:RENDERBUFFER_EXT * gl:RENDERBUFFER_FREE_MEMORY_ATI * gl:RENDERBUFFER_GREEN_SIZE * gl:RENDERBUFFER_HEIGHT * gl:RENDERBUFFER_HEIGHT_EXT * gl:RENDERBUFFER_INTERNAL_FORMAT * gl:RENDERBUFFER_INTERNAL_FORMAT_EXT * gl:RENDERBUFFER_RED_SIZE * gl:RENDERBUFFER_SAMPLES * gl:RENDERBUFFER_SAMPLES_EXT * gl:RENDERBUFFER_STENCIL_SIZE * gl:RENDERBUFFER_WIDTH * gl:RENDERBUFFER_WIDTH_EXT * gl:REPLACE_EXT * gl:REPLACEMENT_CODE_ARRAY_POINTER_SUN * gl:REPLACEMENT_CODE_ARRAY_STRIDE_SUN * gl:REPLACEMENT_CODE_ARRAY_SUN * gl:REPLACEMENT_CODE_ARRAY_TYPE_SUN * gl:REPLACEMENT_CODE_SUN * gl:REPLACE_MIDDLE_SUN * gl:REPLACE_OLDEST_SUN * gl:REPLICATE_BORDER * gl:REPLICATE_BORDER_HP * gl:RESAMPLE_AVERAGE_OML * gl:RESAMPLE_DECIMATE_OML * gl:RESAMPLE_DECIMATE_SGIX * gl:RESAMPLE_REPLICATE_OML * gl:RESAMPLE_REPLICATE_SGIX * gl:RESAMPLE_ZERO_FILL_OML * gl:RESAMPLE_ZERO_FILL_SGIX * gl:RESCALE_NORMAL * gl:RESCALE_NORMAL_EXT * gl:RESTART_SUN * gl:RETAINED_APPLE * gl:RG * gl:RG16 * gl:RG16F * gl:RG16I * gl:RG16_SNORM * gl:RG16UI * gl:RG32F * gl:RG32I * gl:RG32UI * gl:RG8 * gl:RG8I * gl:RG8_SNORM * gl:RG8UI * gl:RGB10_A2_EXT * gl:RGB10_A2UI * gl:RGB10_EXT * gl:RGB12_EXT * gl:RGB16_EXT * gl:RGB16F * gl:RGB16F_ARB * gl:RGB16I * gl:RGB16I_EXT * gl:RGB16_SNORM * gl:RGB16UI * gl:RGB16UI_EXT * gl:RGB2_EXT * gl:RGB32F * gl:RGB32F_ARB * gl:RGB32I * gl:RGB32I_EXT * gl:RGB32UI * gl:RGB32UI_EXT * gl:RGB_422_APPLE * gl:RGB4_EXT * gl:RGB4_S3TC * gl:RGB5_A1_EXT * gl:RGB5_EXT * gl:RGB8_EXT * gl:RGB8I * gl:RGB8I_EXT * gl:RGB8_SNORM * gl:RGB8UI * gl:RGB8UI_EXT * gl:RGB9_E5 * gl:RGB9_E5_EXT * gl:RGBA12_EXT * gl:RGBA16_EXT * gl:RGBA16F * gl:RGBA16F_ARB * gl:RGBA16I * gl:RGBA16I_EXT * gl:RGBA16_SNORM * gl:RGBA16UI * gl:RGBA16UI_EXT * gl:RGBA2_EXT * gl:RGBA32F * gl:RGBA32F_ARB * gl:RGBA32I * gl:RGBA32I_EXT * gl:RGBA32UI * gl:RGBA32UI_EXT * gl:RGBA4_EXT * gl:RGBA4_S3TC * gl:RGBA8_EXT * gl:RGBA8I * gl:RGBA8I_EXT * gl:RGBA8_SNORM * gl:RGBA8UI * gl:RGBA8UI_EXT * gl:RGBA_FLOAT16_APPLE * gl:RGBA_FLOAT16_ATI * gl:RGBA_FLOAT32_APPLE * gl:RGBA_FLOAT32_ATI * gl:RGBA_FLOAT_MODE_ARB * gl:RGBA_INTEGER * gl:RGBA_INTEGER_EXT * gl:RGBA_INTEGER_MODE_EXT * gl:RGBA_S3TC * gl:RGBA_SIGNED_COMPONENTS_EXT * gl:RGBA_SNORM * gl:RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV * gl:RGB_FLOAT16_APPLE * gl:RGB_FLOAT16_ATI * gl:RGB_FLOAT32_APPLE * gl:RGB_FLOAT32_ATI * gl:RGB_INTEGER * gl:RGB_INTEGER_EXT * gl:RGB_S3TC * gl:RGB_SCALE * gl:RGB_SCALE_ARB * gl:RGB_SCALE_EXT * gl:RGB_SNORM * gl:RG_INTEGER * gl:RG_SNORM * gl:SAMPLE_ALPHA_TO_COVERAGE * gl:SAMPLE_ALPHA_TO_COVERAGE_ARB * gl:SAMPLE_ALPHA_TO_MASK_EXT * gl:SAMPLE_ALPHA_TO_MASK_SGIS * gl:SAMPLE_ALPHA_TO_ONE * gl:SAMPLE_ALPHA_TO_ONE_ARB * gl:SAMPLE_ALPHA_TO_ONE_EXT * gl:SAMPLE_ALPHA_TO_ONE_SGIS * gl:SAMPLE_BUFFERS * gl:SAMPLE_BUFFERS_3DFX * gl:SAMPLE_BUFFERS_ARB * gl:SAMPLE_BUFFERS_EXT * gl:SAMPLE_BUFFERS_SGIS * gl:SAMPLE_COVERAGE * gl:SAMPLE_COVERAGE_ARB * gl:SAMPLE_COVERAGE_INVERT * gl:SAMPLE_COVERAGE_INVERT_ARB * gl:SAMPLE_COVERAGE_VALUE * gl:SAMPLE_COVERAGE_VALUE_ARB * gl:SAMPLE_MASK * gl:SAMPLE_MASK_EXT * gl:SAMPLE_MASK_INVERT_EXT * gl:SAMPLE_MASK_INVERT_SGIS * gl:SAMPLE_MASK_NV * gl:SAMPLE_MASK_SGIS * gl:SAMPLE_MASK_VALUE * gl:SAMPLE_MASK_VALUE_EXT * gl:SAMPLE_MASK_VALUE_NV * gl:SAMPLE_MASK_VALUE_SGIS * gl:SAMPLE_PATTERN_EXT * gl:SAMPLE_PATTERN_SGIS * gl:SAMPLE_POSITION * gl:SAMPLE_POSITION_NV * gl:SAMPLER_1D * gl:SAMPLER_1D_ARB * gl:SAMPLER_1D_ARRAY * gl:SAMPLER_1D_ARRAY_EXT * gl:SAMPLER_1D_ARRAY_SHADOW * gl:SAMPLER_1D_ARRAY_SHADOW_EXT * gl:SAMPLER_1D_SHADOW * gl:SAMPLER_1D_SHADOW_ARB * gl:SAMPLER_2D * gl:SAMPLER_2D_ARB * gl:SAMPLER_2D_ARRAY * gl:SAMPLER_2D_ARRAY_EXT * gl:SAMPLER_2D_ARRAY_SHADOW * gl:SAMPLER_2D_ARRAY_SHADOW_EXT * gl:SAMPLER_2D_MULTISAMPLE * gl:SAMPLER_2D_MULTISAMPLE_ARRAY * gl:SAMPLER_2D_RECT * gl:SAMPLER_2D_RECT_ARB * gl:SAMPLER_2D_RECT_SHADOW * gl:SAMPLER_2D_RECT_SHADOW_ARB * gl:SAMPLER_2D_SHADOW * gl:SAMPLER_2D_SHADOW_ARB * gl:SAMPLER_3D * gl:SAMPLER_3D_ARB * gl:SAMPLER_BINDING * gl:SAMPLER_BUFFER * gl:SAMPLER_BUFFER_AMD * gl:SAMPLER_BUFFER_EXT * gl:SAMPLER_CUBE * gl:SAMPLER_CUBE_ARB * gl:SAMPLER_CUBE_MAP_ARRAY * gl:SAMPLER_CUBE_MAP_ARRAY_SHADOW * gl:SAMPLER_CUBE_SHADOW * gl:SAMPLER_CUBE_SHADOW_EXT * gl:SAMPLER_RENDERBUFFER_NV * gl:SAMPLES * gl:SAMPLES_3DFX * gl:SAMPLES_ARB * gl:SAMPLES_EXT * gl:SAMPLE_SHADING * gl:SAMPLES_PASSED * gl:SAMPLES_PASSED_ARB * gl:SAMPLES_SGIS * gl:SATURATE_BIT_ATI * gl:SCALAR_EXT * gl:SCALEBIAS_HINT_SGIX * gl:SCALE_BY_FOUR_NV * gl:SCALE_BY_ONE_HALF_NV * gl:SCALE_BY_TWO_NV * gl:SCREEN_COORDINATES_REND * gl:SECONDARY_COLOR_ARRAY * gl:SECONDARY_COLOR_ARRAY_ADDRESS_NV * gl:SECONDARY_COLOR_ARRAY_BUFFER_BINDING * gl:SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB * gl:SECONDARY_COLOR_ARRAY_EXT * gl:SECONDARY_COLOR_ARRAY_LENGTH_NV * gl:SECONDARY_COLOR_ARRAY_LIST_IBM * gl:SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM * gl:SECONDARY_COLOR_ARRAY_POINTER * gl:SECONDARY_COLOR_ARRAY_POINTER_EXT * gl:SECONDARY_COLOR_ARRAY_SIZE * gl:SECONDARY_COLOR_ARRAY_SIZE_EXT * gl:SECONDARY_COLOR_ARRAY_STRIDE * gl:SECONDARY_COLOR_ARRAY_STRIDE_EXT * gl:SECONDARY_COLOR_ARRAY_TYPE * gl:SECONDARY_COLOR_ARRAY_TYPE_EXT * gl:SECONDARY_COLOR_NV * gl:SECONDARY_INTERPOLATOR_ATI * gl:SEPARABLE_2D * gl:SEPARABLE_2D_EXT * gl:SEPARATE_ATTRIBS * gl:SEPARATE_ATTRIBS_EXT * gl:SEPARATE_ATTRIBS_NV * gl:SEPARATE_SPECULAR_COLOR * gl:SEPARATE_SPECULAR_COLOR_EXT * gl:SHADER_CONSISTENT_NV * gl:SHADER_INCLUDE_ARB * gl:SHADER_OBJECT_ARB * gl:SHADER_OPERATION_NV * gl:SHADER_SOURCE_LENGTH * gl:SHADER_TYPE * gl:SHADING_LANGUAGE_VERSION * gl:SHADOW_AMBIENT_SGIX * gl:SHADOW_ATTENUATION_EXT * gl:SHARED_TEXTURE_PALETTE_EXT * gl:SHARPEN_TEXTURE_FUNC_POINTS_SGIS * gl:SIGNALED * gl:SIGNED_ALPHA8_NV * gl:SIGNED_ALPHA_NV * gl:SIGNED_HILO16_NV * gl:SIGNED_HILO8_NV * gl:SIGNED_HILO_NV * gl:SIGNED_IDENTITY_NV * gl:SIGNED_INTENSITY8_NV * gl:SIGNED_INTENSITY_NV * gl:SIGNED_LUMINANCE8_ALPHA8_NV * gl:SIGNED_LUMINANCE8_NV * gl:SIGNED_LUMINANCE_ALPHA_NV * gl:SIGNED_LUMINANCE_NV * gl:SIGNED_NEGATE_NV * gl:SIGNED_NORMALIZED * gl:SIGNED_RGB8_NV * gl:SIGNED_RGB8_UNSIGNED_ALPHA8_NV * gl:SIGNED_RGBA8_NV * gl:SIGNED_RGBA_NV * gl:SIGNED_RGB_NV * gl:SIGNED_RGB_UNSIGNED_ALPHA_NV * gl:SINGLE_COLOR * gl:SINGLE_COLOR_EXT * gl:SLICE_ACCUM_SUN * gl:SLUMINANCE * gl:SLUMINANCE8 * gl:SLUMINANCE8_ALPHA8 * gl:SLUMINANCE8_ALPHA8_EXT * gl:SLUMINANCE8_EXT * gl:SLUMINANCE_ALPHA * gl:SLUMINANCE_ALPHA_EXT * gl:SLUMINANCE_EXT * gl:SMOOTH_LINE_WIDTH_GRANULARITY * gl:SMOOTH_LINE_WIDTH_RANGE * gl:SMOOTH_POINT_SIZE_GRANULARITY * gl:SMOOTH_POINT_SIZE_RANGE * gl:SOURCE0_ALPHA * gl:SOURCE0_ALPHA_ARB * gl:SOURCE0_ALPHA_EXT * gl:SOURCE0_RGB * gl:SOURCE0_RGB_ARB * gl:SOURCE0_RGB_EXT * gl:SOURCE1_ALPHA * gl:SOURCE1_ALPHA_ARB * gl:SOURCE1_ALPHA_EXT * gl:SOURCE1_RGB * gl:SOURCE1_RGB_ARB * gl:SOURCE1_RGB_EXT * gl:SOURCE2_ALPHA * gl:SOURCE2_ALPHA_ARB * gl:SOURCE2_ALPHA_EXT * gl:SOURCE2_RGB * gl:SOURCE2_RGB_ARB * gl:SOURCE2_RGB_EXT * gl:SOURCE3_ALPHA_NV * gl:SOURCE3_RGB_NV * gl:SPARE0_NV * gl:SPARE0_PLUS_SECONDARY_COLOR_NV * gl:SPARE1_NV * gl:SPRITE_AXIAL_SGIX * gl:SPRITE_AXIS_SGIX * gl:SPRITE_EYE_ALIGNED_SGIX * gl:SPRITE_MODE_SGIX * gl:SPRITE_OBJECT_ALIGNED_SGIX * gl:SPRITE_SGIX * gl:SPRITE_TRANSLATION_SGIX * gl:SRC0_ALPHA * gl:SRC0_RGB * gl:SRC1_ALPHA * gl:SRC1_COLOR * gl:SRC1_RGB * gl:SRC2_ALPHA * gl:SRC2_RGB * gl:SRGB * gl:SRGB8 * gl:SRGB8_ALPHA8 * gl:SRGB8_ALPHA8_EXT * gl:SRGB8_EXT * gl:SRGB_ALPHA * gl:SRGB_ALPHA_EXT * gl:SRGB_EXT * gl:STATIC_ATI * gl:STATIC_COPY * gl:STATIC_COPY_ARB * gl:STATIC_DRAW * gl:STATIC_DRAW_ARB * gl:STATIC_READ * gl:STATIC_READ_ARB * gl:STENCIL_ATTACHMENT * gl:STENCIL_ATTACHMENT_EXT * gl:STENCIL_BACK_FAIL * gl:STENCIL_BACK_FAIL_ATI * gl:STENCIL_BACK_FUNC * gl:STENCIL_BACK_FUNC_ATI * gl:STENCIL_BACK_PASS_DEPTH_FAIL * gl:STENCIL_BACK_PASS_DEPTH_FAIL_ATI * gl:STENCIL_BACK_PASS_DEPTH_PASS * gl:STENCIL_BACK_PASS_DEPTH_PASS_ATI * gl:STENCIL_BACK_REF * gl:STENCIL_BACK_VALUE_MASK * gl:STENCIL_BACK_WRITEMASK * gl:STENCIL_BUFFER * gl:STENCIL_CLEAR_TAG_VALUE_EXT * gl:STENCIL_INDEX1 * gl:STENCIL_INDEX16 * gl:STENCIL_INDEX16_EXT * gl:STENCIL_INDEX1_EXT * gl:STENCIL_INDEX4 * gl:STENCIL_INDEX4_EXT * gl:STENCIL_INDEX8 * gl:STENCIL_INDEX8_EXT * gl:STENCIL_INDEX_EXT * gl:STENCIL_TAG_BITS_EXT * gl:STENCIL_TEST_TWO_SIDE_EXT * gl:STORAGE_CACHED_APPLE * gl:STORAGE_PRIVATE_APPLE * gl:STORAGE_SHARED_APPLE * gl:STREAM_COPY * gl:STREAM_COPY_ARB * gl:STREAM_DRAW * gl:STREAM_DRAW_ARB * gl:STREAM_READ * gl:STREAM_READ_ARB * gl:STRICT_DEPTHFUNC_HINT_PGI * gl:STRICT_LIGHTING_HINT_PGI * gl:STRICT_SCISSOR_HINT_PGI * gl:SUB_ATI * gl:SUBTRACT * gl:SUBTRACT_ARB * gl:SUCCESS_NV * gl:SWIZZLE_STQ_ATI * gl:SWIZZLE_STQ_DQ_ATI * gl:SWIZZLE_STR_ATI * gl:SWIZZLE_STR_DR_ATI * gl:SWIZZLE_STRQ_ATI * gl:SWIZZLE_STRQ_DQ_ATI * gl:SYNC_CONDITION * gl:SYNC_FENCE * gl:SYNC_FLAGS * gl:SYNC_FLUSH_COMMANDS_BIT * gl:SYNC_GPU_COMMANDS_COMPLETE * gl:SYNC_STATUS * gl:T2F_IUI_N3F_V2F_EXT * gl:T2F_IUI_N3F_V3F_EXT * gl:T2F_IUI_V2F_EXT * gl:T2F_IUI_V3F_EXT * gl:TABLE_TOO_LARGE * gl:TABLE_TOO_LARGE_EXT * gl:TANGENT_ARRAY_EXT * gl:TANGENT_ARRAY_POINTER_EXT * gl:TANGENT_ARRAY_STRIDE_EXT * gl:TANGENT_ARRAY_TYPE_EXT * gl:TESS_CONTROL_OUTPUT_VERTICES * gl:TESS_CONTROL_SHADER * gl:TESSELLATION_FACTOR_AMD * gl:TESSELLATION_MODE_AMD * gl:TESS_EVALUATION_SHADER * gl:TESS_GEN_MODE * gl:TESS_GEN_POINT_MODE * gl:TESS_GEN_SPACING * gl:TESS_GEN_VERTEX_ORDER * gl:TEXCOORD1_BIT_PGI * gl:TEXCOORD2_BIT_PGI * gl:TEXCOORD3_BIT_PGI * gl:TEXCOORD4_BIT_PGI * gl:TEXT_FRAGMENT_SHADER_ATI * gl:TEXTURE0 * gl:TEXTURE0_ARB * gl:TEXTURE1 * gl:TEXTURE10 * gl:TEXTURE10_ARB * gl:TEXTURE11 * gl:TEXTURE11_ARB * gl:TEXTURE12 * gl:TEXTURE12_ARB * gl:TEXTURE13 * gl:TEXTURE13_ARB * gl:TEXTURE14 * gl:TEXTURE14_ARB * gl:TEXTURE15 * gl:TEXTURE15_ARB * gl:TEXTURE16 * gl:TEXTURE16_ARB * gl:TEXTURE17 * gl:TEXTURE17_ARB * gl:TEXTURE18 * gl:TEXTURE18_ARB * gl:TEXTURE19 * gl:TEXTURE19_ARB * gl:TEXTURE1_ARB * gl:TEXTURE_1D_ARRAY * gl:TEXTURE_1D_ARRAY_EXT * gl:TEXTURE_1D_BINDING_EXT * gl:TEXTURE_1D_STACK_BINDING_MESAX * gl:TEXTURE_1D_STACK_MESAX * gl:TEXTURE2 * gl:TEXTURE20 * gl:TEXTURE20_ARB * gl:TEXTURE21 * gl:TEXTURE21_ARB * gl:TEXTURE22 * gl:TEXTURE22_ARB * gl:TEXTURE23 * gl:TEXTURE23_ARB * gl:TEXTURE24 * gl:TEXTURE24_ARB * gl:TEXTURE25 * gl:TEXTURE25_ARB * gl:TEXTURE26 * gl:TEXTURE26_ARB * gl:TEXTURE27 * gl:TEXTURE27_ARB * gl:TEXTURE28 * gl:TEXTURE28_ARB * gl:TEXTURE29 * gl:TEXTURE29_ARB * gl:TEXTURE2_ARB * gl:TEXTURE_2D_ARRAY * gl:TEXTURE_2D_ARRAY_EXT * gl:TEXTURE_2D_BINDING_EXT * gl:TEXTURE_2D_MULTISAMPLE * gl:TEXTURE_2D_MULTISAMPLE_ARRAY * gl:TEXTURE_2D_STACK_BINDING_MESAX * gl:TEXTURE_2D_STACK_MESAX * gl:TEXTURE3 * gl:TEXTURE30 * gl:TEXTURE30_ARB * gl:TEXTURE31 * gl:TEXTURE31_ARB * gl:TEXTURE3_ARB * gl:TEXTURE_3D * gl:TEXTURE_3D_BINDING_EXT * gl:TEXTURE_3D_EXT * gl:TEXTURE4 * gl:TEXTURE4_ARB * gl:TEXTURE_4D_BINDING_SGIS * gl:TEXTURE_4D_SGIS * gl:TEXTURE_4DSIZE_SGIS * gl:TEXTURE5 * gl:TEXTURE5_ARB * gl:TEXTURE6 * gl:TEXTURE6_ARB * gl:TEXTURE7 * gl:TEXTURE7_ARB * gl:TEXTURE8 * gl:TEXTURE8_ARB * gl:TEXTURE9 * gl:TEXTURE9_ARB * gl:TEXTURE_ALPHA_SIZE_EXT * gl:TEXTURE_ALPHA_TYPE * gl:TEXTURE_ALPHA_TYPE_ARB * gl:TEXTURE_APPLICATION_MODE_EXT * gl:TEXTURE_BASE_LEVEL * gl:TEXTURE_BASE_LEVEL_SGIS * gl:TEXTURE_BINDING_1D_ARRAY * gl:TEXTURE_BINDING_1D_ARRAY_EXT * gl:TEXTURE_BINDING_2D_ARRAY * gl:TEXTURE_BINDING_2D_ARRAY_EXT * gl:TEXTURE_BINDING_2D_MULTISAMPLE * gl:TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY * gl:TEXTURE_BINDING_3D * gl:TEXTURE_BINDING_BUFFER * gl:TEXTURE_BINDING_BUFFER_ARB * gl:TEXTURE_BINDING_BUFFER_EXT * gl:TEXTURE_BINDING_CUBE_MAP * gl:TEXTURE_BINDING_CUBE_MAP_ARB * gl:TEXTURE_BINDING_CUBE_MAP_ARRAY * gl:TEXTURE_BINDING_CUBE_MAP_EXT * gl:TEXTURE_BINDING_RECTANGL:E * gl:TEXTURE_BINDING_RECTANGLE_ARB * gl:TEXTURE_BINDING_RECTANGLE_EXT * gl:TEXTURE_BINDING_RECTANGLE_NV * gl:TEXTURE_BINDING_RENDERBUFFER_NV * gl:TEXTURE_BLUE_SIZE_EXT * gl:TEXTURE_BLUE_TYPE * gl:TEXTURE_BLUE_TYPE_ARB * gl:TEXTURE_BORDER_VALUES_NV * gl:TEXTURE_BUFFER * gl:TEXTURE_BUFFER_ARB * gl:TEXTURE_BUFFER_DATA_STORE_BINDING * gl:TEXTURE_BUFFER_DATA_STORE_BINDING_ARB * gl:TEXTURE_BUFFER_DATA_STORE_BINDING_EXT * gl:TEXTURE_BUFFER_EXT * gl:TEXTURE_BUFFER_FORMAT * gl:TEXTURE_BUFFER_FORMAT_ARB * gl:TEXTURE_BUFFER_FORMAT_EXT * gl:TEXTURE_CLIPMAP_CENTER_SGIX * gl:TEXTURE_CLIPMAP_DEPTH_SGIX * gl:TEXTURE_CLIPMAP_FRAME_SGIX * gl:TEXTURE_CLIPMAP_LOD_OFFSET_SGIX * gl:TEXTURE_CLIPMAP_OFFSET_SGIX * gl:TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX * gl:TEXTURE_COLOR_TABLE_SGI * gl:TEXTURE_COLOR_WRITEMASK_SGIS * gl:TEXTURE_COMPARE_FAIL_VALUE_ARB * gl:TEXTURE_COMPARE_FUNC * gl:TEXTURE_COMPARE_FUNC_ARB * gl:TEXTURE_COMPARE_MODE * gl:TEXTURE_COMPARE_MODE_ARB * gl:TEXTURE_COMPARE_OPERATOR_SGIX * gl:TEXTURE_COMPARE_SGIX * gl:TEXTURE_COMPRESSED * gl:TEXTURE_COMPRESSED_ARB * gl:TEXTURE_COMPRESSED_IMAGE_SIZE * gl:TEXTURE_COMPRESSED_IMAGE_SIZE_ARB * gl:TEXTURE_COMPRESSION_HINT * gl:TEXTURE_COMPRESSION_HINT_ARB * gl:TEXTURE_CONSTANT_DATA_SUNX * gl:TEXTURE_COORD_ARRAY_ADDRESS_NV * gl:TEXTURE_COORD_ARRAY_BUFFER_BINDING * gl:TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB * gl:TEXTURE_COORD_ARRAY_COUNT_EXT * gl:TEXTURE_COORD_ARRAY_EXT * gl:TEXTURE_COORD_ARRAY_LENGTH_NV * gl:TEXTURE_COORD_ARRAY_LIST_IBM * gl:TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM * gl:TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL * gl:TEXTURE_COORD_ARRAY_POINTER_EXT * gl:TEXTURE_COORD_ARRAY_SIZE_EXT * gl:TEXTURE_COORD_ARRAY_STRIDE_EXT * gl:TEXTURE_COORD_ARRAY_TYPE_EXT * gl:TEXTURE_COORD_NV * gl:TEXTURE_CUBE_MAP * gl:TEXTURE_CUBE_MAP_ARB * gl:TEXTURE_CUBE_MAP_ARRAY * gl:TEXTURE_CUBE_MAP_EXT * gl:TEXTURE_CUBE_MAP_NEGATIVE_X * gl:TEXTURE_CUBE_MAP_NEGATIVE_X_ARB * gl:TEXTURE_CUBE_MAP_NEGATIVE_X_EXT * gl:TEXTURE_CUBE_MAP_NEGATIVE_Y * gl:TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB * gl:TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT * gl:TEXTURE_CUBE_MAP_NEGATIVE_Z * gl:TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB * gl:TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT * gl:TEXTURE_CUBE_MAP_POSITIVE_X * gl:TEXTURE_CUBE_MAP_POSITIVE_X_ARB * gl:TEXTURE_CUBE_MAP_POSITIVE_X_EXT * gl:TEXTURE_CUBE_MAP_POSITIVE_Y * gl:TEXTURE_CUBE_MAP_POSITIVE_Y_ARB * gl:TEXTURE_CUBE_MAP_POSITIVE_Y_EXT * gl:TEXTURE_CUBE_MAP_POSITIVE_Z * gl:TEXTURE_CUBE_MAP_POSITIVE_Z_ARB * gl:TEXTURE_CUBE_MAP_POSITIVE_Z_EXT * gl:TEXTURE_CUBE_MAP_SEAMLESS * gl:TEXTURE_DEFORMATION_BIT_SGIX * gl:TEXTURE_DEFORMATION_SGIX * gl:TEXTURE_DEPTH * gl:TEXTURE_DEPTH_EXT * gl:TEXTURE_DEPTH_SIZE * gl:TEXTURE_DEPTH_SIZE_ARB * gl:TEXTURE_DEPTH_TYPE * gl:TEXTURE_DEPTH_TYPE_ARB * gl:TEXTURE_DS_SIZE_NV * gl:TEXTURE_DT_SIZE_NV * gl:TEXTURE_ENV_BIAS_SGIX * gl:TEXTURE_FILTER4_SIZE_SGIS * gl:TEXTURE_FILTER_CONTROL * gl:TEXTURE_FILTER_CONTROL_EXT * gl:TEXTURE_FIXED_SAMPLE_LOCATIONS * gl:TEXTURE_FLOAT_COMPONENTS_NV * gl:TEXTURE_FREE_MEMORY_ATI * gl:TEXTURE_GEQUAL_R_SGIX * gl:TEXTURE_GREEN_SIZE_EXT * gl:TEXTURE_GREEN_TYPE * gl:TEXTURE_GREEN_TYPE_ARB * gl:TEXTURE_HI_SIZE_NV * gl:TEXTURE_INDEX_SIZE_EXT * gl:TEXTURE_INTENSITY_SIZE_EXT * gl:TEXTURE_INTENSITY_TYPE * gl:TEXTURE_INTENSITY_TYPE_ARB * gl:TEXTURE_LEQUAL_R_SGIX * gl:TEXTURE_LIGHT_EXT * gl:TEXTURE_LIGHTING_MODE_HP * gl:TEXTURE_LOD_BIAS * gl:TEXTURE_LOD_BIAS_EXT * gl:TEXTURE_LOD_BIAS_R_SGIX * gl:TEXTURE_LOD_BIAS_S_SGIX * gl:TEXTURE_LOD_BIAS_T_SGIX * gl:TEXTURE_LO_SIZE_NV * gl:TEXTURE_LUMINANCE_SIZE_EXT * gl:TEXTURE_LUMINANCE_TYPE * gl:TEXTURE_LUMINANCE_TYPE_ARB * gl:TEXTURE_MAG_SIZE_NV * gl:TEXTURE_MATERIAL_FACE_EXT * gl:TEXTURE_MATERIAL_PARAMETER_EXT * gl:TEXTURE_MAX_ANISOTROPY_EXT * gl:TEXTURE_MAX_CLAMP_R_SGIX * gl:TEXTURE_MAX_CLAMP_S_SGIX * gl:TEXTURE_MAX_CLAMP_T_SGIX * gl:TEXTURE_MAX_LEVEL * gl:TEXTURE_MAX_LEVEL_SGIS * gl:TEXTURE_MAX_LOD * gl:TEXTURE_MAX_LOD_SGIS * gl:TEXTURE_MIN_LOD * gl:TEXTURE_MIN_LOD_SGIS * gl:TEXTURE_MULTI_BUFFER_HINT_SGIX * gl:TEXTURE_NORMAL_EXT * gl:TEXTURE_POST_SPECULAR_HP * gl:TEXTURE_PRE_SPECULAR_HP * gl:TEXTURE_PRIORITY_EXT * gl:TEXTURE_RANGE_LENGTH_APPLE * gl:TEXTURE_RANGE_POINTER_APPLE * gl:TEXTURE_RECTANGLE * gl:TEXTURE_RECTANGLE_ARB * gl:TEXTURE_RECTANGLE_EXT * gl:TEXTURE_RECTANGLE_NV * gl:TEXTURE_RED_SIZE_EXT * gl:TEXTURE_RED_TYPE * gl:TEXTURE_RED_TYPE_ARB * gl:TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV * gl:TEXTURE_RENDERBUFFER_NV * gl:TEXTURE_RESIDENT_EXT * gl:TEXTURE_SAMPLES * gl:TEXTURE_SHADER_NV * gl:TEXTURE_SHARED_SIZE * gl:TEXTURE_SHARED_SIZE_EXT * gl:TEXTURE_STENCIL_SIZE * gl:TEXTURE_STENCIL_SIZE_EXT * gl:TEXTURE_STORAGE_HINT_APPLE * gl:TEXTURE_SWIZZLE_A * gl:TEXTURE_SWIZZLE_A_EXT * gl:TEXTURE_SWIZZLE_B * gl:TEXTURE_SWIZZLE_B_EXT * gl:TEXTURE_SWIZZLE_G * gl:TEXTURE_SWIZZLE_G_EXT * gl:TEXTURE_SWIZZLE_R * gl:TEXTURE_SWIZZLE_R_EXT * gl:TEXTURE_SWIZZLE_RGBA * gl:TEXTURE_SWIZZLE_RGBA_EXT * gl:TEXTURE_TOO_LARGE_EXT * gl:TEXTURE_UNSIGNED_REMAP_MODE_NV * gl:TEXTURE_WRAP_Q_SGIS * gl:TEXTURE_WRAP_R * gl:TEXTURE_WRAP_R_EXT * gl:TIME_ELAPSED * gl:TIME_ELAPSED_EXT * gl:TIMEOUT_EXPIRED * gl:TIMESTAMP * gl:TRACK_MATRIX_NV * gl:TRACK_MATRIX_TRANSFORM_NV * gl:TRANSFORM_FEEDBACK * gl:TRANSFORM_FEEDBACK_ATTRIBS_NV * gl:TRANSFORM_FEEDBACK_BINDING * gl:TRANSFORM_FEEDBACK_BINDING_NV * gl:TRANSFORM_FEEDBACK_BUFFER * gl:TRANSFORM_FEEDBACK_BUFFER_ACTIVE * gl:TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV * gl:TRANSFORM_FEEDBACK_BUFFER_BINDING * gl:TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT * gl:TRANSFORM_FEEDBACK_BUFFER_BINDING_NV * gl:TRANSFORM_FEEDBACK_BUFFER_EXT * gl:TRANSFORM_FEEDBACK_BUFFER_MODE * gl:TRANSFORM_FEEDBACK_BUFFER_MODE_EXT * gl:TRANSFORM_FEEDBACK_BUFFER_MODE_NV * gl:TRANSFORM_FEEDBACK_BUFFER_NV * gl:TRANSFORM_FEEDBACK_BUFFER_PAUSED * gl:TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV * gl:TRANSFORM_FEEDBACK_BUFFER_SIZE * gl:TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT * gl:TRANSFORM_FEEDBACK_BUFFER_SIZE_NV * gl:TRANSFORM_FEEDBACK_BUFFER_START * gl:TRANSFORM_FEEDBACK_BUFFER_START_EXT * gl:TRANSFORM_FEEDBACK_BUFFER_START_NV * gl:TRANSFORM_FEEDBACK_NV * gl:TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN * gl:TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT * gl:TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV * gl:TRANSFORM_FEEDBACK_RECORD_NV * gl:TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH * gl:TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT * gl:TRANSFORM_FEEDBACK_VARYINGS * gl:TRANSFORM_FEEDBACK_VARYINGS_EXT * gl:TRANSFORM_FEEDBACK_VARYINGS_NV * gl:TRANSFORM_HINT_APPLE * gl:TRANSPOSE_COLOR_MATRIX * gl:TRANSPOSE_COLOR_MATRIX_ARB * gl:TRANSPOSE_CURRENT_MATRIX_ARB * gl:TRANSPOSE_MODELVIEW_MATRIX * gl:TRANSPOSE_MODELVIEW_MATRIX_ARB * gl:TRANSPOSE_NV * gl:TRANSPOSE_PROGRAM_MATRIX_EXT * gl:TRANSPOSE_PROJECTION_MATRIX * gl:TRANSPOSE_PROJECTION_MATRIX_ARB * gl:TRANSPOSE_TEXTURE_MATRIX * gl:TRANSPOSE_TEXTURE_MATRIX_ARB * gl:TRIANGLE_LIST_SUN * gl:TRIANGLE_MESH_SUN * gl:TRIANGLES_ADJACENCY * gl:TRIANGLES_ADJACENCY_ARB * gl:TRIANGLES_ADJACENCY_EXT * gl:TRIANGLE_STRIP_ADJACENCY * gl:TRIANGLE_STRIP_ADJACENCY_ARB * gl:TRIANGLE_STRIP_ADJACENCY_EXT * gl:UNDEFINED_APPLE * gl:UNIFORM_ARRAY_STRIDE * gl:UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES * gl:UNIFORM_BLOCK_ACTIVE_UNIFORMS * gl:UNIFORM_BLOCK_BINDING * gl:UNIFORM_BLOCK_DATA_SIZE * gl:UNIFORM_BLOCK_INDEX * gl:UNIFORM_BLOCK_NAME_LENGTH * gl:UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER * gl:UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER * gl:UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER * gl:UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER * gl:UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER * gl:UNIFORM_BUFFER * gl:UNIFORM_BUFFER_BINDING * gl:UNIFORM_BUFFER_BINDING_EXT * gl:UNIFORM_BUFFER_EXT * gl:UNIFORM_BUFFER_OFFSET_ALIGNMENT * gl:UNIFORM_BUFFER_SIZE * gl:UNIFORM_BUFFER_START * gl:UNIFORM_IS_ROW_MAJOR * gl:UNIFORM_MATRIX_STRIDE * gl:UNIFORM_NAME_LENGTH * gl:UNIFORM_OFFSET * gl:UNIFORM_SIZE * gl:UNIFORM_TYPE * gl:UNPACK_CLIENT_STORAGE_APPLE * gl:UNPACK_CMYK_HINT_EXT * gl:UNPACK_CONSTANT_DATA_SUNX * gl:UNPACK_IMAGE_DEPTH_SGIS * gl:UNPACK_IMAGE_HEIGHT * gl:UNPACK_IMAGE_HEIGHT_EXT * gl:UNPACK_RESAMPLE_OML * gl:UNPACK_RESAMPLE_SGIX * gl:UNPACK_ROW_BYTES_APPLE * gl:UNPACK_SKIP_IMAGES * gl:UNPACK_SKIP_IMAGES_EXT * gl:UNPACK_SKIP_VOLUMES_SGIS * gl:UNPACK_SUBSAMPLE_RATE_SGIX * gl:UNSIGNALED * gl:UNSIGNED_BYTE_2_3_3_REV * gl:UNSIGNED_BYTE_3_3_2 * gl:UNSIGNED_BYTE_3_3_2_EXT * gl:UNSIGNED_IDENTITY_NV * gl:UNSIGNED_INT * gl:UNSIGNED_INT_10_10_10_2 * gl:UNSIGNED_INT_10_10_10_2_EXT * gl:UNSIGNED_INT_10F_11F_11F_REV * gl:UNSIGNED_INT_10F_11F_11F_REV_EXT * gl:UNSIGNED_INT_2_10_10_10_REV * gl:UNSIGNED_INT_24_8 * gl:UNSIGNED_INT_24_8_EXT * gl:UNSIGNED_INT_24_8_NV * gl:UNSIGNED_INT_5_9_9_9_REV * gl:UNSIGNED_INT_5_9_9_9_REV_EXT * gl:UNSIGNED_INT64_AMD * gl:UNSIGNED_INT_8_8_8_8 * gl:UNSIGNED_INT_8_8_8_8_EXT * gl:UNSIGNED_INT_8_8_8_8_REV * gl:UNSIGNED_INT_8_8_S8_S8_REV_NV * gl:UNSIGNED_INT_S8_S8_8_8_NV * gl:UNSIGNED_INT_SAMPLER_1D * gl:UNSIGNED_INT_SAMPLER_1D_ARRAY * gl:UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT * gl:UNSIGNED_INT_SAMPLER_1D_EXT * gl:UNSIGNED_INT_SAMPLER_2D * gl:UNSIGNED_INT_SAMPLER_2D_ARRAY * gl:UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT * gl:UNSIGNED_INT_SAMPLER_2D_EXT * gl:UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE * gl:UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY * gl:UNSIGNED_INT_SAMPLER_2D_RECT * gl:UNSIGNED_INT_SAMPLER_2D_RECT_EXT * gl:UNSIGNED_INT_SAMPLER_3D * gl:UNSIGNED_INT_SAMPLER_3D_EXT * gl:UNSIGNED_INT_SAMPLER_BUFFER * gl:UNSIGNED_INT_SAMPLER_BUFFER_AMD * gl:UNSIGNED_INT_SAMPLER_BUFFER_EXT * gl:UNSIGNED_INT_SAMPLER_CUBE * gl:UNSIGNED_INT_SAMPLER_CUBE_EXT * gl:UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY * gl:UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV * gl:UNSIGNED_INT_VEC2 * gl:UNSIGNED_INT_VEC2_EXT * gl:UNSIGNED_INT_VEC3 * gl:UNSIGNED_INT_VEC3_EXT * gl:UNSIGNED_INT_VEC4 * gl:UNSIGNED_INT_VEC4_EXT * gl:UNSIGNED_INVERT_NV * gl:UNSIGNED_NORMALIZED * gl:UNSIGNED_NORMALIZED_ARB * gl:UNSIGNED_SHORT_1_5_5_5_REV * gl:UNSIGNED_SHORT_4_4_4_4 * gl:UNSIGNED_SHORT_4_4_4_4_EXT * gl:UNSIGNED_SHORT_4_4_4_4_REV * gl:UNSIGNED_SHORT_5_5_5_1 * gl:UNSIGNED_SHORT_5_5_5_1_EXT * gl:UNSIGNED_SHORT_5_6_5 * gl:UNSIGNED_SHORT_5_6_5_REV * gl:UNSIGNED_SHORT_8_8_APPLE * gl:UNSIGNED_SHORT_8_8_MESA * gl:UNSIGNED_SHORT_8_8_REV_APPLE * gl:UNSIGNED_SHORT_8_8_REV_MESA * gl:UPPER_LEFT * gl:VALIDATE_STATUS * gl:VARIABLE_A_NV * gl:VARIABLE_B_NV * gl:VARIABLE_C_NV * gl:VARIABLE_D_NV * gl:VARIABLE_E_NV * gl:VARIABLE_F_NV * gl:VARIABLE_G_NV * gl:VARIANT_ARRAY_EXT * gl:VARIANT_ARRAY_POINTER_EXT * gl:VARIANT_ARRAY_STRIDE_EXT * gl:VARIANT_ARRAY_TYPE_EXT * gl:VARIANT_DATATYPE_EXT * gl:VARIANT_EXT * gl:VARIANT_VALUE_EXT * gl:VBO_FREE_MEMORY_ATI * gl:VECTOR_EXT * gl:VERSION_1_2 * gl:VERSION_1_3 * gl:VERSION_1_4 * gl:VERSION_1_5 * gl:VERSION_2_0 * gl:VERSION_2_1 * gl:VERTEX23_BIT_PGI * gl:VERTEX4_BIT_PGI * gl:VERTEX_ARRAY_ADDRESS_NV * gl:VERTEX_ARRAY_BINDING * gl:VERTEX_ARRAY_BINDING_APPLE * gl:VERTEX_ARRAY_BUFFER_BINDING * gl:VERTEX_ARRAY_BUFFER_BINDING_ARB * gl:VERTEX_ARRAY_COUNT_EXT * gl:VERTEX_ARRAY_EXT * gl:VERTEX_ARRAY_LENGTH_NV * gl:VERTEX_ARRAY_LIST_IBM * gl:VERTEX_ARRAY_LIST_STRIDE_IBM * gl:VERTEX_ARRAY_PARALLEL_POINTERS_INTEL * gl:VERTEX_ARRAY_POINTER_EXT * gl:VERTEX_ARRAY_RANGE_APPLE * gl:VERTEX_ARRAY_RANGE_LENGTH_APPLE * gl:VERTEX_ARRAY_RANGE_LENGTH_NV * gl:VERTEX_ARRAY_RANGE_NV * gl:VERTEX_ARRAY_RANGE_POINTER_APPLE * gl:VERTEX_ARRAY_RANGE_POINTER_NV * gl:VERTEX_ARRAY_RANGE_VALID_NV * gl:VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV * gl:VERTEX_ARRAY_SIZE_EXT * gl:VERTEX_ARRAY_STORAGE_HINT_APPLE * gl:VERTEX_ARRAY_STRIDE_EXT * gl:VERTEX_ARRAY_TYPE_EXT * gl:VERTEX_ATTRIB_ARRAY0_NV * gl:VERTEX_ATTRIB_ARRAY10_NV * gl:VERTEX_ATTRIB_ARRAY11_NV * gl:VERTEX_ATTRIB_ARRAY12_NV * gl:VERTEX_ATTRIB_ARRAY13_NV * gl:VERTEX_ATTRIB_ARRAY14_NV * gl:VERTEX_ATTRIB_ARRAY15_NV * gl:VERTEX_ATTRIB_ARRAY1_NV * gl:VERTEX_ATTRIB_ARRAY2_NV * gl:VERTEX_ATTRIB_ARRAY3_NV * gl:VERTEX_ATTRIB_ARRAY4_NV * gl:VERTEX_ATTRIB_ARRAY5_NV * gl:VERTEX_ATTRIB_ARRAY6_NV * gl:VERTEX_ATTRIB_ARRAY7_NV * gl:VERTEX_ATTRIB_ARRAY8_NV * gl:VERTEX_ATTRIB_ARRAY9_NV * gl:VERTEX_ATTRIB_ARRAY_ADDRESS_NV * gl:VERTEX_ATTRIB_ARRAY_BUFFER_BINDING * gl:VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB * gl:VERTEX_ATTRIB_ARRAY_ENABLED * gl:VERTEX_ATTRIB_ARRAY_ENABLED_ARB * gl:VERTEX_ATTRIB_ARRAY_INTEGER * gl:VERTEX_ATTRIB_ARRAY_INTEGER_EXT * gl:VERTEX_ATTRIB_ARRAY_LENGTH_NV * gl:VERTEX_ATTRIB_ARRAY_NORMALIZED * gl:VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB * gl:VERTEX_ATTRIB_ARRAY_POINTER * gl:VERTEX_ATTRIB_ARRAY_POINTER_ARB * gl:VERTEX_ATTRIB_ARRAY_SIZE * gl:VERTEX_ATTRIB_ARRAY_SIZE_ARB * gl:VERTEX_ATTRIB_ARRAY_STRIDE * gl:VERTEX_ATTRIB_ARRAY_STRIDE_ARB * gl:VERTEX_ATTRIB_ARRAY_TYPE * gl:VERTEX_ATTRIB_ARRAY_TYPE_ARB * gl:VERTEX_ATTRIB_ARRAY_UNIFIED_NV * gl:VERTEX_ATTRIB_MAP1_APPLE * gl:VERTEX_ATTRIB_MAP1_COEFF_APPLE * gl:VERTEX_ATTRIB_MAP1_DOMAIN_APPLE * gl:VERTEX_ATTRIB_MAP1_ORDER_APPLE * gl:VERTEX_ATTRIB_MAP1_SIZE_APPLE * gl:VERTEX_ATTRIB_MAP2_APPLE * gl:VERTEX_ATTRIB_MAP2_COEFF_APPLE * gl:VERTEX_ATTRIB_MAP2_DOMAIN_APPLE * gl:VERTEX_ATTRIB_MAP2_ORDER_APPLE * gl:VERTEX_ATTRIB_MAP2_SIZE_APPLE * gl:VERTEX_BLEND_ARB * gl:VERTEX_CONSISTENT_HINT_PGI * gl:VERTEX_DATA_HINT_PGI * gl:VERTEX_ID_NV * gl:VERTEX_PRECLIP_HINT_SGIX * gl:VERTEX_PRECLIP_SGIX * gl:VERTEX_PROGRAM_ARB * gl:VERTEX_PROGRAM_BINDING_NV * gl:VERTEX_PROGRAM_NV * gl:VERTEX_PROGRAM_PARAMETER_BUFFER_NV * gl:VERTEX_PROGRAM_POINT_SIZE * gl:VERTEX_PROGRAM_POINT_SIZE_ARB * gl:VERTEX_PROGRAM_POINT_SIZE_NV * gl:VERTEX_PROGRAM_TWO_SIDE * gl:VERTEX_PROGRAM_TWO_SIDE_ARB * gl:VERTEX_PROGRAM_TWO_SIDE_NV * gl:VERTEX_SHADER * gl:VERTEX_SHADER_ARB * gl:VERTEX_SHADER_BINDING_EXT * gl:VERTEX_SHADER_EXT * gl:VERTEX_SHADER_INSTRUCTIONS_EXT * gl:VERTEX_SHADER_INVARIANTS_EXT * gl:VERTEX_SHADER_LOCAL_CONSTANTS_EXT * gl:VERTEX_SHADER_LOCALS_EXT * gl:VERTEX_SHADER_OPTIMIZED_EXT * gl:VERTEX_SHADER_VARIANTS_EXT * gl:VERTEX_SOURCE_ATI * gl:VERTEX_STATE_PROGRAM_NV * gl:VERTEX_STREAM0_ATI * gl:VERTEX_STREAM1_ATI * gl:VERTEX_STREAM2_ATI * gl:VERTEX_STREAM3_ATI * gl:VERTEX_STREAM4_ATI * gl:VERTEX_STREAM5_ATI * gl:VERTEX_STREAM6_ATI * gl:VERTEX_STREAM7_ATI * gl:VERTEX_WEIGHT_ARRAY_EXT * gl:VERTEX_WEIGHT_ARRAY_POINTER_EXT * gl:VERTEX_WEIGHT_ARRAY_SIZE_EXT * gl:VERTEX_WEIGHT_ARRAY_STRIDE_EXT * gl:VERTEX_WEIGHT_ARRAY_TYPE_EXT * gl:VERTEX_WEIGHTING_EXT * gl:VIBRANCE_BIAS_NV * gl:VIBRANCE_SCALE_NV * gl:VIDEO_BUFFER_BINDING_NV * gl:VIDEO_BUFFER_INTERNAL_FORMAT_NV * gl:VIDEO_BUFFER_NV * gl:VIDEO_BUFFER_PITCH_NV * gl:VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV * gl:VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV * gl:VIDEO_CAPTURE_FRAME_HEIGHT_NV * gl:VIDEO_CAPTURE_FRAME_WIDTH_NV * gl:VIDEO_CAPTURE_SURFACE_ORIGIN_NV * gl:VIDEO_CAPTURE_TO_422_SUPPORTED_NV * gl:VIDEO_COLOR_CONVERSION_MATRIX_NV * gl:VIDEO_COLOR_CONVERSION_MAX_NV * gl:VIDEO_COLOR_CONVERSION_MIN_NV * gl:VIDEO_COLOR_CONVERSION_OFFSET_NV * gl:VOLATILE_APPLE * gl:WAIT_FAILED * gl:WEIGHT_ARRAY_ARB * gl:WEIGHT_ARRAY_BUFFER_BINDING * gl:WEIGHT_ARRAY_BUFFER_BINDING_ARB * gl:WEIGHT_ARRAY_POINTER_ARB * gl:WEIGHT_ARRAY_SIZE_ARB * gl:WEIGHT_ARRAY_STRIDE_ARB * gl:WEIGHT_ARRAY_TYPE_ARB * gl:WEIGHT_SUM_UNITY_ARB * gl:W_EXT * gl:WIDE_LINE_HINT_PGI * gl:WRAP_BORDER_SUN * gl:WRITE_ONLY * gl:WRITE_ONLY_ARB * gl:WRITE_PIXEL_DATA_RANGE_LENGTH_NV * gl:WRITE_PIXEL_DATA_RANGE_NV * gl:WRITE_PIXEL_DATA_RANGE_POINTER_NV * gl:X_EXT * gl:YCBAYCR8A_4224_NV * gl:YCBCR_422_APPLE * gl:YCBCR_MESA * gl:YCBYCR8_422_NV * gl:YCRCB_422_SGIX * gl:YCRCB_444_SGIX * gl:YCRCBA_SGIX * gl:YCRCB_SGIX * gl:Y_EXT * gl:Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV * gl:Z4Y12Z4CB12Z4CR12_444_NV * gl:Z4Y12Z4CB12Z4Y12Z4CR12_422_NV * gl:Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV * gl:Z6Y10Z6CB10Z6Y10Z6CR10_422_NV * gl:ZERO_EXT * gl:Z_EXT === gl: Functions <procedure>gl:AccumxOES</procedure> <procedure>gl:ActiveProgramEXT</procedure> <procedure>gl:ActiveStencilFaceEXT</procedure> <procedure>gl:ActiveTexture</procedure> <procedure>gl:ActiveTextureARB</procedure> <procedure>gl:ActiveVaryingNV</procedure> <procedure>gl:AlphaFragmentOp1ATI</procedure> <procedure>gl:AlphaFragmentOp2ATI</procedure> <procedure>gl:AlphaFragmentOp3ATI</procedure> <procedure>gl:AlphaFuncxOES</procedure> <procedure>gl:ApplyTextureEXT</procedure> <procedure>gl:AreProgramsResidentNV</procedure> <procedure>gl:AreTexturesResidentEXT</procedure> <procedure>gl:ArrayElementEXT</procedure> <procedure>gl:ArrayObjectATI</procedure> <procedure>gl:AsyncMarkerSGIX</procedure> <procedure>gl:AttachObjectARB</procedure> <procedure>gl:AttachShader</procedure> <procedure>gl:BeginConditionalRender</procedure> <procedure>gl:BeginConditionalRenderNV</procedure> <procedure>gl:BeginFragmentShaderATI</procedure> <procedure>gl:BeginOcclusionQueryNV</procedure> <procedure>gl:BeginPerfMonitorAMD</procedure> <procedure>gl:BeginQuery</procedure> <procedure>gl:BeginQueryARB</procedure> <procedure>gl:BeginQueryIndexed</procedure> <procedure>gl:BeginTransformFeedback</procedure> <procedure>gl:BeginTransformFeedbackEXT</procedure> <procedure>gl:BeginTransformFeedbackNV</procedure> <procedure>gl:BeginVertexShaderEXT</procedure> <procedure>gl:BeginVideoCaptureNV</procedure> <procedure>gl:BindAttribLocation</procedure> <procedure>gl:BindAttribLocationARB</procedure> <procedure>gl:BindBuffer</procedure> <procedure>gl:BindBufferARB</procedure> <procedure>gl:BindBufferBase</procedure> <procedure>gl:BindBufferBaseEXT</procedure> <procedure>gl:BindBufferBaseNV</procedure> <procedure>gl:BindBufferBaseNV</procedure> <procedure>gl:BindBufferOffsetEXT</procedure> <procedure>gl:BindBufferOffsetNV</procedure> <procedure>gl:BindBufferOffsetNV</procedure> <procedure>gl:BindBufferRange</procedure> <procedure>gl:BindBufferRangeEXT</procedure> <procedure>gl:BindBufferRangeNV</procedure> <procedure>gl:BindBufferRangeNV</procedure> <procedure>gl:BindFragDataLocation</procedure> <procedure>gl:BindFragDataLocationEXT</procedure> <procedure>gl:BindFragDataLocationIndexed</procedure> <procedure>gl:BindFragmentShaderATI</procedure> <procedure>gl:BindFramebuffer</procedure> <procedure>gl:BindFramebufferEXT</procedure> <procedure>gl:BindLightParameterEXT</procedure> <procedure>gl:BindMaterialParameterEXT</procedure> <procedure>gl:BindMultiTextureEXT</procedure> <procedure>gl:BindParameterEXT</procedure> <procedure>gl:BindProgramARB</procedure> <procedure>gl:BindProgramNV</procedure> <procedure>gl:BindRenderbuffer</procedure> <procedure>gl:BindRenderbufferEXT</procedure> <procedure>gl:BindSampler</procedure> <procedure>gl:BindTexGenParameterEXT</procedure> <procedure>gl:BindTextureEXT</procedure> <procedure>gl:BindTextureUnitParameterEXT</procedure> <procedure>gl:BindTransformFeedback</procedure> <procedure>gl:BindTransformFeedbackNV</procedure> <procedure>gl:BindVertexArray</procedure> <procedure>gl:BindVertexArrayAPPLE</procedure> <procedure>gl:BindVertexShaderEXT</procedure> <procedure>gl:BindVideoCaptureStreamBufferNV</procedure> <procedure>gl:BindVideoCaptureStreamTextureNV</procedure> <procedure>gl:Binormal3bEXT</procedure> <procedure>gl:Binormal3bvEXT</procedure> <procedure>gl:Binormal3dEXT</procedure> <procedure>gl:Binormal3dvEXT</procedure> <procedure>gl:Binormal3fEXT</procedure> <procedure>gl:Binormal3fvEXT</procedure> <procedure>gl:Binormal3iEXT</procedure> <procedure>gl:Binormal3ivEXT</procedure> <procedure>gl:Binormal3sEXT</procedure> <procedure>gl:Binormal3svEXT</procedure> <procedure>gl:BinormalPointerEXT</procedure> <procedure>gl:BitmapxOES</procedure> <procedure>gl:BlendColor</procedure> <procedure>gl:BlendColorEXT</procedure> <procedure>gl:BlendColorxOES</procedure> <procedure>gl:BlendEquation</procedure> <procedure>gl:BlendEquationEXT</procedure> <procedure>gl:BlendEquationIndexedAMD</procedure> <procedure>gl:BlendEquationSeparate</procedure> <procedure>gl:BlendEquationSeparateEXT</procedure> <procedure>gl:BlendEquationSeparateIndexedAMD</procedure> <procedure>gl:BlendEquationSeparatei</procedure> <procedure>gl:BlendEquationi</procedure> <procedure>gl:BlendFuncIndexedAMD</procedure> <procedure>gl:BlendFuncSeparate</procedure> <procedure>gl:BlendFuncSeparateEXT</procedure> <procedure>gl:BlendFuncSeparateINGR</procedure> <procedure>gl:BlendFuncSeparateIndexedAMD</procedure> <procedure>gl:BlendFuncSeparatei</procedure> <procedure>gl:BlendFunci</procedure> <procedure>gl:BlitFramebuffer</procedure> <procedure>gl:BlitFramebufferEXT</procedure> <procedure>gl:BufferAddressRangeNV</procedure> <procedure>gl:BufferData</procedure> <procedure>gl:BufferDataARB</procedure> <procedure>gl:BufferParameteriAPPLE</procedure> <procedure>gl:BufferSubData</procedure> <procedure>gl:BufferSubDataARB</procedure> <procedure>gl:CheckFramebufferStatus</procedure> <procedure>gl:CheckFramebufferStatusEXT</procedure> <procedure>gl:CheckNamedFramebufferStatusEXT</procedure> <procedure>gl:ClampColor</procedure> <procedure>gl:ClampColorARB</procedure> <procedure>gl:ClearAccumxOES</procedure> <procedure>gl:ClearBufferfi</procedure> <procedure>gl:ClearBufferfv</procedure> <procedure>gl:ClearBufferiv</procedure> <procedure>gl:ClearBufferuiv</procedure> <procedure>gl:ClearColorxOES</procedure> <procedure>gl:ClearDepthdNV</procedure> <procedure>gl:ClearDepthfOES</procedure> <procedure>gl:ClearDepthxOES</procedure> <procedure>gl:ClientActiveTexture</procedure> <procedure>gl:ClientActiveTextureARB</procedure> <procedure>gl:ClientActiveVertexStreamATI</procedure> <procedure>gl:ClientAttribDefaultEXT</procedure> <procedure>gl:ClientWaitSync</procedure> <procedure>gl:ClipPlanefOES</procedure> <procedure>gl:ClipPlanexOES</procedure> <procedure>gl:Color3fVertex3fSUN</procedure> <procedure>gl:Color3fVertex3fvSUN</procedure> <procedure>gl:Color3hNV</procedure> <procedure>gl:Color3hvNV</procedure> <procedure>gl:Color3xOES</procedure> <procedure>gl:Color3xvOES</procedure> <procedure>gl:Color4fNormal3fVertex3fSUN</procedure> <procedure>gl:Color4fNormal3fVertex3fvSUN</procedure> <procedure>gl:Color4hNV</procedure> <procedure>gl:Color4hvNV</procedure> <procedure>gl:Color4ubVertex2fSUN</procedure> <procedure>gl:Color4ubVertex2fvSUN</procedure> <procedure>gl:Color4ubVertex3fSUN</procedure> <procedure>gl:Color4ubVertex3fvSUN</procedure> <procedure>gl:Color4xOES</procedure> <procedure>gl:Color4xvOES</procedure> <procedure>gl:ColorFormatNV</procedure> <procedure>gl:ColorFragmentOp1ATI</procedure> <procedure>gl:ColorFragmentOp2ATI</procedure> <procedure>gl:ColorFragmentOp3ATI</procedure> <procedure>gl:ColorMaskIndexedEXT</procedure> <procedure>gl:ColorMaski</procedure> <procedure>gl:ColorP3ui</procedure> <procedure>gl:ColorP3uiv</procedure> <procedure>gl:ColorP4ui</procedure> <procedure>gl:ColorP4uiv</procedure> <procedure>gl:ColorPointerEXT</procedure> <procedure>gl:ColorPointervINTEL</procedure> <procedure>gl:ColorSubTable</procedure> <procedure>gl:ColorTable</procedure> <procedure>gl:ColorTableEXT</procedure> <procedure>gl:ColorTableParameterfv</procedure> <procedure>gl:ColorTableParameterfvSGI</procedure> <procedure>gl:ColorTableParameteriv</procedure> <procedure>gl:ColorTableParameterivSGI</procedure> <procedure>gl:ColorTableSGI</procedure> <procedure>gl:CombinerInputNV</procedure> <procedure>gl:CombinerOutputNV</procedure> <procedure>gl:CombinerParameterfNV</procedure> <procedure>gl:CombinerParameterfvNV</procedure> <procedure>gl:CombinerParameteriNV</procedure> <procedure>gl:CombinerParameterivNV</procedure> <procedure>gl:CombinerStageParameterfvNV</procedure> <procedure>gl:CompileShader</procedure> <procedure>gl:CompileShaderARB</procedure> <procedure>gl:CompileShaderIncludeARB</procedure> <procedure>gl:CompressedMultiTexImage1DEXT</procedure> <procedure>gl:CompressedMultiTexImage2DEXT</procedure> <procedure>gl:CompressedMultiTexImage3DEXT</procedure> <procedure>gl:CompressedMultiTexSubImage1DEXT</procedure> <procedure>gl:CompressedMultiTexSubImage2DEXT</procedure> <procedure>gl:CompressedMultiTexSubImage3DEXT</procedure> <procedure>gl:CompressedTexImage1D</procedure> <procedure>gl:CompressedTexImage1DARB</procedure> <procedure>gl:CompressedTexImage2D</procedure> <procedure>gl:CompressedTexImage2DARB</procedure> <procedure>gl:CompressedTexImage3D</procedure> <procedure>gl:CompressedTexImage3DARB</procedure> <procedure>gl:CompressedTexSubImage1D</procedure> <procedure>gl:CompressedTexSubImage1DARB</procedure> <procedure>gl:CompressedTexSubImage2D</procedure> <procedure>gl:CompressedTexSubImage2DARB</procedure> <procedure>gl:CompressedTexSubImage3D</procedure> <procedure>gl:CompressedTexSubImage3DARB</procedure> <procedure>gl:CompressedTextureImage1DEXT</procedure> <procedure>gl:CompressedTextureImage2DEXT</procedure> <procedure>gl:CompressedTextureImage3DEXT</procedure> <procedure>gl:CompressedTextureSubImage1DEXT</procedure> <procedure>gl:CompressedTextureSubImage2DEXT</procedure> <procedure>gl:CompressedTextureSubImage3DEXT</procedure> <procedure>gl:ConvolutionFilter1D</procedure> <procedure>gl:ConvolutionFilter1DEXT</procedure> <procedure>gl:ConvolutionFilter2D</procedure> <procedure>gl:ConvolutionFilter2DEXT</procedure> <procedure>gl:ConvolutionParameterf</procedure> <procedure>gl:ConvolutionParameterfEXT</procedure> <procedure>gl:ConvolutionParameterfv</procedure> <procedure>gl:ConvolutionParameterfvEXT</procedure> <procedure>gl:ConvolutionParameteri</procedure> <procedure>gl:ConvolutionParameteriEXT</procedure> <procedure>gl:ConvolutionParameteriv</procedure> <procedure>gl:ConvolutionParameterivEXT</procedure> <procedure>gl:ConvolutionParameterxOES</procedure> <procedure>gl:ConvolutionParameterxvOES</procedure> <procedure>gl:CopyBufferSubData</procedure> <procedure>gl:CopyColorSubTable</procedure> <procedure>gl:CopyColorSubTableEXT</procedure> <procedure>gl:CopyColorTable</procedure> <procedure>gl:CopyColorTableSGI</procedure> <procedure>gl:CopyConvolutionFilter1D</procedure> <procedure>gl:CopyConvolutionFilter1DEXT</procedure> <procedure>gl:CopyConvolutionFilter2D</procedure> <procedure>gl:CopyConvolutionFilter2DEXT</procedure> <procedure>gl:CopyMultiTexImage1DEXT</procedure> <procedure>gl:CopyMultiTexImage2DEXT</procedure> <procedure>gl:CopyMultiTexSubImage1DEXT</procedure> <procedure>gl:CopyMultiTexSubImage2DEXT</procedure> <procedure>gl:CopyMultiTexSubImage3DEXT</procedure> <procedure>gl:CopyTexImage1DEXT</procedure> <procedure>gl:CopyTexImage2DEXT</procedure> <procedure>gl:CopyTexSubImage1DEXT</procedure> <procedure>gl:CopyTexSubImage2DEXT</procedure> <procedure>gl:CopyTexSubImage3D</procedure> <procedure>gl:CopyTexSubImage3DEXT</procedure> <procedure>gl:CopyTextureImage1DEXT</procedure> <procedure>gl:CopyTextureImage2DEXT</procedure> <procedure>gl:CopyTextureSubImage1DEXT</procedure> <procedure>gl:CopyTextureSubImage2DEXT</procedure> <procedure>gl:CopyTextureSubImage3DEXT</procedure> <procedure>gl:CreateProgram</procedure> <procedure>gl:CreateProgramObjectARB</procedure> <procedure>gl:CreateShader</procedure> <procedure>gl:CreateShaderObjectARB</procedure> <procedure>gl:CreateShaderProgramEXT</procedure> <procedure>gl:CullParameterdvEXT</procedure> <procedure>gl:CullParameterfvEXT</procedure> <procedure>gl:CurrentPaletteMatrixARB</procedure> <procedure>gl:DeformSGIX</procedure> <procedure>gl:DeformationMap3dSGIX</procedure> <procedure>gl:DeformationMap3fSGIX</procedure> <procedure>gl:DeleteAsyncMarkersSGIX</procedure> <procedure>gl:DeleteBuffers</procedure> <procedure>gl:DeleteBuffersARB</procedure> <procedure>gl:DeleteFencesAPPLE</procedure> <procedure>gl:DeleteFencesNV</procedure> <procedure>gl:DeleteFragmentShaderATI</procedure> <procedure>gl:DeleteFramebuffers</procedure> <procedure>gl:DeleteFramebuffersEXT</procedure> <procedure>gl:DeleteNamedStringARB</procedure> <procedure>gl:DeleteObjectARB</procedure> <procedure>gl:DeleteOcclusionQueriesNV</procedure> <procedure>gl:DeletePerfMonitorsAMD</procedure> <procedure>gl:DeleteProgram</procedure> <procedure>gl:DeleteProgramsARB</procedure> <procedure>gl:DeleteProgramsNV</procedure> <procedure>gl:DeleteQueries</procedure> <procedure>gl:DeleteQueriesARB</procedure> <procedure>gl:DeleteRenderbuffers</procedure> <procedure>gl:DeleteRenderbuffersEXT</procedure> <procedure>gl:DeleteSamplers</procedure> <procedure>gl:DeleteShader</procedure> <procedure>gl:DeleteSync</procedure> <procedure>gl:DeleteTexturesEXT</procedure> <procedure>gl:DeleteTransformFeedbacks</procedure> <procedure>gl:DeleteTransformFeedbacksNV</procedure> <procedure>gl:DeleteVertexArrays</procedure> <procedure>gl:DeleteVertexArraysAPPLE</procedure> <procedure>gl:DeleteVertexShaderEXT</procedure> <procedure>gl:DepthBoundsEXT</procedure> <procedure>gl:DepthBoundsdNV</procedure> <procedure>gl:DepthRangedNV</procedure> <procedure>gl:DepthRangefOES</procedure> <procedure>gl:DepthRangexOES</procedure> <procedure>gl:DetachObjectARB</procedure> <procedure>gl:DetachShader</procedure> <procedure>gl:DetailTexFuncSGIS</procedure> <procedure>gl:DisableClientStateIndexedEXT</procedure> <procedure>gl:DisableIndexedEXT</procedure> <procedure>gl:DisableVariantClientStateEXT</procedure> <procedure>gl:DisableVertexAttribAPPLE</procedure> <procedure>gl:DisableVertexAttribArray</procedure> <procedure>gl:DisableVertexAttribArrayARB</procedure> <procedure>gl:DisableVertexAttribArrayARB</procedure> <procedure>gl:Disablei</procedure> <procedure>gl:DrawArraysEXT</procedure> <procedure>gl:DrawArraysIndirect</procedure> <procedure>gl:DrawArraysInstanced</procedure> <procedure>gl:DrawArraysInstancedARB</procedure> <procedure>gl:DrawArraysInstancedEXT</procedure> <procedure>gl:DrawBuffers</procedure> <procedure>gl:DrawBuffersARB</procedure> <procedure>gl:DrawBuffersATI</procedure> <procedure>gl:DrawElementArrayAPPLE</procedure> <procedure>gl:DrawElementArrayATI</procedure> <procedure>gl:DrawElementsBaseVertex</procedure> <procedure>gl:DrawElementsIndirect</procedure> <procedure>gl:DrawElementsInstanced</procedure> <procedure>gl:DrawElementsInstancedARB</procedure> <procedure>gl:DrawElementsInstancedBaseVertex</procedure> <procedure>gl:DrawElementsInstancedEXT</procedure> <procedure>gl:DrawMeshArraysSUN</procedure> <procedure>gl:DrawRangeElementArrayAPPLE</procedure> <procedure>gl:DrawRangeElementArrayATI</procedure> <procedure>gl:DrawRangeElements</procedure> <procedure>gl:DrawRangeElementsBaseVertex</procedure> <procedure>gl:DrawRangeElementsEXT</procedure> <procedure>gl:DrawTransformFeedback</procedure> <procedure>gl:DrawTransformFeedbackNV</procedure> <procedure>gl:DrawTransformFeedbackStream</procedure> <procedure>gl:EdgeFlagFormatNV</procedure> <procedure>gl:EdgeFlagPointerEXT</procedure> <procedure>gl:ElementPointerAPPLE</procedure> <procedure>gl:ElementPointerATI</procedure> <procedure>gl:EnableClientStateIndexedEXT</procedure> <procedure>gl:EnableIndexedEXT</procedure> <procedure>gl:EnableVariantClientStateEXT</procedure> <procedure>gl:EnableVertexAttribAPPLE</procedure> <procedure>gl:EnableVertexAttribArray</procedure> <procedure>gl:EnableVertexAttribArrayARB</procedure> <procedure>gl:EnableVertexAttribArrayARB</procedure> <procedure>gl:Enablei</procedure> <procedure>gl:EndConditionalRender</procedure> <procedure>gl:EndConditionalRenderNV</procedure> <procedure>gl:EndFragmentShaderATI</procedure> <procedure>gl:EndOcclusionQueryNV</procedure> <procedure>gl:EndPerfMonitorAMD</procedure> <procedure>gl:EndQuery</procedure> <procedure>gl:EndQueryARB</procedure> <procedure>gl:EndQueryIndexed</procedure> <procedure>gl:EndTransformFeedback</procedure> <procedure>gl:EndTransformFeedbackEXT</procedure> <procedure>gl:EndTransformFeedbackNV</procedure> <procedure>gl:EndVertexShaderEXT</procedure> <procedure>gl:EndVideoCaptureNV</procedure> <procedure>gl:EvalCoord1xOES</procedure> <procedure>gl:EvalCoord1xvOES</procedure> <procedure>gl:EvalCoord2xOES</procedure> <procedure>gl:EvalCoord2xvOES</procedure> <procedure>gl:EvalMapsNV</procedure> <procedure>gl:ExecuteProgramNV</procedure> <procedure>gl:ExtractComponentEXT</procedure> <procedure>gl:FeedbackBufferxOES</procedure> <procedure>gl:FenceSync</procedure> <procedure>gl:FinalCombinerInputNV</procedure> <procedure>gl:FinishAsyncSGIX</procedure> <procedure>gl:FinishFenceAPPLE</procedure> <procedure>gl:FinishFenceNV</procedure> <procedure>gl:FinishObjectAPPLE</procedure> <procedure>gl:FinishTextureSUNX</procedure> <procedure>gl:FlushMappedBufferRange</procedure> <procedure>gl:FlushMappedBufferRangeAPPLE</procedure> <procedure>gl:FlushPixelDataRangeNV</procedure> <procedure>gl:FlushRasterSGIX</procedure> <procedure>gl:FlushVertexArrayRangeAPPLE</procedure> <procedure>gl:FlushVertexArrayRangeNV</procedure> <procedure>gl:FogCoordFormatNV</procedure> <procedure>gl:FogCoordPointer</procedure> <procedure>gl:FogCoordPointerEXT</procedure> <procedure>gl:FogCoordd</procedure> <procedure>gl:FogCoorddEXT</procedure> <procedure>gl:FogCoorddv</procedure> <procedure>gl:FogCoorddvEXT</procedure> <procedure>gl:FogCoordf</procedure> <procedure>gl:FogCoordfEXT</procedure> <procedure>gl:FogCoordfv</procedure> <procedure>gl:FogCoordfvEXT</procedure> <procedure>gl:FogCoordhNV</procedure> <procedure>gl:FogCoordhvNV</procedure> <procedure>gl:FogFuncSGIS</procedure> <procedure>gl:FogxOES</procedure> <procedure>gl:FogxvOES</procedure> <procedure>gl:FragmentColorMaterialSGIX</procedure> <procedure>gl:FragmentLightModelfSGIX</procedure> <procedure>gl:FragmentLightModelfvSGIX</procedure> <procedure>gl:FragmentLightModeliSGIX</procedure> <procedure>gl:FragmentLightModelivSGIX</procedure> <procedure>gl:FragmentLightfSGIX</procedure> <procedure>gl:FragmentLightfvSGIX</procedure> <procedure>gl:FragmentLightiSGIX</procedure> <procedure>gl:FragmentLightivSGIX</procedure> <procedure>gl:FragmentMaterialfSGIX</procedure> <procedure>gl:FragmentMaterialfvSGIX</procedure> <procedure>gl:FragmentMaterialiSGIX</procedure> <procedure>gl:FragmentMaterialivSGIX</procedure> <procedure>gl:FrameTerminatorGREMEDY</procedure> <procedure>gl:FrameZoomSGIX</procedure> <procedure>gl:FramebufferDrawBufferEXT</procedure> <procedure>gl:FramebufferDrawBuffersEXT</procedure> <procedure>gl:FramebufferReadBufferEXT</procedure> <procedure>gl:FramebufferRenderbuffer</procedure> <procedure>gl:FramebufferRenderbufferEXT</procedure> <procedure>gl:FramebufferTexture1D</procedure> <procedure>gl:FramebufferTexture1DEXT</procedure> <procedure>gl:FramebufferTexture2D</procedure> <procedure>gl:FramebufferTexture2DEXT</procedure> <procedure>gl:FramebufferTexture3D</procedure> <procedure>gl:FramebufferTexture3DEXT</procedure> <procedure>gl:FramebufferTextureARB</procedure> <procedure>gl:FramebufferTextureEXT</procedure> <procedure>gl:FramebufferTextureEXT</procedure> <procedure>gl:FramebufferTextureFaceARB</procedure> <procedure>gl:FramebufferTextureFaceEXT</procedure> <procedure>gl:FramebufferTextureLayer</procedure> <procedure>gl:FramebufferTextureLayerARB</procedure> <procedure>gl:FramebufferTextureLayerEXT</procedure> <procedure>gl:FramebufferTextureLayerEXT</procedure> <procedure>gl:FramebufferTextureLayerEXT</procedure> <procedure>gl:FreeObjectBufferATI</procedure> <procedure>gl:FrustumfOES</procedure> <procedure>gl:FrustumxOES</procedure> <procedure>gl:GenAsyncMarkersSGIX</procedure> <procedure>gl:GenBuffers</procedure> <procedure>gl:GenBuffersARB</procedure> <procedure>gl:GenFencesAPPLE</procedure> <procedure>gl:GenFencesNV</procedure> <procedure>gl:GenFragmentShadersATI</procedure> <procedure>gl:GenFramebuffers</procedure> <procedure>gl:GenFramebuffersEXT</procedure> <procedure>gl:GenOcclusionQueriesNV</procedure> <procedure>gl:GenPerfMonitorsAMD</procedure> <procedure>gl:GenProgramsARB</procedure> <procedure>gl:GenProgramsNV</procedure> <procedure>gl:GenQueries</procedure> <procedure>gl:GenQueriesARB</procedure> <procedure>gl:GenRenderbuffers</procedure> <procedure>gl:GenRenderbuffersEXT</procedure> <procedure>gl:GenSamplers</procedure> <procedure>gl:GenSymbolsEXT</procedure> <procedure>gl:GenTexturesEXT</procedure> <procedure>gl:GenTransformFeedbacks</procedure> <procedure>gl:GenTransformFeedbacksNV</procedure> <procedure>gl:GenVertexArrays</procedure> <procedure>gl:GenVertexArraysAPPLE</procedure> <procedure>gl:GenVertexShadersEXT</procedure> <procedure>gl:GenerateMipmap</procedure> <procedure>gl:GenerateMipmapEXT</procedure> <procedure>gl:GenerateMultiTexMipmapEXT</procedure> <procedure>gl:GenerateTextureMipmapEXT</procedure> <procedure>gl:GetActiveAttrib</procedure> <procedure>gl:GetActiveAttribARB</procedure> <procedure>gl:GetActiveSubroutineName</procedure> <procedure>gl:GetActiveSubroutineUniformName</procedure> <procedure>gl:GetActiveSubroutineUniformiv</procedure> <procedure>gl:GetActiveUniform</procedure> <procedure>gl:GetActiveUniformARB</procedure> <procedure>gl:GetActiveUniformBlockName</procedure> <procedure>gl:GetActiveUniformBlockiv</procedure> <procedure>gl:GetActiveUniformName</procedure> <procedure>gl:GetActiveUniformsiv</procedure> <procedure>gl:GetActiveVaryingNV</procedure> <procedure>gl:GetArrayObjectfvATI</procedure> <procedure>gl:GetArrayObjectivATI</procedure> <procedure>gl:GetAttachedObjectsARB</procedure> <procedure>gl:GetAttachedShaders</procedure> <procedure>gl:GetAttribLocation</procedure> <procedure>gl:GetAttribLocationARB</procedure> <procedure>gl:GetBooleanIndexedvEXT</procedure> <procedure>gl:GetBooleanIndexedvEXT</procedure> <procedure>gl:GetBooleani_v</procedure> <procedure>gl:GetBufferParameteriv</procedure> <procedure>gl:GetBufferParameterivARB</procedure> <procedure>gl:GetBufferParameterui64vNV</procedure> <procedure>gl:GetBufferPointerv</procedure> <procedure>gl:GetBufferPointervARB</procedure> <procedure>gl:GetBufferSubData</procedure> <procedure>gl:GetBufferSubDataARB</procedure> <procedure>gl:GetClipPlanefOES</procedure> <procedure>gl:GetClipPlanexOES</procedure> <procedure>gl:GetColorTable</procedure> <procedure>gl:GetColorTableEXT</procedure> <procedure>gl:GetColorTableParameterfv</procedure> <procedure>gl:GetColorTableParameterfvEXT</procedure> <procedure>gl:GetColorTableParameterfvSGI</procedure> <procedure>gl:GetColorTableParameteriv</procedure> <procedure>gl:GetColorTableParameterivEXT</procedure> <procedure>gl:GetColorTableParameterivSGI</procedure> <procedure>gl:GetColorTableSGI</procedure> <procedure>gl:GetCombinerInputParameterfvNV</procedure> <procedure>gl:GetCombinerInputParameterivNV</procedure> <procedure>gl:GetCombinerOutputParameterfvNV</procedure> <procedure>gl:GetCombinerOutputParameterivNV</procedure> <procedure>gl:GetCombinerStageParameterfvNV</procedure> <procedure>gl:GetCompressedMultiTexImageEXT</procedure> <procedure>gl:GetCompressedTexImage</procedure> <procedure>gl:GetCompressedTexImageARB</procedure> <procedure>gl:GetCompressedTextureImageEXT</procedure> <procedure>gl:GetConvolutionFilter</procedure> <procedure>gl:GetConvolutionFilterEXT</procedure> <procedure>gl:GetConvolutionParameterfv</procedure> <procedure>gl:GetConvolutionParameterfvEXT</procedure> <procedure>gl:GetConvolutionParameteriv</procedure> <procedure>gl:GetConvolutionParameterivEXT</procedure> <procedure>gl:GetConvolutionParameterxvOES</procedure> <procedure>gl:GetDetailTexFuncSGIS</procedure> <procedure>gl:GetDoubleIndexedvEXT</procedure> <procedure>gl:GetFenceivNV</procedure> <procedure>gl:GetFinalCombinerInputParameterfvNV</procedure> <procedure>gl:GetFinalCombinerInputParameterivNV</procedure> <procedure>gl:GetFixedvOES</procedure> <procedure>gl:GetFloatIndexedvEXT</procedure> <procedure>gl:GetFogFuncSGIS</procedure> <procedure>gl:GetFragDataIndex</procedure> <procedure>gl:GetFragDataLocation</procedure> <procedure>gl:GetFragDataLocationEXT</procedure> <procedure>gl:GetFragmentLightfvSGIX</procedure> <procedure>gl:GetFragmentLightivSGIX</procedure> <procedure>gl:GetFragmentMaterialfvSGIX</procedure> <procedure>gl:GetFragmentMaterialivSGIX</procedure> <procedure>gl:GetFramebufferAttachmentParameteriv</procedure> <procedure>gl:GetFramebufferAttachmentParameterivEXT</procedure> <procedure>gl:GetFramebufferParameterivEXT</procedure> <procedure>gl:GetHandleARB</procedure> <procedure>gl:GetHistogram</procedure> <procedure>gl:GetHistogramEXT</procedure> <procedure>gl:GetHistogramParameterfv</procedure> <procedure>gl:GetHistogramParameterfvEXT</procedure> <procedure>gl:GetHistogramParameteriv</procedure> <procedure>gl:GetHistogramParameterivEXT</procedure> <procedure>gl:GetHistogramParameterxvOES</procedure> <procedure>gl:GetImageTransformParameterfvHP</procedure> <procedure>gl:GetImageTransformParameterivHP</procedure> <procedure>gl:GetInfoLogARB</procedure> <procedure>gl:GetInstrumentsSGIX</procedure> <procedure>gl:GetInteger64v</procedure> <procedure>gl:GetIntegerIndexedvEXT</procedure> <procedure>gl:GetIntegerIndexedvEXT</procedure> <procedure>gl:GetIntegerIndexedvEXT</procedure> <procedure>gl:GetIntegeri_v</procedure> <procedure>gl:GetIntegerui64i_vNV</procedure> <procedure>gl:GetIntegerui64vNV</procedure> <procedure>gl:GetInvariantBooleanvEXT</procedure> <procedure>gl:GetInvariantFloatvEXT</procedure> <procedure>gl:GetInvariantIntegervEXT</procedure> <procedure>gl:GetLightxOES</procedure> <procedure>gl:GetListParameterfvSGIX</procedure> <procedure>gl:GetListParameterivSGIX</procedure> <procedure>gl:GetLocalConstantBooleanvEXT</procedure> <procedure>gl:GetLocalConstantFloatvEXT</procedure> <procedure>gl:GetLocalConstantIntegervEXT</procedure> <procedure>gl:GetMapAttribParameterfvNV</procedure> <procedure>gl:GetMapAttribParameterivNV</procedure> <procedure>gl:GetMapControlPointsNV</procedure> <procedure>gl:GetMapParameterfvNV</procedure> <procedure>gl:GetMapParameterivNV</procedure> <procedure>gl:GetMapxvOES</procedure> <procedure>gl:GetMaterialxOES</procedure> <procedure>gl:GetMinmax</procedure> <procedure>gl:GetMinmaxEXT</procedure> <procedure>gl:GetMinmaxParameterfv</procedure> <procedure>gl:GetMinmaxParameterfvEXT</procedure> <procedure>gl:GetMinmaxParameteriv</procedure> <procedure>gl:GetMinmaxParameterivEXT</procedure> <procedure>gl:GetMultiTexEnvfvEXT</procedure> <procedure>gl:GetMultiTexEnvivEXT</procedure> <procedure>gl:GetMultiTexGendvEXT</procedure> <procedure>gl:GetMultiTexGenfvEXT</procedure> <procedure>gl:GetMultiTexGenivEXT</procedure> <procedure>gl:GetMultiTexImageEXT</procedure> <procedure>gl:GetMultiTexLevelParameterfvEXT</procedure> <procedure>gl:GetMultiTexLevelParameterivEXT</procedure> <procedure>gl:GetMultiTexParameterIivEXT</procedure> <procedure>gl:GetMultiTexParameterIuivEXT</procedure> <procedure>gl:GetMultiTexParameterfvEXT</procedure> <procedure>gl:GetMultiTexParameterivEXT</procedure> <procedure>gl:GetMultisamplefv</procedure> <procedure>gl:GetMultisamplefvNV</procedure> <procedure>gl:GetNamedBufferParameterivEXT</procedure> <procedure>gl:GetNamedBufferParameterui64vNV</procedure> <procedure>gl:GetNamedBufferPointervEXT</procedure> <procedure>gl:GetNamedBufferSubDataEXT</procedure> <procedure>gl:GetNamedFramebufferAttachmentParameterivEXT</procedure> <procedure>gl:GetNamedProgramLocalParameterIivEXT</procedure> <procedure>gl:GetNamedProgramLocalParameterIuivEXT</procedure> <procedure>gl:GetNamedProgramLocalParameterdvEXT</procedure> <procedure>gl:GetNamedProgramLocalParameterfvEXT</procedure> <procedure>gl:GetNamedProgramStringEXT</procedure> <procedure>gl:GetNamedProgramivEXT</procedure> <procedure>gl:GetNamedRenderbufferParameterivEXT</procedure> <procedure>gl:GetNamedStringARB</procedure> <procedure>gl:GetNamedStringivARB</procedure> <procedure>gl:GetObjectBufferfvATI</procedure> <procedure>gl:GetObjectBufferivATI</procedure> <procedure>gl:GetObjectParameterfvARB</procedure> <procedure>gl:GetObjectParameterivAPPLE</procedure> <procedure>gl:GetObjectParameterivARB</procedure> <procedure>gl:GetOcclusionQueryivNV</procedure> <procedure>gl:GetOcclusionQueryuivNV</procedure> <procedure>gl:GetPerfMonitorCounterDataAMD</procedure> <procedure>gl:GetPerfMonitorCounterInfoAMD</procedure> <procedure>gl:GetPerfMonitorCounterStringAMD</procedure> <procedure>gl:GetPerfMonitorCountersAMD</procedure> <procedure>gl:GetPerfMonitorGroupStringAMD</procedure> <procedure>gl:GetPerfMonitorGroupsAMD</procedure> <procedure>gl:GetPixelMapxv</procedure> <procedure>gl:GetPixelTexGenParameterfvSGIS</procedure> <procedure>gl:GetPixelTexGenParameterivSGIS</procedure> <procedure>gl:GetPointerIndexedvEXT</procedure> <procedure>gl:GetPointervEXT</procedure> <procedure>gl:GetProgramEnvParameterIivNV</procedure> <procedure>gl:GetProgramEnvParameterIuivNV</procedure> <procedure>gl:GetProgramEnvParameterdvARB</procedure> <procedure>gl:GetProgramEnvParameterfvARB</procedure> <procedure>gl:GetProgramInfoLog</procedure> <procedure>gl:GetProgramLocalParameterIivNV</procedure> <procedure>gl:GetProgramLocalParameterIuivNV</procedure> <procedure>gl:GetProgramLocalParameterdvARB</procedure> <procedure>gl:GetProgramLocalParameterfvARB</procedure> <procedure>gl:GetProgramNamedParameterdvNV</procedure> <procedure>gl:GetProgramNamedParameterfvNV</procedure> <procedure>gl:GetProgramParameterdvNV</procedure> <procedure>gl:GetProgramParameterfvNV</procedure> <procedure>gl:GetProgramStageiv</procedure> <procedure>gl:GetProgramStringARB</procedure> <procedure>gl:GetProgramStringNV</procedure> <procedure>gl:GetProgramfv</procedure> <procedure>gl:GetProgramiv</procedure> <procedure>gl:GetProgramivARB</procedure> <procedure>gl:GetProgramivNV</procedure> <procedure>gl:GetQueryIndexediv</procedure> <procedure>gl:GetQueryObjecti64v</procedure> <procedure>gl:GetQueryObjecti64vEXT</procedure> <procedure>gl:GetQueryObjectiv</procedure> <procedure>gl:GetQueryObjectivARB</procedure> <procedure>gl:GetQueryObjectui64v</procedure> <procedure>gl:GetQueryObjectui64vEXT</procedure> <procedure>gl:GetQueryObjectuiv</procedure> <procedure>gl:GetQueryObjectuivARB</procedure> <procedure>gl:GetQueryiv</procedure> <procedure>gl:GetQueryivARB</procedure> <procedure>gl:GetRenderbufferParameteriv</procedure> <procedure>gl:GetRenderbufferParameterivEXT</procedure> <procedure>gl:GetSamplerParameterIfv</procedure> <procedure>gl:GetSamplerParameterIiv</procedure> <procedure>gl:GetSamplerParameterfv</procedure> <procedure>gl:GetSamplerParameteriv</procedure> <procedure>gl:GetSeparableFilter</procedure> <procedure>gl:GetSeparableFilterEXT</procedure> <procedure>gl:GetShaderInfoLog</procedure> <procedure>gl:GetShaderSource</procedure> <procedure>gl:GetShaderSourceARB</procedure> <procedure>gl:GetShaderfv</procedure> <procedure>gl:GetShaderiv</procedure> <procedure>gl:GetSharpenTexFuncSGIS</procedure> <procedure>gl:GetStringi</procedure> <procedure>gl:GetSubroutineIndex</procedure> <procedure>gl:GetSubroutineUniformLocation</procedure> <procedure>gl:GetSynciv</procedure> <procedure>gl:GetTexBumpParameterfvATI</procedure> <procedure>gl:GetTexBumpParameterivATI</procedure> <procedure>gl:GetTexEnvxvOES</procedure> <procedure>gl:GetTexFilterFuncSGIS</procedure> <procedure>gl:GetTexGenxvOES</procedure> <procedure>gl:GetTexLevelParameterxvOES</procedure> <procedure>gl:GetTexParameterIiv</procedure> <procedure>gl:GetTexParameterIuiv</procedure> <procedure>gl:GetTexParameterPointervAPPLE</procedure> <procedure>gl:GetTexParameterxvOES</procedure> <procedure>gl:GetTextureImageEXT</procedure> <procedure>gl:GetTextureLevelParameterfvEXT</procedure> <procedure>gl:GetTextureLevelParameterivEXT</procedure> <procedure>gl:GetTextureParameterIivEXT</procedure> <procedure>gl:GetTextureParameterIuivEXT</procedure> <procedure>gl:GetTextureParameterfvEXT</procedure> <procedure>gl:GetTextureParameterivEXT</procedure> <procedure>gl:GetTrackMatrixivNV</procedure> <procedure>gl:GetTransformFeedbackVarying</procedure> <procedure>gl:GetTransformFeedbackVaryingEXT</procedure> <procedure>gl:GetTransformFeedbackVaryingNV</procedure> <procedure>gl:GetUniformBlockIndex</procedure> <procedure>gl:GetUniformBufferSizeEXT</procedure> <procedure>gl:GetUniformIndices</procedure> <procedure>gl:GetUniformLocation</procedure> <procedure>gl:GetUniformLocationARB</procedure> <procedure>gl:GetUniformOffsetEXT</procedure> <procedure>gl:GetUniformSubroutineuiv</procedure> <procedure>gl:GetUniformdv</procedure> <procedure>gl:GetUniformfv</procedure> <procedure>gl:GetUniformfvARB</procedure> <procedure>gl:GetUniformiv</procedure> <procedure>gl:GetUniformivARB</procedure> <procedure>gl:GetUniformui64vNV</procedure> <procedure>gl:GetUniformuiv</procedure> <procedure>gl:GetUniformuivEXT</procedure> <procedure>gl:GetVariantArrayObjectfvATI</procedure> <procedure>gl:GetVariantArrayObjectivATI</procedure> <procedure>gl:GetVariantBooleanvEXT</procedure> <procedure>gl:GetVariantFloatvEXT</procedure> <procedure>gl:GetVariantIntegervEXT</procedure> <procedure>gl:GetVariantPointervEXT</procedure> <procedure>gl:GetVaryinglocationNV</procedure> <procedure>gl:GetVertexAttribArrayObjectfvATI</procedure> <procedure>gl:GetVertexAttribArrayObjectivATI</procedure> <procedure>gl:GetVertexAttribIiv</procedure> <procedure>gl:GetVertexAttribIivEXT</procedure> <procedure>gl:GetVertexAttribIivEXT</procedure> <procedure>gl:GetVertexAttribIuiv</procedure> <procedure>gl:GetVertexAttribIuivEXT</procedure> <procedure>gl:GetVertexAttribIuivEXT</procedure> <procedure>gl:GetVertexAttribPointerv</procedure> <procedure>gl:GetVertexAttribPointervARB</procedure> <procedure>gl:GetVertexAttribPointervARB</procedure> <procedure>gl:GetVertexAttribPointervNV</procedure> <procedure>gl:GetVertexAttribdv</procedure> <procedure>gl:GetVertexAttribdvARB</procedure> <procedure>gl:GetVertexAttribdvARB</procedure> <procedure>gl:GetVertexAttribdvNV</procedure> <procedure>gl:GetVertexAttribfv</procedure> <procedure>gl:GetVertexAttribfvARB</procedure> <procedure>gl:GetVertexAttribfvARB</procedure> <procedure>gl:GetVertexAttribfvNV</procedure> <procedure>gl:GetVertexAttribiv</procedure> <procedure>gl:GetVertexAttribivARB</procedure> <procedure>gl:GetVertexAttribivARB</procedure> <procedure>gl:GetVertexAttribivNV</procedure> <procedure>gl:GetVideoCaptureStreamdvNV</procedure> <procedure>gl:GetVideoCaptureStreamfvNV</procedure> <procedure>gl:GetVideoCaptureStreamivNV</procedure> <procedure>gl:GetVideoCaptureivNV</procedure> <procedure>gl:GlobalAlphaFactorbSUN</procedure> <procedure>gl:GlobalAlphaFactordSUN</procedure> <procedure>gl:GlobalAlphaFactorfSUN</procedure> <procedure>gl:GlobalAlphaFactoriSUN</procedure> <procedure>gl:GlobalAlphaFactorsSUN</procedure> <procedure>gl:GlobalAlphaFactorubSUN</procedure> <procedure>gl:GlobalAlphaFactoruiSUN</procedure> <procedure>gl:GlobalAlphaFactorusSUN</procedure> <procedure>gl:HintPGI</procedure> <procedure>gl:Histogram</procedure> <procedure>gl:HistogramEXT</procedure> <procedure>gl:IglooInterfaceSGIX</procedure> <procedure>gl:ImageTransformParameterfHP</procedure> <procedure>gl:ImageTransformParameterfvHP</procedure> <procedure>gl:ImageTransformParameteriHP</procedure> <procedure>gl:ImageTransformParameterivHP</procedure> <procedure>gl:IndexFormatNV</procedure> <procedure>gl:IndexFuncEXT</procedure> <procedure>gl:IndexMaterialEXT</procedure> <procedure>gl:IndexPointerEXT</procedure> <procedure>gl:IndexxOES</procedure> <procedure>gl:IndexxvOES</procedure> <procedure>gl:InsertComponentEXT</procedure> <procedure>gl:InstrumentsBufferSGIX</procedure> <procedure>gl:IsAsyncMarkerSGIX</procedure> <procedure>gl:IsBuffer</procedure> <procedure>gl:IsBufferARB</procedure> <procedure>gl:IsBufferResidentNV</procedure> <procedure>gl:IsEnabledIndexedEXT</procedure> <procedure>gl:IsEnabledi</procedure> <procedure>gl:IsFenceAPPLE</procedure> <procedure>gl:IsFenceNV</procedure> <procedure>gl:IsFramebuffer</procedure> <procedure>gl:IsFramebufferEXT</procedure> <procedure>gl:IsNamedBufferResidentNV</procedure> <procedure>gl:IsNamedStringARB</procedure> <procedure>gl:IsObjectBufferATI</procedure> <procedure>gl:IsOcclusionQueryNV</procedure> <procedure>gl:IsProgram</procedure> <procedure>gl:IsProgramARB</procedure> <procedure>gl:IsProgramNV</procedure> <procedure>gl:IsQuery</procedure> <procedure>gl:IsQueryARB</procedure> <procedure>gl:IsRenderbuffer</procedure> <procedure>gl:IsRenderbufferEXT</procedure> <procedure>gl:IsSampler</procedure> <procedure>gl:IsShader</procedure> <procedure>gl:IsSync</procedure> <procedure>gl:IsTextureEXT</procedure> <procedure>gl:IsTransformFeedback</procedure> <procedure>gl:IsTransformFeedbackNV</procedure> <procedure>gl:IsVariantEnabledEXT</procedure> <procedure>gl:IsVertexArray</procedure> <procedure>gl:IsVertexArrayAPPLE</procedure> <procedure>gl:IsVertexAttribEnabledAPPLE</procedure> <procedure>gl:LightEnviSGIX</procedure> <procedure>gl:LightModelxOES</procedure> <procedure>gl:LightModelxvOES</procedure> <procedure>gl:LightxOES</procedure> <procedure>gl:LightxvOES</procedure> <procedure>gl:LineWidthxOES</procedure> <procedure>gl:LinkProgram</procedure> <procedure>gl:LinkProgramARB</procedure> <procedure>gl:ListParameterfSGIX</procedure> <procedure>gl:ListParameterfvSGIX</procedure> <procedure>gl:ListParameteriSGIX</procedure> <procedure>gl:ListParameterivSGIX</procedure> <procedure>gl:LoadIdentityDeformationMapSGIX</procedure> <procedure>gl:LoadMatrixxOES</procedure> <procedure>gl:LoadProgramNV</procedure> <procedure>gl:LoadTransposeMatrixd</procedure> <procedure>gl:LoadTransposeMatrixdARB</procedure> <procedure>gl:LoadTransposeMatrixf</procedure> <procedure>gl:LoadTransposeMatrixfARB</procedure> <procedure>gl:LoadTransposeMatrixxOES</procedure> <procedure>gl:LockArraysEXT</procedure> <procedure>gl:MakeBufferNonResidentNV</procedure> <procedure>gl:MakeBufferResidentNV</procedure> <procedure>gl:MakeNamedBufferNonResidentNV</procedure> <procedure>gl:MakeNamedBufferResidentNV</procedure> <procedure>gl:Map1xOES</procedure> <procedure>gl:Map2xOES</procedure> <procedure>gl:MapBuffer</procedure> <procedure>gl:MapBufferARB</procedure> <procedure>gl:MapBufferRange</procedure> <procedure>gl:MapControlPointsNV</procedure> <procedure>gl:MapGrid1xOES</procedure> <procedure>gl:MapGrid2xOES</procedure> <procedure>gl:MapNamedBufferEXT</procedure> <procedure>gl:MapObjectBufferATI</procedure> <procedure>gl:MapParameterfvNV</procedure> <procedure>gl:MapParameterivNV</procedure> <procedure>gl:MapVertexAttrib1dAPPLE</procedure> <procedure>gl:MapVertexAttrib1fAPPLE</procedure> <procedure>gl:MapVertexAttrib2dAPPLE</procedure> <procedure>gl:MapVertexAttrib2fAPPLE</procedure> <procedure>gl:MaterialxOES</procedure> <procedure>gl:MaterialxvOES</procedure> <procedure>gl:MatrixFrustumEXT</procedure> <procedure>gl:MatrixIndexPointerARB</procedure> <procedure>gl:MatrixIndexubvARB</procedure> <procedure>gl:MatrixIndexuivARB</procedure> <procedure>gl:MatrixIndexusvARB</procedure> <procedure>gl:MatrixLoadIdentityEXT</procedure> <procedure>gl:MatrixLoadTransposedEXT</procedure> <procedure>gl:MatrixLoadTransposefEXT</procedure> <procedure>gl:MatrixLoaddEXT</procedure> <procedure>gl:MatrixLoadfEXT</procedure> <procedure>gl:MatrixMultTransposedEXT</procedure> <procedure>gl:MatrixMultTransposefEXT</procedure> <procedure>gl:MatrixMultdEXT</procedure> <procedure>gl:MatrixMultfEXT</procedure> <procedure>gl:MatrixOrthoEXT</procedure> <procedure>gl:MatrixPopEXT</procedure> <procedure>gl:MatrixPushEXT</procedure> <procedure>gl:MatrixRotatedEXT</procedure> <procedure>gl:MatrixRotatefEXT</procedure> <procedure>gl:MatrixScaledEXT</procedure> <procedure>gl:MatrixScalefEXT</procedure> <procedure>gl:MatrixTranslatedEXT</procedure> <procedure>gl:MatrixTranslatefEXT</procedure> <procedure>gl:MinSampleShading</procedure> <procedure>gl:Minmax</procedure> <procedure>gl:MinmaxEXT</procedure> <procedure>gl:MultMatrixxOES</procedure> <procedure>gl:MultTransposeMatrixd</procedure> <procedure>gl:MultTransposeMatrixdARB</procedure> <procedure>gl:MultTransposeMatrixf</procedure> <procedure>gl:MultTransposeMatrixfARB</procedure> <procedure>gl:MultTransposeMatrixxOES</procedure> <procedure>gl:MultiDrawArrays</procedure> <procedure>gl:MultiDrawArraysEXT</procedure> <procedure>gl:MultiDrawElementArrayAPPLE</procedure> <procedure>gl:MultiDrawElements</procedure> <procedure>gl:MultiDrawElementsBaseVertex</procedure> <procedure>gl:MultiDrawElementsEXT</procedure> <procedure>gl:MultiDrawRangeElementArrayAPPLE</procedure> <procedure>gl:MultiModeDrawArraysIBM</procedure> <procedure>gl:MultiModeDrawElementsIBM</procedure> <procedure>gl:MultiTexBufferEXT</procedure> <procedure>gl:MultiTexCoord1bOES</procedure> <procedure>gl:MultiTexCoord1bvOES</procedure> <procedure>gl:MultiTexCoord1d</procedure> <procedure>gl:MultiTexCoord1dARB</procedure> <procedure>gl:MultiTexCoord1dv</procedure> <procedure>gl:MultiTexCoord1dvARB</procedure> <procedure>gl:MultiTexCoord1f</procedure> <procedure>gl:MultiTexCoord1fARB</procedure> <procedure>gl:MultiTexCoord1fv</procedure> <procedure>gl:MultiTexCoord1fvARB</procedure> <procedure>gl:MultiTexCoord1hNV</procedure> <procedure>gl:MultiTexCoord1hvNV</procedure> <procedure>gl:MultiTexCoord1i</procedure> <procedure>gl:MultiTexCoord1iARB</procedure> <procedure>gl:MultiTexCoord1iv</procedure> <procedure>gl:MultiTexCoord1ivARB</procedure> <procedure>gl:MultiTexCoord1s</procedure> <procedure>gl:MultiTexCoord1sARB</procedure> <procedure>gl:MultiTexCoord1sv</procedure> <procedure>gl:MultiTexCoord1svARB</procedure> <procedure>gl:MultiTexCoord1xOES</procedure> <procedure>gl:MultiTexCoord1xvOES</procedure> <procedure>gl:MultiTexCoord2bOES</procedure> <procedure>gl:MultiTexCoord2bvOES</procedure> <procedure>gl:MultiTexCoord2d</procedure> <procedure>gl:MultiTexCoord2dARB</procedure> <procedure>gl:MultiTexCoord2dv</procedure> <procedure>gl:MultiTexCoord2dvARB</procedure> <procedure>gl:MultiTexCoord2f</procedure> <procedure>gl:MultiTexCoord2fARB</procedure> <procedure>gl:MultiTexCoord2fv</procedure> <procedure>gl:MultiTexCoord2fvARB</procedure> <procedure>gl:MultiTexCoord2hNV</procedure> <procedure>gl:MultiTexCoord2hvNV</procedure> <procedure>gl:MultiTexCoord2i</procedure> <procedure>gl:MultiTexCoord2iARB</procedure> <procedure>gl:MultiTexCoord2iv</procedure> <procedure>gl:MultiTexCoord2ivARB</procedure> <procedure>gl:MultiTexCoord2s</procedure> <procedure>gl:MultiTexCoord2sARB</procedure> <procedure>gl:MultiTexCoord2sv</procedure> <procedure>gl:MultiTexCoord2svARB</procedure> <procedure>gl:MultiTexCoord2xOES</procedure> <procedure>gl:MultiTexCoord2xvOES</procedure> <procedure>gl:MultiTexCoord3bOES</procedure> <procedure>gl:MultiTexCoord3bvOES</procedure> <procedure>gl:MultiTexCoord3d</procedure> <procedure>gl:MultiTexCoord3dARB</procedure> <procedure>gl:MultiTexCoord3dv</procedure> <procedure>gl:MultiTexCoord3dvARB</procedure> <procedure>gl:MultiTexCoord3f</procedure> <procedure>gl:MultiTexCoord3fARB</procedure> <procedure>gl:MultiTexCoord3fv</procedure> <procedure>gl:MultiTexCoord3fvARB</procedure> <procedure>gl:MultiTexCoord3hNV</procedure> <procedure>gl:MultiTexCoord3hvNV</procedure> <procedure>gl:MultiTexCoord3i</procedure> <procedure>gl:MultiTexCoord3iARB</procedure> <procedure>gl:MultiTexCoord3iv</procedure> <procedure>gl:MultiTexCoord3ivARB</procedure> <procedure>gl:MultiTexCoord3s</procedure> <procedure>gl:MultiTexCoord3sARB</procedure> <procedure>gl:MultiTexCoord3sv</procedure> <procedure>gl:MultiTexCoord3svARB</procedure> <procedure>gl:MultiTexCoord3xOES</procedure> <procedure>gl:MultiTexCoord3xvOES</procedure> <procedure>gl:MultiTexCoord4bOES</procedure> <procedure>gl:MultiTexCoord4bvOES</procedure> <procedure>gl:MultiTexCoord4d</procedure> <procedure>gl:MultiTexCoord4dARB</procedure> <procedure>gl:MultiTexCoord4dv</procedure> <procedure>gl:MultiTexCoord4dvARB</procedure> <procedure>gl:MultiTexCoord4f</procedure> <procedure>gl:MultiTexCoord4fARB</procedure> <procedure>gl:MultiTexCoord4fv</procedure> <procedure>gl:MultiTexCoord4fvARB</procedure> <procedure>gl:MultiTexCoord4hNV</procedure> <procedure>gl:MultiTexCoord4hvNV</procedure> <procedure>gl:MultiTexCoord4i</procedure> <procedure>gl:MultiTexCoord4iARB</procedure> <procedure>gl:MultiTexCoord4iv</procedure> <procedure>gl:MultiTexCoord4ivARB</procedure> <procedure>gl:MultiTexCoord4s</procedure> <procedure>gl:MultiTexCoord4sARB</procedure> <procedure>gl:MultiTexCoord4sv</procedure> <procedure>gl:MultiTexCoord4svARB</procedure> <procedure>gl:MultiTexCoord4xOES</procedure> <procedure>gl:MultiTexCoord4xvOES</procedure> <procedure>gl:MultiTexCoordP1ui</procedure> <procedure>gl:MultiTexCoordP1uiv</procedure> <procedure>gl:MultiTexCoordP2ui</procedure> <procedure>gl:MultiTexCoordP2uiv</procedure> <procedure>gl:MultiTexCoordP3ui</procedure> <procedure>gl:MultiTexCoordP3uiv</procedure> <procedure>gl:MultiTexCoordP4ui</procedure> <procedure>gl:MultiTexCoordP4uiv</procedure> <procedure>gl:MultiTexCoordPointerEXT</procedure> <procedure>gl:MultiTexEnvfEXT</procedure> <procedure>gl:MultiTexEnvfvEXT</procedure> <procedure>gl:MultiTexEnviEXT</procedure> <procedure>gl:MultiTexEnvivEXT</procedure> <procedure>gl:MultiTexGendEXT</procedure> <procedure>gl:MultiTexGendvEXT</procedure> <procedure>gl:MultiTexGenfEXT</procedure> <procedure>gl:MultiTexGenfvEXT</procedure> <procedure>gl:MultiTexGeniEXT</procedure> <procedure>gl:MultiTexGenivEXT</procedure> <procedure>gl:MultiTexImage1DEXT</procedure> <procedure>gl:MultiTexImage2DEXT</procedure> <procedure>gl:MultiTexImage3DEXT</procedure> <procedure>gl:MultiTexParameterIivEXT</procedure> <procedure>gl:MultiTexParameterIuivEXT</procedure> <procedure>gl:MultiTexParameterfEXT</procedure> <procedure>gl:MultiTexParameterfvEXT</procedure> <procedure>gl:MultiTexParameteriEXT</procedure> <procedure>gl:MultiTexParameterivEXT</procedure> <procedure>gl:MultiTexRenderbufferEXT</procedure> <procedure>gl:MultiTexSubImage1DEXT</procedure> <procedure>gl:MultiTexSubImage2DEXT</procedure> <procedure>gl:MultiTexSubImage3DEXT</procedure> <procedure>gl:NamedBufferDataEXT</procedure> <procedure>gl:NamedBufferSubDataEXT</procedure> <procedure>gl:NamedFramebufferRenderbufferEXT</procedure> <procedure>gl:NamedFramebufferTexture1DEXT</procedure> <procedure>gl:NamedFramebufferTexture2DEXT</procedure> <procedure>gl:NamedFramebufferTexture3DEXT</procedure> <procedure>gl:NamedFramebufferTextureEXT</procedure> <procedure>gl:NamedFramebufferTextureFaceEXT</procedure> <procedure>gl:NamedFramebufferTextureLayerEXT</procedure> <procedure>gl:NamedProgramLocalParameter4dEXT</procedure> <procedure>gl:NamedProgramLocalParameter4dvEXT</procedure> <procedure>gl:NamedProgramLocalParameter4fEXT</procedure> <procedure>gl:NamedProgramLocalParameter4fvEXT</procedure> <procedure>gl:NamedProgramLocalParameterI4iEXT</procedure> <procedure>gl:NamedProgramLocalParameterI4ivEXT</procedure> <procedure>gl:NamedProgramLocalParameterI4uiEXT</procedure> <procedure>gl:NamedProgramLocalParameterI4uivEXT</procedure> <procedure>gl:NamedProgramLocalParameters4fvEXT</procedure> <procedure>gl:NamedProgramLocalParametersI4ivEXT</procedure> <procedure>gl:NamedProgramLocalParametersI4uivEXT</procedure> <procedure>gl:NamedProgramStringEXT</procedure> <procedure>gl:NamedRenderbufferStorageEXT</procedure> <procedure>gl:NamedRenderbufferStorageMultisampleCoverageEXT</procedure> <procedure>gl:NamedRenderbufferStorageMultisampleEXT</procedure> <procedure>gl:NamedStringARB</procedure> <procedure>gl:NewObjectBufferATI</procedure> <procedure>gl:Normal3fVertex3fSUN</procedure> <procedure>gl:Normal3fVertex3fvSUN</procedure> <procedure>gl:Normal3hNV</procedure> <procedure>gl:Normal3hvNV</procedure> <procedure>gl:Normal3xOES</procedure> <procedure>gl:Normal3xvOES</procedure> <procedure>gl:NormalFormatNV</procedure> <procedure>gl:NormalP3ui</procedure> <procedure>gl:NormalP3uiv</procedure> <procedure>gl:NormalPointerEXT</procedure> <procedure>gl:NormalPointervINTEL</procedure> <procedure>gl:NormalStream3bATI</procedure> <procedure>gl:NormalStream3bvATI</procedure> <procedure>gl:NormalStream3dATI</procedure> <procedure>gl:NormalStream3dvATI</procedure> <procedure>gl:NormalStream3fATI</procedure> <procedure>gl:NormalStream3fvATI</procedure> <procedure>gl:NormalStream3iATI</procedure> <procedure>gl:NormalStream3ivATI</procedure> <procedure>gl:NormalStream3sATI</procedure> <procedure>gl:NormalStream3svATI</procedure> <procedure>gl:ObjectPurgeableAPPLE</procedure> <procedure>gl:ObjectUnpurgeableAPPLE</procedure> <procedure>gl:OrthofOES</procedure> <procedure>gl:OrthoxOES</procedure> <procedure>gl:PNTrianglesfATI</procedure> <procedure>gl:PNTrianglesiATI</procedure> <procedure>gl:PassTexCoordATI</procedure> <procedure>gl:PassThroughxOES</procedure> <procedure>gl:PatchParameterfv</procedure> <procedure>gl:PatchParameteri</procedure> <procedure>gl:PauseTransformFeedback</procedure> <procedure>gl:PauseTransformFeedbackNV</procedure> <procedure>gl:PixelDataRangeNV</procedure> <procedure>gl:PixelMapx</procedure> <procedure>gl:PixelStorex</procedure> <procedure>gl:PixelTexGenParameterfSGIS</procedure> <procedure>gl:PixelTexGenParameterfvSGIS</procedure> <procedure>gl:PixelTexGenParameteriSGIS</procedure> <procedure>gl:PixelTexGenParameterivSGIS</procedure> <procedure>gl:PixelTexGenSGIX</procedure> <procedure>gl:PixelTransferxOES</procedure> <procedure>gl:PixelTransformParameterfEXT</procedure> <procedure>gl:PixelTransformParameterfvEXT</procedure> <procedure>gl:PixelTransformParameteriEXT</procedure> <procedure>gl:PixelTransformParameterivEXT</procedure> <procedure>gl:PixelZoomxOES</procedure> <procedure>gl:PointParameterf</procedure> <procedure>gl:PointParameterfARB</procedure> <procedure>gl:PointParameterfEXT</procedure> <procedure>gl:PointParameterfSGIS</procedure> <procedure>gl:PointParameterfv</procedure> <procedure>gl:PointParameterfvARB</procedure> <procedure>gl:PointParameterfvEXT</procedure> <procedure>gl:PointParameterfvSGIS</procedure> <procedure>gl:PointParameteri</procedure> <procedure>gl:PointParameteriNV</procedure> <procedure>gl:PointParameteriv</procedure> <procedure>gl:PointParameterivNV</procedure> <procedure>gl:PointSizexOES</procedure> <procedure>gl:PollAsyncSGIX</procedure> <procedure>gl:PollInstrumentsSGIX</procedure> <procedure>gl:PolygonOffsetEXT</procedure> <procedure>gl:PolygonOffsetxOES</procedure> <procedure>gl:PrimitiveRestartIndex</procedure> <procedure>gl:PrimitiveRestartIndexNV</procedure> <procedure>gl:PrimitiveRestartNV</procedure> <procedure>gl:PrioritizeTexturesEXT</procedure> <procedure>gl:PrioritizeTexturesxOES</procedure> <procedure>gl:ProgramBufferParametersIivNV</procedure> <procedure>gl:ProgramBufferParametersIuivNV</procedure> <procedure>gl:ProgramBufferParametersfvNV</procedure> <procedure>gl:ProgramEnvParameter4dARB</procedure> <procedure>gl:ProgramEnvParameter4dvARB</procedure> <procedure>gl:ProgramEnvParameter4fARB</procedure> <procedure>gl:ProgramEnvParameter4fvARB</procedure> <procedure>gl:ProgramEnvParameterI4iNV</procedure> <procedure>gl:ProgramEnvParameterI4ivNV</procedure> <procedure>gl:ProgramEnvParameterI4uiNV</procedure> <procedure>gl:ProgramEnvParameterI4uivNV</procedure> <procedure>gl:ProgramEnvParameters4fvEXT</procedure> <procedure>gl:ProgramEnvParametersI4ivNV</procedure> <procedure>gl:ProgramEnvParametersI4uivNV</procedure> <procedure>gl:ProgramLocalParameter4dARB</procedure> <procedure>gl:ProgramLocalParameter4dvARB</procedure> <procedure>gl:ProgramLocalParameter4fARB</procedure> <procedure>gl:ProgramLocalParameter4fvARB</procedure> <procedure>gl:ProgramLocalParameterI4iNV</procedure> <procedure>gl:ProgramLocalParameterI4ivNV</procedure> <procedure>gl:ProgramLocalParameterI4uiNV</procedure> <procedure>gl:ProgramLocalParameterI4uivNV</procedure> <procedure>gl:ProgramLocalParameters4fvEXT</procedure> <procedure>gl:ProgramLocalParametersI4ivNV</procedure> <procedure>gl:ProgramLocalParametersI4uivNV</procedure> <procedure>gl:ProgramNamedParameter4dNV</procedure> <procedure>gl:ProgramNamedParameter4dvNV</procedure> <procedure>gl:ProgramNamedParameter4fNV</procedure> <procedure>gl:ProgramNamedParameter4fvNV</procedure> <procedure>gl:ProgramParameter4dNV</procedure> <procedure>gl:ProgramParameter4dvNV</procedure> <procedure>gl:ProgramParameter4fNV</procedure> <procedure>gl:ProgramParameter4fvNV</procedure> <procedure>gl:ProgramParameteriARB</procedure> <procedure>gl:ProgramParameteriEXT</procedure> <procedure>gl:ProgramParameters4dvNV</procedure> <procedure>gl:ProgramParameters4fvNV</procedure> <procedure>gl:ProgramStringARB</procedure> <procedure>gl:ProgramUniform1dEXT</procedure> <procedure>gl:ProgramUniform1dvEXT</procedure> <procedure>gl:ProgramUniform1fEXT</procedure> <procedure>gl:ProgramUniform1fvEXT</procedure> <procedure>gl:ProgramUniform1iEXT</procedure> <procedure>gl:ProgramUniform1ivEXT</procedure> <procedure>gl:ProgramUniform1uiEXT</procedure> <procedure>gl:ProgramUniform1uivEXT</procedure> <procedure>gl:ProgramUniform2dEXT</procedure> <procedure>gl:ProgramUniform2dvEXT</procedure> <procedure>gl:ProgramUniform2fEXT</procedure> <procedure>gl:ProgramUniform2fvEXT</procedure> <procedure>gl:ProgramUniform2iEXT</procedure> <procedure>gl:ProgramUniform2ivEXT</procedure> <procedure>gl:ProgramUniform2uiEXT</procedure> <procedure>gl:ProgramUniform2uivEXT</procedure> <procedure>gl:ProgramUniform3dEXT</procedure> <procedure>gl:ProgramUniform3dvEXT</procedure> <procedure>gl:ProgramUniform3fEXT</procedure> <procedure>gl:ProgramUniform3fvEXT</procedure> <procedure>gl:ProgramUniform3iEXT</procedure> <procedure>gl:ProgramUniform3ivEXT</procedure> <procedure>gl:ProgramUniform3uiEXT</procedure> <procedure>gl:ProgramUniform3uivEXT</procedure> <procedure>gl:ProgramUniform4dEXT</procedure> <procedure>gl:ProgramUniform4dvEXT</procedure> <procedure>gl:ProgramUniform4fEXT</procedure> <procedure>gl:ProgramUniform4fvEXT</procedure> <procedure>gl:ProgramUniform4iEXT</procedure> <procedure>gl:ProgramUniform4ivEXT</procedure> <procedure>gl:ProgramUniform4uiEXT</procedure> <procedure>gl:ProgramUniform4uivEXT</procedure> <procedure>gl:ProgramUniformMatrix2dvEXT</procedure> <procedure>gl:ProgramUniformMatrix2fvEXT</procedure> <procedure>gl:ProgramUniformMatrix2x3dvEXT</procedure> <procedure>gl:ProgramUniformMatrix2x3fvEXT</procedure> <procedure>gl:ProgramUniformMatrix2x4dvEXT</procedure> <procedure>gl:ProgramUniformMatrix2x4fvEXT</procedure> <procedure>gl:ProgramUniformMatrix3dvEXT</procedure> <procedure>gl:ProgramUniformMatrix3fvEXT</procedure> <procedure>gl:ProgramUniformMatrix3x2dvEXT</procedure> <procedure>gl:ProgramUniformMatrix3x2fvEXT</procedure> <procedure>gl:ProgramUniformMatrix3x4dvEXT</procedure> <procedure>gl:ProgramUniformMatrix3x4fvEXT</procedure> <procedure>gl:ProgramUniformMatrix4dvEXT</procedure> <procedure>gl:ProgramUniformMatrix4fvEXT</procedure> <procedure>gl:ProgramUniformMatrix4x2dvEXT</procedure> <procedure>gl:ProgramUniformMatrix4x2fvEXT</procedure> <procedure>gl:ProgramUniformMatrix4x3dvEXT</procedure> <procedure>gl:ProgramUniformMatrix4x3fvEXT</procedure> <procedure>gl:ProgramUniformui64NV</procedure> <procedure>gl:ProgramUniformui64vNV</procedure> <procedure>gl:ProgramVertexLimitNV</procedure> <procedure>gl:ProvokingVertex</procedure> <procedure>gl:ProvokingVertexEXT</procedure> <procedure>gl:PushClientAttribDefaultEXT</procedure> <procedure>gl:QueryCounter</procedure> <procedure>gl:QueryMatrixxOES</procedure> <procedure>gl:RasterPos2xOES</procedure> <procedure>gl:RasterPos2xvOES</procedure> <procedure>gl:RasterPos3xOES</procedure> <procedure>gl:RasterPos3xvOES</procedure> <procedure>gl:RasterPos4xOES</procedure> <procedure>gl:RasterPos4xvOES</procedure> <procedure>gl:ReadInstrumentsSGIX</procedure> <procedure>gl:RectxOES</procedure> <procedure>gl:RectxvOES</procedure> <procedure>gl:ReferencePlaneSGIX</procedure> <procedure>gl:RenderbufferStorage</procedure> <procedure>gl:RenderbufferStorageEXT</procedure> <procedure>gl:RenderbufferStorageMultisample</procedure> <procedure>gl:RenderbufferStorageMultisampleEXT</procedure> <procedure>gl:RenderbufferStorageMultsampleCoverageNV</procedure> <procedure>gl:ReplacementCodePointerSUN</procedure> <procedure>gl:ReplacementCodeubSUN</procedure> <procedure>gl:ReplacementCodeubvSUN</procedure> <procedure>gl:ReplacementCodeuiColor3fVertex3fSUN</procedure> <procedure>gl:ReplacementCodeuiColor3fVertex3fvSUN</procedure> <procedure>gl:ReplacementCodeuiColor4fNormal3fVertex3fSUN</procedure> <procedure>gl:ReplacementCodeuiColor4fNormal3fVertex3fvSUN</procedure> <procedure>gl:ReplacementCodeuiColor4ubVertex3fSUN</procedure> <procedure>gl:ReplacementCodeuiColor4ubVertex3fvSUN</procedure> <procedure>gl:ReplacementCodeuiNormal3fVertex3fSUN</procedure> <procedure>gl:ReplacementCodeuiNormal3fVertex3fvSUN</procedure> <procedure>gl:ReplacementCodeuiSUN</procedure> <procedure>gl:ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN</procedure> <procedure>gl:ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN</procedure> <procedure>gl:ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN</procedure> <procedure>gl:ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN</procedure> <procedure>gl:ReplacementCodeuiTexCoord2fVertex3fSUN</procedure> <procedure>gl:ReplacementCodeuiTexCoord2fVertex3fvSUN</procedure> <procedure>gl:ReplacementCodeuiVertex3fSUN</procedure> <procedure>gl:ReplacementCodeuiVertex3fvSUN</procedure> <procedure>gl:ReplacementCodeuivSUN</procedure> <procedure>gl:ReplacementCodeusSUN</procedure> <procedure>gl:ReplacementCodeusvSUN</procedure> <procedure>gl:RequestResidentProgramsNV</procedure> <procedure>gl:ResetHistogram</procedure> <procedure>gl:ResetHistogramEXT</procedure> <procedure>gl:ResetMinmax</procedure> <procedure>gl:ResetMinmaxEXT</procedure> <procedure>gl:ResizeBuffersMESA</procedure> <procedure>gl:ResumeTransformFeedback</procedure> <procedure>gl:ResumeTransformFeedbackNV</procedure> <procedure>gl:RotatexOES</procedure> <procedure>gl:SampleCoverage</procedure> <procedure>gl:SampleCoverageARB</procedure> <procedure>gl:SampleCoverageOES</procedure> <procedure>gl:SampleMapATI</procedure> <procedure>gl:SampleMaskEXT</procedure> <procedure>gl:SampleMaskIndexedNV</procedure> <procedure>gl:SampleMaskSGIS</procedure> <procedure>gl:SampleMaski</procedure> <procedure>gl:SamplePatternEXT</procedure> <procedure>gl:SamplePatternSGIS</procedure> <procedure>gl:SamplerParameterIiv</procedure> <procedure>gl:SamplerParameterIuiv</procedure> <procedure>gl:SamplerParameterf</procedure> <procedure>gl:SamplerParameterfv</procedure> <procedure>gl:SamplerParameteri</procedure> <procedure>gl:SamplerParameteriv</procedure> <procedure>gl:ScalexOES</procedure> <procedure>gl:SecondaryColor3b</procedure> <procedure>gl:SecondaryColor3bEXT</procedure> <procedure>gl:SecondaryColor3bv</procedure> <procedure>gl:SecondaryColor3bvEXT</procedure> <procedure>gl:SecondaryColor3d</procedure> <procedure>gl:SecondaryColor3dEXT</procedure> <procedure>gl:SecondaryColor3dv</procedure> <procedure>gl:SecondaryColor3dvEXT</procedure> <procedure>gl:SecondaryColor3f</procedure> <procedure>gl:SecondaryColor3fEXT</procedure> <procedure>gl:SecondaryColor3fv</procedure> <procedure>gl:SecondaryColor3fvEXT</procedure> <procedure>gl:SecondaryColor3hNV</procedure> <procedure>gl:SecondaryColor3hvNV</procedure> <procedure>gl:SecondaryColor3i</procedure> <procedure>gl:SecondaryColor3iEXT</procedure> <procedure>gl:SecondaryColor3iv</procedure> <procedure>gl:SecondaryColor3ivEXT</procedure> <procedure>gl:SecondaryColor3s</procedure> <procedure>gl:SecondaryColor3sEXT</procedure> <procedure>gl:SecondaryColor3sv</procedure> <procedure>gl:SecondaryColor3svEXT</procedure> <procedure>gl:SecondaryColor3ub</procedure> <procedure>gl:SecondaryColor3ubEXT</procedure> <procedure>gl:SecondaryColor3ubv</procedure> <procedure>gl:SecondaryColor3ubvEXT</procedure> <procedure>gl:SecondaryColor3ui</procedure> <procedure>gl:SecondaryColor3uiEXT</procedure> <procedure>gl:SecondaryColor3uiv</procedure> <procedure>gl:SecondaryColor3uivEXT</procedure> <procedure>gl:SecondaryColor3us</procedure> <procedure>gl:SecondaryColor3usEXT</procedure> <procedure>gl:SecondaryColor3usv</procedure> <procedure>gl:SecondaryColor3usvEXT</procedure> <procedure>gl:SecondaryColorFormatNV</procedure> <procedure>gl:SecondaryColorP3ui</procedure> <procedure>gl:SecondaryColorP3uiv</procedure> <procedure>gl:SecondaryColorPointer</procedure> <procedure>gl:SecondaryColorPointerEXT</procedure> <procedure>gl:SelectPerfMonitorCountersAMD</procedure> <procedure>gl:SeparableFilter2D</procedure> <procedure>gl:SeparableFilter2DEXT</procedure> <procedure>gl:SetFenceAPPLE</procedure> <procedure>gl:SetFenceNV</procedure> <procedure>gl:SetFragmentShaderConstantATI</procedure> <procedure>gl:SetInvariantEXT</procedure> <procedure>gl:SetLocalConstantEXT</procedure> <procedure>gl:ShaderOp1EXT</procedure> <procedure>gl:ShaderOp2EXT</procedure> <procedure>gl:ShaderOp3EXT</procedure> <procedure>gl:ShaderSource</procedure> <procedure>gl:ShaderSourceARB</procedure> <procedure>gl:SharpenTexFuncSGIS</procedure> <procedure>gl:SpriteParameterfSGIX</procedure> <procedure>gl:SpriteParameterfvSGIX</procedure> <procedure>gl:SpriteParameteriSGIX</procedure> <procedure>gl:SpriteParameterivSGIX</procedure> <procedure>gl:StartInstrumentsSGIX</procedure> <procedure>gl:StencilClearTagEXT</procedure> <procedure>gl:StencilFuncSeparate</procedure> <procedure>gl:StencilOpSeparate</procedure> <procedure>gl:StopInstrumentsSGIX</procedure> <procedure>gl:StringMarkerGREMEDY</procedure> <procedure>gl:SwizzleEXT</procedure> <procedure>gl:TagSampleBufferSGIX</procedure> <procedure>gl:Tangent3bEXT</procedure> <procedure>gl:Tangent3bvEXT</procedure> <procedure>gl:Tangent3dEXT</procedure> <procedure>gl:Tangent3dvEXT</procedure> <procedure>gl:Tangent3fEXT</procedure> <procedure>gl:Tangent3fvEXT</procedure> <procedure>gl:Tangent3iEXT</procedure> <procedure>gl:Tangent3ivEXT</procedure> <procedure>gl:Tangent3sEXT</procedure> <procedure>gl:Tangent3svEXT</procedure> <procedure>gl:TangentPointerEXT</procedure> <procedure>gl:TbufferMask3DFX</procedure> <procedure>gl:TessellationFactorAMD</procedure> <procedure>gl:TessellationModeAMD</procedure> <procedure>gl:TestFenceAPPLE</procedure> <procedure>gl:TestFenceNV</procedure> <procedure>gl:TestObjectAPPLE</procedure> <procedure>gl:TexBuffer</procedure> <procedure>gl:TexBufferARB</procedure> <procedure>gl:TexBufferEXT</procedure> <procedure>gl:TexBumpParameterfvATI</procedure> <procedure>gl:TexBumpParameterivATI</procedure> <procedure>gl:TexCoord1bOES</procedure> <procedure>gl:TexCoord1bvOES</procedure> <procedure>gl:TexCoord1hNV</procedure> <procedure>gl:TexCoord1hvNV</procedure> <procedure>gl:TexCoord1xOES</procedure> <procedure>gl:TexCoord1xvOES</procedure> <procedure>gl:TexCoord2bOES</procedure> <procedure>gl:TexCoord2bvOES</procedure> <procedure>gl:TexCoord2fColor3fVertex3fSUN</procedure> <procedure>gl:TexCoord2fColor3fVertex3fvSUN</procedure> <procedure>gl:TexCoord2fColor4fNormal3fVertex3fSUN</procedure> <procedure>gl:TexCoord2fColor4fNormal3fVertex3fvSUN</procedure> <procedure>gl:TexCoord2fColor4ubVertex3fSUN</procedure> <procedure>gl:TexCoord2fColor4ubVertex3fvSUN</procedure> <procedure>gl:TexCoord2fNormal3fVertex3fSUN</procedure> <procedure>gl:TexCoord2fNormal3fVertex3fvSUN</procedure> <procedure>gl:TexCoord2fVertex3fSUN</procedure> <procedure>gl:TexCoord2fVertex3fvSUN</procedure> <procedure>gl:TexCoord2hNV</procedure> <procedure>gl:TexCoord2hvNV</procedure> <procedure>gl:TexCoord2xOES</procedure> <procedure>gl:TexCoord2xvOES</procedure> <procedure>gl:TexCoord3bOES</procedure> <procedure>gl:TexCoord3bvOES</procedure> <procedure>gl:TexCoord3hNV</procedure> <procedure>gl:TexCoord3hvNV</procedure> <procedure>gl:TexCoord3xOES</procedure> <procedure>gl:TexCoord3xvOES</procedure> <procedure>gl:TexCoord4bOES</procedure> <procedure>gl:TexCoord4bvOES</procedure> <procedure>gl:TexCoord4fColor4fNormal3fVertex4fSUN</procedure> <procedure>gl:TexCoord4fColor4fNormal3fVertex4fvSUN</procedure> <procedure>gl:TexCoord4fVertex4fSUN</procedure> <procedure>gl:TexCoord4fVertex4fvSUN</procedure> <procedure>gl:TexCoord4hNV</procedure> <procedure>gl:TexCoord4hvNV</procedure> <procedure>gl:TexCoord4xOES</procedure> <procedure>gl:TexCoord4xvOES</procedure> <procedure>gl:TexCoordFormatNV</procedure> <procedure>gl:TexCoordP1ui</procedure> <procedure>gl:TexCoordP1uiv</procedure> <procedure>gl:TexCoordP2ui</procedure> <procedure>gl:TexCoordP2uiv</procedure> <procedure>gl:TexCoordP3ui</procedure> <procedure>gl:TexCoordP3uiv</procedure> <procedure>gl:TexCoordP4ui</procedure> <procedure>gl:TexCoordP4uiv</procedure> <procedure>gl:TexCoordPointerEXT</procedure> <procedure>gl:TexCoordPointervINTEL</procedure> <procedure>gl:TexEnvxOES</procedure> <procedure>gl:TexEnvxvOES</procedure> <procedure>gl:TexFilterFuncSGIS</procedure> <procedure>gl:TexGenxOES</procedure> <procedure>gl:TexGenxvOES</procedure> <procedure>gl:TexImage2DMultisample</procedure> <procedure>gl:TexImage3D</procedure> <procedure>gl:TexImage3DEXT</procedure> <procedure>gl:TexImage3DMultisample</procedure> <procedure>gl:TexImage4DSGIS</procedure> <procedure>gl:TexParameterIiv</procedure> <procedure>gl:TexParameterIuiv</procedure> <procedure>gl:TexParameterxOES</procedure> <procedure>gl:TexParameterxvOES</procedure> <procedure>gl:TexRenderbufferNV</procedure> <procedure>gl:TexSubImage1DEXT</procedure> <procedure>gl:TexSubImage2DEXT</procedure> <procedure>gl:TexSubImage3D</procedure> <procedure>gl:TexSubImage3DEXT</procedure> <procedure>gl:TexSubImage4DSGIS</procedure> <procedure>gl:TextureBarrierNV</procedure> <procedure>gl:TextureBufferEXT</procedure> <procedure>gl:TextureColorMaskSGIS</procedure> <procedure>gl:TextureImage1DEXT</procedure> <procedure>gl:TextureImage2DEXT</procedure> <procedure>gl:TextureImage3DEXT</procedure> <procedure>gl:TextureLightEXT</procedure> <procedure>gl:TextureMaterialEXT</procedure> <procedure>gl:TextureNormalEXT</procedure> <procedure>gl:TextureParameterIivEXT</procedure> <procedure>gl:TextureParameterIuivEXT</procedure> <procedure>gl:TextureParameterfEXT</procedure> <procedure>gl:TextureParameterfvEXT</procedure> <procedure>gl:TextureParameteriEXT</procedure> <procedure>gl:TextureParameterivEXT</procedure> <procedure>gl:TextureRangeAPPLE</procedure> <procedure>gl:TextureRenderbufferEXT</procedure> <procedure>gl:TextureSubImage1DEXT</procedure> <procedure>gl:TextureSubImage2DEXT</procedure> <procedure>gl:TextureSubImage3DEXT</procedure> <procedure>gl:TrackMatrixNV</procedure> <procedure>gl:TransformFeedbackAttribsNV</procedure> <procedure>gl:TransformFeedbackVaryings</procedure> <procedure>gl:TransformFeedbackVaryingsEXT</procedure> <procedure>gl:TransformFeedbackVaryingsNV</procedure> <procedure>gl:TranslatexOES</procedure> <procedure>gl:Uniform1d</procedure> <procedure>gl:Uniform1dv</procedure> <procedure>gl:Uniform1f</procedure> <procedure>gl:Uniform1fARB</procedure> <procedure>gl:Uniform1fv</procedure> <procedure>gl:Uniform1fvARB</procedure> <procedure>gl:Uniform1i</procedure> <procedure>gl:Uniform1iARB</procedure> <procedure>gl:Uniform1iv</procedure> <procedure>gl:Uniform1ivARB</procedure> <procedure>gl:Uniform1ui</procedure> <procedure>gl:Uniform1uiEXT</procedure> <procedure>gl:Uniform1uiv</procedure> <procedure>gl:Uniform1uivEXT</procedure> <procedure>gl:Uniform2d</procedure> <procedure>gl:Uniform2dv</procedure> <procedure>gl:Uniform2f</procedure> <procedure>gl:Uniform2fARB</procedure> <procedure>gl:Uniform2fv</procedure> <procedure>gl:Uniform2fvARB</procedure> <procedure>gl:Uniform2i</procedure> <procedure>gl:Uniform2iARB</procedure> <procedure>gl:Uniform2iv</procedure> <procedure>gl:Uniform2ivARB</procedure> <procedure>gl:Uniform2ui</procedure> <procedure>gl:Uniform2uiEXT</procedure> <procedure>gl:Uniform2uiv</procedure> <procedure>gl:Uniform2uivEXT</procedure> <procedure>gl:Uniform3d</procedure> <procedure>gl:Uniform3dv</procedure> <procedure>gl:Uniform3f</procedure> <procedure>gl:Uniform3fARB</procedure> <procedure>gl:Uniform3fv</procedure> <procedure>gl:Uniform3fvARB</procedure> <procedure>gl:Uniform3i</procedure> <procedure>gl:Uniform3iARB</procedure> <procedure>gl:Uniform3iv</procedure> <procedure>gl:Uniform3ivARB</procedure> <procedure>gl:Uniform3ui</procedure> <procedure>gl:Uniform3uiEXT</procedure> <procedure>gl:Uniform3uiv</procedure> <procedure>gl:Uniform3uivEXT</procedure> <procedure>gl:Uniform4d</procedure> <procedure>gl:Uniform4dv</procedure> <procedure>gl:Uniform4f</procedure> <procedure>gl:Uniform4fARB</procedure> <procedure>gl:Uniform4fv</procedure> <procedure>gl:Uniform4fvARB</procedure> <procedure>gl:Uniform4i</procedure> <procedure>gl:Uniform4iARB</procedure> <procedure>gl:Uniform4iv</procedure> <procedure>gl:Uniform4ivARB</procedure> <procedure>gl:Uniform4ui</procedure> <procedure>gl:Uniform4uiEXT</procedure> <procedure>gl:Uniform4uiv</procedure> <procedure>gl:Uniform4uivEXT</procedure> <procedure>gl:UniformBlockBinding</procedure> <procedure>gl:UniformBufferEXT</procedure> <procedure>gl:UniformMatrix2dv</procedure> <procedure>gl:UniformMatrix2fv</procedure> <procedure>gl:UniformMatrix2fvARB</procedure> <procedure>gl:UniformMatrix2x3dv</procedure> <procedure>gl:UniformMatrix2x3fv</procedure> <procedure>gl:UniformMatrix2x4dv</procedure> <procedure>gl:UniformMatrix2x4fv</procedure> <procedure>gl:UniformMatrix3dv</procedure> <procedure>gl:UniformMatrix3fv</procedure> <procedure>gl:UniformMatrix3fvARB</procedure> <procedure>gl:UniformMatrix3x2dv</procedure> <procedure>gl:UniformMatrix3x2fv</procedure> <procedure>gl:UniformMatrix3x4dv</procedure> <procedure>gl:UniformMatrix3x4fv</procedure> <procedure>gl:UniformMatrix4dv</procedure> <procedure>gl:UniformMatrix4fv</procedure> <procedure>gl:UniformMatrix4fvARB</procedure> <procedure>gl:UniformMatrix4x2dv</procedure> <procedure>gl:UniformMatrix4x2fv</procedure> <procedure>gl:UniformMatrix4x3dv</procedure> <procedure>gl:UniformMatrix4x3fv</procedure> <procedure>gl:UniformSubroutinesuiv</procedure> <procedure>gl:Uniformui64NV</procedure> <procedure>gl:Uniformui64vNV</procedure> <procedure>gl:UnlockArraysEXT</procedure> <procedure>gl:UnmapBuffer</procedure> <procedure>gl:UnmapBufferARB</procedure> <procedure>gl:UnmapNamedBufferEXT</procedure> <procedure>gl:UnmapObjectBufferATI</procedure> <procedure>gl:UpdateObjectBufferATI</procedure> <procedure>gl:UseProgram</procedure> <procedure>gl:UseProgramObjectARB</procedure> <procedure>gl:UseShaderProgramEXT</procedure> <procedure>gl:ValidateProgram</procedure> <procedure>gl:ValidateProgramARB</procedure> <procedure>gl:VariantArrayObjectATI</procedure> <procedure>gl:VariantPointerEXT</procedure> <procedure>gl:VariantbvEXT</procedure> <procedure>gl:VariantdvEXT</procedure> <procedure>gl:VariantfvEXT</procedure> <procedure>gl:VariantivEXT</procedure> <procedure>gl:VariantsvEXT</procedure> <procedure>gl:VariantubvEXT</procedure> <procedure>gl:VariantuivEXT</procedure> <procedure>gl:VariantusvEXT</procedure> <procedure>gl:Vertex2bOES</procedure> <procedure>gl:Vertex2bvOES</procedure> <procedure>gl:Vertex2hNV</procedure> <procedure>gl:Vertex2hvNV</procedure> <procedure>gl:Vertex2xOES</procedure> <procedure>gl:Vertex2xvOES</procedure> <procedure>gl:Vertex3bOES</procedure> <procedure>gl:Vertex3bvOES</procedure> <procedure>gl:Vertex3hNV</procedure> <procedure>gl:Vertex3hvNV</procedure> <procedure>gl:Vertex3xOES</procedure> <procedure>gl:Vertex3xvOES</procedure> <procedure>gl:Vertex4bOES</procedure> <procedure>gl:Vertex4bvOES</procedure> <procedure>gl:Vertex4hNV</procedure> <procedure>gl:Vertex4hvNV</procedure> <procedure>gl:Vertex4xOES</procedure> <procedure>gl:Vertex4xvOES</procedure> <procedure>gl:VertexArrayParameteriAPPLE</procedure> <procedure>gl:VertexArrayRangeAPPLE</procedure> <procedure>gl:VertexArrayRangeNV</procedure> <procedure>gl:VertexAttrib1d</procedure> <procedure>gl:VertexAttrib1dARB</procedure> <procedure>gl:VertexAttrib1dARB</procedure> <procedure>gl:VertexAttrib1dNV</procedure> <procedure>gl:VertexAttrib1dv</procedure> <procedure>gl:VertexAttrib1dvARB</procedure> <procedure>gl:VertexAttrib1dvARB</procedure> <procedure>gl:VertexAttrib1dvNV</procedure> <procedure>gl:VertexAttrib1f</procedure> <procedure>gl:VertexAttrib1fARB</procedure> <procedure>gl:VertexAttrib1fARB</procedure> <procedure>gl:VertexAttrib1fNV</procedure> <procedure>gl:VertexAttrib1fv</procedure> <procedure>gl:VertexAttrib1fvARB</procedure> <procedure>gl:VertexAttrib1fvARB</procedure> <procedure>gl:VertexAttrib1fvNV</procedure> <procedure>gl:VertexAttrib1hNV</procedure> <procedure>gl:VertexAttrib1hvNV</procedure> <procedure>gl:VertexAttrib1s</procedure> <procedure>gl:VertexAttrib1sARB</procedure> <procedure>gl:VertexAttrib1sARB</procedure> <procedure>gl:VertexAttrib1sNV</procedure> <procedure>gl:VertexAttrib1sv</procedure> <procedure>gl:VertexAttrib1svARB</procedure> <procedure>gl:VertexAttrib1svARB</procedure> <procedure>gl:VertexAttrib1svNV</procedure> <procedure>gl:VertexAttrib2d</procedure> <procedure>gl:VertexAttrib2dARB</procedure> <procedure>gl:VertexAttrib2dARB</procedure> <procedure>gl:VertexAttrib2dNV</procedure> <procedure>gl:VertexAttrib2dv</procedure> <procedure>gl:VertexAttrib2dvARB</procedure> <procedure>gl:VertexAttrib2dvARB</procedure> <procedure>gl:VertexAttrib2dvNV</procedure> <procedure>gl:VertexAttrib2f</procedure> <procedure>gl:VertexAttrib2fARB</procedure> <procedure>gl:VertexAttrib2fARB</procedure> <procedure>gl:VertexAttrib2fNV</procedure> <procedure>gl:VertexAttrib2fv</procedure> <procedure>gl:VertexAttrib2fvARB</procedure> <procedure>gl:VertexAttrib2fvARB</procedure> <procedure>gl:VertexAttrib2fvNV</procedure> <procedure>gl:VertexAttrib2hNV</procedure> <procedure>gl:VertexAttrib2hvNV</procedure> <procedure>gl:VertexAttrib2s</procedure> <procedure>gl:VertexAttrib2sARB</procedure> <procedure>gl:VertexAttrib2sARB</procedure> <procedure>gl:VertexAttrib2sNV</procedure> <procedure>gl:VertexAttrib2sv</procedure> <procedure>gl:VertexAttrib2svARB</procedure> <procedure>gl:VertexAttrib2svARB</procedure> <procedure>gl:VertexAttrib2svNV</procedure> <procedure>gl:VertexAttrib3d</procedure> <procedure>gl:VertexAttrib3dARB</procedure> <procedure>gl:VertexAttrib3dARB</procedure> <procedure>gl:VertexAttrib3dNV</procedure> <procedure>gl:VertexAttrib3dv</procedure> <procedure>gl:VertexAttrib3dvARB</procedure> <procedure>gl:VertexAttrib3dvARB</procedure> <procedure>gl:VertexAttrib3dvNV</procedure> <procedure>gl:VertexAttrib3f</procedure> <procedure>gl:VertexAttrib3fARB</procedure> <procedure>gl:VertexAttrib3fARB</procedure> <procedure>gl:VertexAttrib3fNV</procedure> <procedure>gl:VertexAttrib3fv</procedure> <procedure>gl:VertexAttrib3fvARB</procedure> <procedure>gl:VertexAttrib3fvARB</procedure> <procedure>gl:VertexAttrib3fvNV</procedure> <procedure>gl:VertexAttrib3hNV</procedure> <procedure>gl:VertexAttrib3hvNV</procedure> <procedure>gl:VertexAttrib3s</procedure> <procedure>gl:VertexAttrib3sARB</procedure> <procedure>gl:VertexAttrib3sARB</procedure> <procedure>gl:VertexAttrib3sNV</procedure> <procedure>gl:VertexAttrib3sv</procedure> <procedure>gl:VertexAttrib3svARB</procedure> <procedure>gl:VertexAttrib3svARB</procedure> <procedure>gl:VertexAttrib3svNV</procedure> <procedure>gl:VertexAttrib4Nbv</procedure> <procedure>gl:VertexAttrib4NbvARB</procedure> <procedure>gl:VertexAttrib4NbvARB</procedure> <procedure>gl:VertexAttrib4Niv</procedure> <procedure>gl:VertexAttrib4NivARB</procedure> <procedure>gl:VertexAttrib4NivARB</procedure> <procedure>gl:VertexAttrib4Nsv</procedure> <procedure>gl:VertexAttrib4NsvARB</procedure> <procedure>gl:VertexAttrib4NsvARB</procedure> <procedure>gl:VertexAttrib4Nub</procedure> <procedure>gl:VertexAttrib4NubARB</procedure> <procedure>gl:VertexAttrib4NubARB</procedure> <procedure>gl:VertexAttrib4Nubv</procedure> <procedure>gl:VertexAttrib4NubvARB</procedure> <procedure>gl:VertexAttrib4NubvARB</procedure> <procedure>gl:VertexAttrib4Nuiv</procedure> <procedure>gl:VertexAttrib4NuivARB</procedure> <procedure>gl:VertexAttrib4NuivARB</procedure> <procedure>gl:VertexAttrib4Nusv</procedure> <procedure>gl:VertexAttrib4NusvARB</procedure> <procedure>gl:VertexAttrib4NusvARB</procedure> <procedure>gl:VertexAttrib4bv</procedure> <procedure>gl:VertexAttrib4bvARB</procedure> <procedure>gl:VertexAttrib4bvARB</procedure> <procedure>gl:VertexAttrib4d</procedure> <procedure>gl:VertexAttrib4dARB</procedure> <procedure>gl:VertexAttrib4dARB</procedure> <procedure>gl:VertexAttrib4dNV</procedure> <procedure>gl:VertexAttrib4dv</procedure> <procedure>gl:VertexAttrib4dvARB</procedure> <procedure>gl:VertexAttrib4dvARB</procedure> <procedure>gl:VertexAttrib4dvNV</procedure> <procedure>gl:VertexAttrib4f</procedure> <procedure>gl:VertexAttrib4fARB</procedure> <procedure>gl:VertexAttrib4fARB</procedure> <procedure>gl:VertexAttrib4fNV</procedure> <procedure>gl:VertexAttrib4fv</procedure> <procedure>gl:VertexAttrib4fvARB</procedure> <procedure>gl:VertexAttrib4fvARB</procedure> <procedure>gl:VertexAttrib4fvNV</procedure> <procedure>gl:VertexAttrib4hNV</procedure> <procedure>gl:VertexAttrib4hvNV</procedure> <procedure>gl:VertexAttrib4iv</procedure> <procedure>gl:VertexAttrib4ivARB</procedure> <procedure>gl:VertexAttrib4ivARB</procedure> <procedure>gl:VertexAttrib4s</procedure> <procedure>gl:VertexAttrib4sARB</procedure> <procedure>gl:VertexAttrib4sARB</procedure> <procedure>gl:VertexAttrib4sNV</procedure> <procedure>gl:VertexAttrib4sv</procedure> <procedure>gl:VertexAttrib4svARB</procedure> <procedure>gl:VertexAttrib4svARB</procedure> <procedure>gl:VertexAttrib4svNV</procedure> <procedure>gl:VertexAttrib4ubNV</procedure> <procedure>gl:VertexAttrib4ubv</procedure> <procedure>gl:VertexAttrib4ubvARB</procedure> <procedure>gl:VertexAttrib4ubvARB</procedure> <procedure>gl:VertexAttrib4ubvNV</procedure> <procedure>gl:VertexAttrib4uiv</procedure> <procedure>gl:VertexAttrib4uivARB</procedure> <procedure>gl:VertexAttrib4uivARB</procedure> <procedure>gl:VertexAttrib4usv</procedure> <procedure>gl:VertexAttrib4usvARB</procedure> <procedure>gl:VertexAttrib4usvARB</procedure> <procedure>gl:VertexAttribArrayObjectATI</procedure> <procedure>gl:VertexAttribDivisor</procedure> <procedure>gl:VertexAttribFormatNV</procedure> <procedure>gl:VertexAttribI1i</procedure> <procedure>gl:VertexAttribI1iEXT</procedure> <procedure>gl:VertexAttribI1iEXT</procedure> <procedure>gl:VertexAttribI1iv</procedure> <procedure>gl:VertexAttribI1ivEXT</procedure> <procedure>gl:VertexAttribI1ivEXT</procedure> <procedure>gl:VertexAttribI1ui</procedure> <procedure>gl:VertexAttribI1uiEXT</procedure> <procedure>gl:VertexAttribI1uiEXT</procedure> <procedure>gl:VertexAttribI1uiv</procedure> <procedure>gl:VertexAttribI1uivEXT</procedure> <procedure>gl:VertexAttribI1uivEXT</procedure> <procedure>gl:VertexAttribI2i</procedure> <procedure>gl:VertexAttribI2iEXT</procedure> <procedure>gl:VertexAttribI2iEXT</procedure> <procedure>gl:VertexAttribI2iv</procedure> <procedure>gl:VertexAttribI2ivEXT</procedure> <procedure>gl:VertexAttribI2ivEXT</procedure> <procedure>gl:VertexAttribI2ui</procedure> <procedure>gl:VertexAttribI2uiEXT</procedure> <procedure>gl:VertexAttribI2uiEXT</procedure> <procedure>gl:VertexAttribI2uiv</procedure> <procedure>gl:VertexAttribI2uivEXT</procedure> <procedure>gl:VertexAttribI2uivEXT</procedure> <procedure>gl:VertexAttribI3i</procedure> <procedure>gl:VertexAttribI3iEXT</procedure> <procedure>gl:VertexAttribI3iEXT</procedure> <procedure>gl:VertexAttribI3iv</procedure> <procedure>gl:VertexAttribI3ivEXT</procedure> <procedure>gl:VertexAttribI3ivEXT</procedure> <procedure>gl:VertexAttribI3ui</procedure> <procedure>gl:VertexAttribI3uiEXT</procedure> <procedure>gl:VertexAttribI3uiEXT</procedure> <procedure>gl:VertexAttribI3uiv</procedure> <procedure>gl:VertexAttribI3uivEXT</procedure> <procedure>gl:VertexAttribI3uivEXT</procedure> <procedure>gl:VertexAttribI4bv</procedure> <procedure>gl:VertexAttribI4bvEXT</procedure> <procedure>gl:VertexAttribI4bvEXT</procedure> <procedure>gl:VertexAttribI4i</procedure> <procedure>gl:VertexAttribI4iEXT</procedure> <procedure>gl:VertexAttribI4iEXT</procedure> <procedure>gl:VertexAttribI4iv</procedure> <procedure>gl:VertexAttribI4ivEXT</procedure> <procedure>gl:VertexAttribI4ivEXT</procedure> <procedure>gl:VertexAttribI4sv</procedure> <procedure>gl:VertexAttribI4svEXT</procedure> <procedure>gl:VertexAttribI4svEXT</procedure> <procedure>gl:VertexAttribI4ubv</procedure> <procedure>gl:VertexAttribI4ubvEXT</procedure> <procedure>gl:VertexAttribI4ubvEXT</procedure> <procedure>gl:VertexAttribI4ui</procedure> <procedure>gl:VertexAttribI4uiEXT</procedure> <procedure>gl:VertexAttribI4uiEXT</procedure> <procedure>gl:VertexAttribI4uiv</procedure> <procedure>gl:VertexAttribI4uivEXT</procedure> <procedure>gl:VertexAttribI4uivEXT</procedure> <procedure>gl:VertexAttribI4usv</procedure> <procedure>gl:VertexAttribI4usvEXT</procedure> <procedure>gl:VertexAttribI4usvEXT</procedure> <procedure>gl:VertexAttribIFormatNV</procedure> <procedure>gl:VertexAttribIPointer</procedure> <procedure>gl:VertexAttribIPointerEXT</procedure> <procedure>gl:VertexAttribIPointerEXT</procedure> <procedure>gl:VertexAttribP1ui</procedure> <procedure>gl:VertexAttribP1uiv</procedure> <procedure>gl:VertexAttribP2ui</procedure> <procedure>gl:VertexAttribP2uiv</procedure> <procedure>gl:VertexAttribP3ui</procedure> <procedure>gl:VertexAttribP3uiv</procedure> <procedure>gl:VertexAttribP4ui</procedure> <procedure>gl:VertexAttribP4uiv</procedure> <procedure>gl:VertexAttribPointer</procedure> <procedure>gl:VertexAttribPointerARB</procedure> <procedure>gl:VertexAttribPointerARB</procedure> <procedure>gl:VertexAttribPointerNV</procedure> <procedure>gl:VertexAttribs1dvNV</procedure> <procedure>gl:VertexAttribs1fvNV</procedure> <procedure>gl:VertexAttribs1hvNV</procedure> <procedure>gl:VertexAttribs1svNV</procedure> <procedure>gl:VertexAttribs2dvNV</procedure> <procedure>gl:VertexAttribs2fvNV</procedure> <procedure>gl:VertexAttribs2hvNV</procedure> <procedure>gl:VertexAttribs2svNV</procedure> <procedure>gl:VertexAttribs3dvNV</procedure> <procedure>gl:VertexAttribs3fvNV</procedure> <procedure>gl:VertexAttribs3hvNV</procedure> <procedure>gl:VertexAttribs3svNV</procedure> <procedure>gl:VertexAttribs4dvNV</procedure> <procedure>gl:VertexAttribs4fvNV</procedure> <procedure>gl:VertexAttribs4hvNV</procedure> <procedure>gl:VertexAttribs4svNV</procedure> <procedure>gl:VertexAttribs4ubvNV</procedure> <procedure>gl:VertexBlendARB</procedure> <procedure>gl:VertexBlendEnvfATI</procedure> <procedure>gl:VertexBlendEnviATI</procedure> <procedure>gl:VertexFormatNV</procedure> <procedure>gl:VertexP2ui</procedure> <procedure>gl:VertexP2uiv</procedure> <procedure>gl:VertexP3ui</procedure> <procedure>gl:VertexP3uiv</procedure> <procedure>gl:VertexP4ui</procedure> <procedure>gl:VertexP4uiv</procedure> <procedure>gl:VertexPointerEXT</procedure> <procedure>gl:VertexPointervINTEL</procedure> <procedure>gl:VertexStream1dATI</procedure> <procedure>gl:VertexStream1dvATI</procedure> <procedure>gl:VertexStream1fATI</procedure> <procedure>gl:VertexStream1fvATI</procedure> <procedure>gl:VertexStream1iATI</procedure> <procedure>gl:VertexStream1ivATI</procedure> <procedure>gl:VertexStream1sATI</procedure> <procedure>gl:VertexStream1svATI</procedure> <procedure>gl:VertexStream2dATI</procedure> <procedure>gl:VertexStream2dvATI</procedure> <procedure>gl:VertexStream2fATI</procedure> <procedure>gl:VertexStream2fvATI</procedure> <procedure>gl:VertexStream2iATI</procedure> <procedure>gl:VertexStream2ivATI</procedure> <procedure>gl:VertexStream2sATI</procedure> <procedure>gl:VertexStream2svATI</procedure> <procedure>gl:VertexStream3dATI</procedure> <procedure>gl:VertexStream3dvATI</procedure> <procedure>gl:VertexStream3fATI</procedure> <procedure>gl:VertexStream3fvATI</procedure> <procedure>gl:VertexStream3iATI</procedure> <procedure>gl:VertexStream3ivATI</procedure> <procedure>gl:VertexStream3sATI</procedure> <procedure>gl:VertexStream3svATI</procedure> <procedure>gl:VertexStream4dATI</procedure> <procedure>gl:VertexStream4dvATI</procedure> <procedure>gl:VertexStream4fATI</procedure> <procedure>gl:VertexStream4fvATI</procedure> <procedure>gl:VertexStream4iATI</procedure> <procedure>gl:VertexStream4ivATI</procedure> <procedure>gl:VertexStream4sATI</procedure> <procedure>gl:VertexStream4svATI</procedure> <procedure>gl:VertexWeightPointerEXT</procedure> <procedure>gl:VertexWeightfEXT</procedure> <procedure>gl:VertexWeightfvEXT</procedure> <procedure>gl:VertexWeighthNV</procedure> <procedure>gl:VertexWeighthvNV</procedure> <procedure>gl:VideoCaptureNV</procedure> <procedure>gl:VideoCaptureStreamParameterdvNV</procedure> <procedure>gl:VideoCaptureStreamParameterfvNV</procedure> <procedure>gl:VideoCaptureStreamParameterivNV</procedure> <procedure>gl:WaitSync</procedure> <procedure>gl:WeightPointerARB</procedure> <procedure>gl:WeightbvARB</procedure> <procedure>gl:WeightdvARB</procedure> <procedure>gl:WeightfvARB</procedure> <procedure>gl:WeightivARB</procedure> <procedure>gl:WeightsvARB</procedure> <procedure>gl:WeightubvARB</procedure> <procedure>gl:WeightuivARB</procedure> <procedure>gl:WeightusvARB</procedure> <procedure>gl:WindowPos2d</procedure> <procedure>gl:WindowPos2dARB</procedure> <procedure>gl:WindowPos2dMESA</procedure> <procedure>gl:WindowPos2dv</procedure> <procedure>gl:WindowPos2dvARB</procedure> <procedure>gl:WindowPos2dvMESA</procedure> <procedure>gl:WindowPos2f</procedure> <procedure>gl:WindowPos2fARB</procedure> <procedure>gl:WindowPos2fMESA</procedure> <procedure>gl:WindowPos2fv</procedure> <procedure>gl:WindowPos2fvARB</procedure> <procedure>gl:WindowPos2fvMESA</procedure> <procedure>gl:WindowPos2i</procedure> <procedure>gl:WindowPos2iARB</procedure> <procedure>gl:WindowPos2iMESA</procedure> <procedure>gl:WindowPos2iv</procedure> <procedure>gl:WindowPos2ivARB</procedure> <procedure>gl:WindowPos2ivMESA</procedure> <procedure>gl:WindowPos2s</procedure> <procedure>gl:WindowPos2sARB</procedure> <procedure>gl:WindowPos2sMESA</procedure> <procedure>gl:WindowPos2sv</procedure> <procedure>gl:WindowPos2svARB</procedure> <procedure>gl:WindowPos2svMESA</procedure> <procedure>gl:WindowPos3d</procedure> <procedure>gl:WindowPos3dARB</procedure> <procedure>gl:WindowPos3dMESA</procedure> <procedure>gl:WindowPos3dv</procedure> <procedure>gl:WindowPos3dvARB</procedure> <procedure>gl:WindowPos3dvMESA</procedure> <procedure>gl:WindowPos3f</procedure> <procedure>gl:WindowPos3fARB</procedure> <procedure>gl:WindowPos3fMESA</procedure> <procedure>gl:WindowPos3fv</procedure> <procedure>gl:WindowPos3fvARB</procedure> <procedure>gl:WindowPos3fvMESA</procedure> <procedure>gl:WindowPos3i</procedure> <procedure>gl:WindowPos3iARB</procedure> <procedure>gl:WindowPos3iMESA</procedure> <procedure>gl:WindowPos3iv</procedure> <procedure>gl:WindowPos3ivARB</procedure> <procedure>gl:WindowPos3ivMESA</procedure> <procedure>gl:WindowPos3s</procedure> <procedure>gl:WindowPos3sARB</procedure> <procedure>gl:WindowPos3sMESA</procedure> <procedure>gl:WindowPos3sv</procedure> <procedure>gl:WindowPos3svARB</procedure> <procedure>gl:WindowPos3svMESA</procedure> <procedure>gl:WindowPos4dMESA</procedure> <procedure>gl:WindowPos4dvMESA</procedure> <procedure>gl:WindowPos4fMESA</procedure> <procedure>gl:WindowPos4fvMESA</procedure> <procedure>gl:WindowPos4iMESA</procedure> <procedure>gl:WindowPos4ivMESA</procedure> <procedure>gl:WindowPos4sMESA</procedure> <procedure>gl:WindowPos4svMESA</procedure> <procedure>gl:WriteMaskEXT</procedure>
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